Player Matchup

Ah Puch
Ah Puch
Ampathized
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,351 Elo+
Party 2
Atlas
Atlas
GOAT720
Atlas
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 2
Hercules
Hercules
Preceded
Hercules
Level 109
God Stats
1W - 1L
1,325 SR
Queue Stats
19W - 18L
1,437 Elo+
Party 2
Team Averages
Level 86
1,442 SR
1,357 Elo+

VS

Team Averages
Level 44
1,506 SR
1,386 Elo+
Odin
Odin
 
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GivingxBirth
Baron Samedi
Level 26
God Stats
38W - 49L
1,418 SR
Queue Stats
43W - 63L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
MikeSchneider18
Hou Yi
Level 41
God Stats
2W - 2L
1,601 SR
Queue Stats
144W - 241L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ampathized
Ah Puch
12
2 / 2 / 4
7,591
759
10,112
5,833
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
GOAT720
Atlas
12
0 / 0 / 7
7,875
788
3,850
5,848
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Preceded
Hercules
12
5 / 2 / 2
8,090
809
8,322
9,460
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 1 / 1
7,445
745
1,449
6,483
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GivingxBirth
Baron Samedi
12
1 / 4 / 3
6,901
690
8,272
9,859
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
6,586
659
5,606
9,796
4,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
1
3.5
W
Ah Puch
Ampathized
Ah Puch
2
2
4
2
W
Atlas
GOAT720
Atlas
0
0
7
3.5
L
Baron Samedi
GivingxBirth
Baron Samedi
1
4
3
0.63
L
0
2
3
0.75
W
Hercules
Preceded
Hercules
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
15,327
21,141
Taken
26,138
15,483
Mitigated
13,273
6,334
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,449
459
0
1,589
6,483
3,981
63
3,132
3,194
0
4,095
W
Ah Puch
Ampathized
Ah Puch
10,112
250
0
1,962
5,833
2,566
475
2,497
3,336
34,112
0
W
Atlas
GOAT720
Atlas
3,850
1,262
0
1,769
5,848
4,957
415
2,072
3,776
9,807
0
L
Baron Samedi
GivingxBirth
Baron Samedi
8,272
238
1,262
2,303
9,859
5,064
0
5,631
3,974
27,114
0
L
5,606
2,014
0
2,657
9,796
4,228
76
5,607
3,972
0
23,350
W
Hercules
Preceded
Hercules
8,322
2,882
0
2,603
9,460
7,960
453
4,082
5,378
0
20,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
20,932
100
Minions Killed
105
5
Camps Cleared
5
547,158
Distance Traveled
534,701
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,445
745
16
2
0
162,022
2
W
Ah Puch
7,591
759
61
6
5
183,562
1
W
Atlas
7,875
788
5
1
0
187,143
0
L
Baron Samedi
6,901
690
41
4
2
179,928
1
L
Hou Yi
6,586
659
48
5
3
192,751
3
W
Hercules
8,090
809
34
3
0
176,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role