Player Matchup

Freya
Freya
Herzhammer1
Freya
Level 160
God Stats
7W - 5L
1,590 SR
Queue Stats
509W - 407L
1,591 Elo+
Party 1
Skadi
Skadi
Minewalker
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 3
Hercules
Hercules
RaupeNimmersatt
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
theWarmtea01
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,552 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 3
Ymir
Ymir
Шанго
Ymir
Level 118
God Stats
15W - 16L
1,504 SR
Queue Stats
996W - 945L
1,572 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,511 Elo+

VS

Team Averages
Level 133
1,501 SR
1,477 Elo+
Apollo
Apollo
Augusgus
Apollo
Level 125
God Stats
0W - 3L
1,290 SR
Queue Stats
294W - 289L
1,472 Elo+
Party 2
Nox
Nox
Flashcashmore
Nox
Level 157
God Stats
2W - 2L
1,631 SR
Queue Stats
281W - 311L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Snittyx
Kukulkan
Level 103
God Stats
5W - 5L
1,494 SR
Queue Stats
255W - 255L
1,474 Elo+
Party 2
Osiris
Osiris
StormJordn
Osiris
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
144W - 146L
1,511 Elo+
Solo
Janus
Janus
tdlCraig
Janus
Level 153
God Stats
2W - 2L
1,761 SR
Queue Stats
295W - 322L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 11
12,806
557
8,994
17,280
10,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
20
6 / 3 / 9
15,305
665
18,126
15,489
9,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
2 / 2 / 11
13,008
566
8,957
25,306
26,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
theWarmtea01
Ah Muzen Cab
20
9 / 1 / 5
16,861
733
31,433
22,928
14,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
0 / 2 / 14
14,190
617
5,647
30,853
42,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Augusgus
Apollo
20
4 / 3 / 3
12,902
561
22,080
18,611
12,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 7
13,460
585
9,824
23,080
38,744
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Snittyx
Kukulkan
20
0 / 4 / 10
13,382
582
25,410
15,889
11,287
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
StormJordn
Osiris
1
0 / 1 / 0
5,640
245
0
772
176
Janus
tdlCraig
Janus
20
5 / 5 / 4
14,360
624
35,451
19,212
13,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
18
Kills
12
12
Deaths
18
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Augusgus
Apollo
4
3
3
1.83
L
3
5
7
1.3
W
1
4
11
1.63
W
Skadi
6
3
9
3.5
W
Hercules
2
2
11
3.75
L
Kukulkan
Snittyx
Kukulkan
0
4
10
1.25
L
Osiris
StormJordn
Osiris
0
1
0
0
L
Janus
tdlCraig
Janus
5
5
4
1.4
W
Ah Muzen Cab
theWarmtea01
Ah Muzen Cab
9
1
5
11.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,157
Damage
92,765
111,856
Taken
77,564
103,668
Mitigated
76,017
58,572
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Augusgus
Apollo
22,080
8,621
2,403
2,741
18,611
12,319
0
3,100
15,511
0
38,700
L
9,824
960
1,748
2,407
23,080
38,744
170
4,751
18,329
22,957
0
W
8,994
2,297
2,799
4,197
17,280
10,823
2,130
11,318
5,962
34,569
0
W
Skadi
18,126
9,248
3,776
4,116
15,489
9,257
4,058
11,728
3,761
0
51,749
W
Hercules
8,957
1,005
4,328
12,780
25,306
26,276
150
16,112
9,194
0
14,918
L
Kukulkan
Snittyx
Kukulkan
25,410
1,697
2,702
1,068
15,889
11,287
268
3,230
12,659
78,402
0
L
Osiris
StormJordn
Osiris
0
0
0
0
772
176
0
0
772
0
0
L
Janus
tdlCraig
Janus
35,451
199
2,727
4,843
19,212
13,491
0
3,560
15,652
70,503
0
W
Ah Muzen Cab
theWarmtea01
Ah Muzen Cab
31,433
12,046
3,616
12,440
22,928
14,351
2,701
13,253
9,675
0
86,777
W
5,647
184
1,756
8,764
30,853
42,961
208
18,274
12,579
17,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,170
Gold Earned
59,744
259
Minions Killed
272
0
Camps Cleared
0
2,097,272
Distance Traveled
1,697,728
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,902
561
44
2
0
430,879
1
L
Nox
13,460
585
26
1
0
378,916
1
W
Freya
12,806
557
48
2
0
406,646
0
W
Skadi
15,305
665
75
3
0
384,251
2
W
Hercules
13,008
566
16
1
0
435,301
0
L
Kukulkan
13,382
582
100
4
0
432,544
0
L
Osiris
5,640
245
0
0
0
0
0
L
Janus
14,360
624
102
4
0
455,389
2
W
Ah Muzen Cab
16,861
733
104
5
0
426,880
3
W
Ymir
14,190
617
16
1
0
444,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role