Player Matchup

Discordia
Discordia
BoundRdo
Discordia
Level 70
God Stats
1W - 4L
1,250 SR
Queue Stats
187W - 205L
1,391 Elo+
Party 1
Lancelot
Lancelot
Gablan95
Lancelot
Level 66
God Stats
10W - 13L
1,602 SR
Queue Stats
66W - 59L
1,357 Elo+
Solo
Nike
Nike
Rinnko
Nike
Level 84
God Stats
27W - 14L
1,586 SR
Queue Stats
113W - 110L
1,446 Elo+
Party 3
Fenrir
Fenrir
WELLxOFS
Fenrir
Level 44
God Stats
4W - 7L
1,326 SR
Queue Stats
56W - 83L
1,254 Elo+
Party 1
Neith
Neith
josselyn2009
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 3
Team Averages
Level 55
1,453 SR
1,301 Elo+

VS

Team Averages
Level 67
1,438 SR
1,417 Elo+
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ITZ_KEY_YT
Pele
Level 58
God Stats
3W - 3L
1,638 SR
Queue Stats
92W - 119L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
LazyRiv
Sun Wukong
Level 123
God Stats
5W - 6L
1,438 SR
Queue Stats
36W - 30L
1,500 Elo+
Solo
Charybdis
Charybdis
Shadowzaps
Charybdis
Level 49
God Stats
1W - 3L
1,303 SR
Queue Stats
56W - 64L
1,434 Elo+
Solo
Khepri
Khepri
ZenyGyo
Khepri
Level 45
God Stats
1W - 1L
1,312 SR
Queue Stats
98W - 90L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoundRdo
Discordia
14
3 / 4 / 2
8,924
446
14,598
11,848
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Gablan95
Lancelot
17
3 / 5 / 3
10,507
525
14,911
22,944
18,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Rinnko
Nike
12
0 / 6 / 2
7,530
377
8,947
16,832
9,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
WELLxOFS
Fenrir
14
2 / 6 / 3
9,044
452
8,835
22,893
10,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 6 / 0
7,642
382
5,082
10,601
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 2 / 7
10,917
546
11,293
17,075
10,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 2 / 5
10,885
544
12,567
19,937
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LazyRiv
Sun Wukong
17
2 / 3 / 3
11,310
566
14,567
19,849
16,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Shadowzaps
Charybdis
18
10 / 1 / 7
11,909
595
14,576
14,830
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
ZenyGyo
Khepri
15
4 / 1 / 11
10,496
525
7,400
16,461
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
27
27
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
7
3.25
L
Discordia
BoundRdo
Discordia
3
4
2
1
L
Lancelot
Gablan95
Lancelot
3
5
3
0.9
W
8
2
5
5.25
W
Sun Wukong
LazyRiv
Sun Wukong
2
3
3
1.17
L
Nike
Rinnko
Nike
0
6
2
0.17
W
Charybdis
Shadowzaps
Charybdis
10
1
7
13.5
L
Fenrir
WELLxOFS
Fenrir
2
6
3
0.58
W
Khepri
ZenyGyo
Khepri
4
1
11
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,373
Damage
60,403
85,118
Taken
88,152
46,437
Mitigated
61,630
21,815
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,293
2,638
857
8,363
17,075
10,312
1,457
5,962
11,113
74,335
0
L
Discordia
BoundRdo
Discordia
14,598
1,447
0
2,470
11,848
4,595
0
5,466
6,382
58,076
0
L
Lancelot
Gablan95
Lancelot
14,911
3,837
0
7,267
22,944
18,063
728
2,083
20,861
171
83,465
W
12,567
3,358
0
4,802
19,937
11,014
0
4,719
15,218
0
93,599
W
Sun Wukong
LazyRiv
Sun Wukong
14,567
3,319
0
8,582
19,849
16,068
514
371
19,358
0
90,465
L
Nike
Rinnko
Nike
8,947
1,240
0
4,289
16,832
9,179
0
4,669
12,163
0
44,324
W
Charybdis
Shadowzaps
Charybdis
14,576
7,886
0
8,884
14,830
6,437
2,265
779
14,051
0
98,658
L
Fenrir
WELLxOFS
Fenrir
8,835
2,613
0
6,858
22,893
10,350
0
4,202
18,691
0
75,573
W
Khepri
ZenyGyo
Khepri
7,400
1,157
0
2,924
16,461
17,799
285
3,623
12,793
34,360
4,199
L
5,082
2,101
0
931
10,601
4,250
0
1,808
8,793
0
44,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
55,517
468
Minions Killed
581
0
Camps Cleared
0
1,797,691
Distance Traveled
1,895,576
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,917
546
121
6
0
346,399
0
L
Discordia
8,924
446
80
4
0
351,913
6
L
Lancelot
10,507
525
145
7
0
383,751
0
W
Pele
10,885
544
122
6
0
425,810
4
W
Sun Wukong
11,310
566
139
7
0
387,694
4
L
Nike
7,530
377
64
3
0
391,457
9
W
Charybdis
11,909
595
151
8
0
367,318
1
L
Fenrir
9,044
452
103
5
0
373,900
0
W
Khepri
10,496
525
48
2
0
368,355
6
L
Neith
7,642
382
76
4
0
296,670
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role