Player Matchup

Gilgamesh
Gilgamesh
JustCallMeBlack
Gilgamesh
Level 149
God Stats
6W - 6L
1,517 SR
Queue Stats
124W - 101L
1,596 Elo+
Party 1
Ares
Ares
Kuris_X99
Ares
Level 159
God Stats
2W - 1L
1,825 SR
Queue Stats
130W - 135L
1,503 Elo+
Solo
Lancelot
Lancelot
SunOutGingersIn
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,710 Elo+
Party 1
Neith
Neith
Zanthin
Neith
Level 146
God Stats
8W - 9L
1,588 SR
Queue Stats
36W - 46L
1,463 Elo+
Solo
Scylla
Scylla
xMrPotter
Scylla
Level 158
God Stats
1W - 3L
1,596 SR
Queue Stats
257W - 266L
1,548 Elo+
Solo
Team Averages
Level 151
1,605 SR
1,564 Elo+

VS

Team Averages
Level 87
1,522 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Crisovet
Hades
Level 47
God Stats
163W - 194L
1,448 SR
Queue Stats
194W - 259L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShaoLynk
Morgan Le Fay
Level 157
God Stats
2W - 4L
1,317 SR
Queue Stats
70W - 78L
1,534 Elo+
Solo
Shiva
Shiva
andresmava
Shiva
Level 108
God Stats
2W - 1L
1,735 SR
Queue Stats
32W - 24L
1,638 Elo+
Solo
Thanatos
Thanatos
arulanslave101
Thanatos
Level 99
God Stats
1W - 0L
1,611 SR
Queue Stats
8W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustCallMeBlack
Gilgamesh
19
3 / 4 / 7
12,374
728
12,548
29,790
30,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
17
0 / 6 / 8
10,962
645
10,580
26,025
32,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
18
3 / 4 / 4
11,285
664
10,936
22,997
18,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Zanthin
Neith
18
2 / 2 / 6
11,210
659
14,275
15,034
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
xMrPotter
Scylla
18
3 / 6 / 6
11,387
670
10,885
14,397
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 1 / 11
13,233
778
19,697
12,206
6,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Crisovet
Hades
19
3 / 1 / 8
11,860
698
12,706
8,962
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ShaoLynk
Morgan Le Fay
19
4 / 2 / 10
12,127
713
20,398
10,898
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
19
4 / 1 / 9
12,067
710
18,784
25,830
27,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
20
6 / 7 / 3
12,298
723
14,760
22,916
12,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
11
Kills
22
22
Deaths
12
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
11
10.5
W
Hades
Crisovet
Hades
3
1
8
7
L
Gilgamesh
JustCallMeBlack
Gilgamesh
3
4
7
1.63
L
Ares
0
6
8
0.67
W
Morgan Le Fay
ShaoLynk
Morgan Le Fay
4
2
10
4.5
L
Lancelot
3
4
4
1.25
L
Neith
Zanthin
Neith
2
2
6
2.5
W
Shiva
4
1
9
8.5
W
Thanatos
6
7
3
1.07
L
Scylla
xMrPotter
Scylla
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,224
Damage
86,345
108,243
Taken
80,812
94,678
Mitigated
59,072
14,587
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,697
5,460
0
5,231
12,206
6,882
6,550
2,585
9,621
0
73,489
W
Hades
Crisovet
Hades
12,706
944
336
2,818
8,962
6,808
165
3,396
5,566
40,094
0
L
Gilgamesh
JustCallMeBlack
Gilgamesh
12,548
3,897
2,025
2,723
29,790
30,480
0
12,804
16,986
1,717
43,917
L
Ares
10,580
252
0
3,139
26,025
32,231
0
8,396
17,629
19,648
0
W
Morgan Le Fay
ShaoLynk
Morgan Le Fay
20,398
1,679
0
1,444
10,898
5,891
1,703
3,523
7,375
64,018
0
L
Lancelot
10,936
1,743
0
4,377
22,997
18,471
0
8,104
14,893
0
37,109
L
Neith
Zanthin
Neith
14,275
6,785
0
1,610
15,034
7,515
838
4,016
11,018
0
56,751
W
Shiva
18,784
2,000
0
313
25,830
27,408
199
6,710
19,120
6,911
40,425
W
Thanatos
14,760
4,854
0
12,866
22,916
12,083
32
5,674
17,242
0
35,564
L
Scylla
xMrPotter
Scylla
10,885
1,279
0
713
14,397
5,981
968
2,661
11,736
38,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
61,585
278
Minions Killed
364
0
Camps Cleared
0
1,679,903
Distance Traveled
1,727,846
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,233
778
119
7
0
307,694
9
W
Hades
11,860
698
56
3
0
339,772
2
L
Gilgamesh
12,374
728
67
4
0
377,479
4
L
Ares
10,962
645
8
0
0
302,803
6
W
Morgan Le Fay
12,127
713
85
5
0
343,915
2
L
Lancelot
11,285
664
47
3
0
383,260
3
L
Neith
11,210
659
84
5
0
322,185
1
W
Shiva
12,067
710
52
3
0
404,980
1
W
Thanatos
12,298
723
52
3
0
331,485
0
L
Scylla
11,387
670
72
4
0
294,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role