Player Matchup

Cabrakan
Cabrakan
AKUA MAKUAKANE
Cabrakan
Level 106
God Stats
28W - 18L
1,587 SR
Queue Stats
377W - 436L
1,381 Elo+
Party 1
Chaac
Chaac
Azeriel314
Chaac
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Neith
Neith
QueenB975790
Neith
Level 46
God Stats
80W - 81L
1,467 SR
Queue Stats
175W - 208L
1,353 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,321 Elo+

VS

Team Averages
Level 52
1,379 SR
1,301 Elo+
Kukulkan
Kukulkan
Nicemacestun
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
benhermes
Cthulhu
Level 43
God Stats
1W - 3L
1,129 SR
Queue Stats
2W - 14L
928 Elo+
Solo
Tsukuyomi
Tsukuyomi
ligmasoul
Tsukuyomi
Level 112
God Stats
29W - 24L
1,508 SR
Queue Stats
317W - 306L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
10 / 7 / 4
11,920
795
13,328
21,925
17,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
14
2 / 6 / 11
10,151
677
5,026
18,480
18,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 10
10,810
721
14,885
12,838
5,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nicemacestun
Kukulkan
16
1 / 5 / 7
10,340
689
15,208
6,709
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
benhermes
Cthulhu
13
0 / 6 / 8
10,228
682
5,765
15,649
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ligmasoul
Tsukuyomi
19
15 / 4 / 1
13,731
915
23,226
16,814
8,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
16
16
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
10
7
4
1.71
L
Chaac
2
6
11
1.25
W
Kukulkan
Nicemacestun
Kukulkan
1
5
7
0.9
L
3
3
10
2.67
W
Cthulhu
benhermes
Cthulhu
0
6
8
0.67
W
Tsukuyomi
ligmasoul
Tsukuyomi
15
4
1
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
44,199
53,243
Taken
39,172
41,501
Mitigated
31,829
6,305
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
13,328
1,583
0
574
21,925
17,003
66
8,761
13,164
37,570
0
L
Chaac
5,026
1,754
0
2,283
18,480
18,549
50
7,567
10,913
0
20,230
W
Kukulkan
Nicemacestun
Kukulkan
15,208
1,031
0
193
6,709
3,110
1,017
2,358
4,288
35,279
0
L
14,885
4,455
968
2,480
12,838
5,949
340
4,939
7,899
0
44,316
W
Cthulhu
benhermes
Cthulhu
5,765
283
15
1,035
15,649
19,972
78
4,212
11,298
19,078
0
W
Tsukuyomi
ligmasoul
Tsukuyomi
23,226
6,532
0
6,264
16,814
8,747
1,790
6,963
9,524
0
66,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
34,299
160
Minions Killed
157
7
Camps Cleared
7
714,421
Distance Traveled
733,799
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,920
795
50
3
3
243,978
2
L
Chaac
10,151
677
37
2
0
225,190
1
W
Kukulkan
10,340
689
48
3
2
249,548
2
L
Neith
10,810
721
73
5
4
245,253
2
W
Cthulhu
10,228
682
28
2
1
207,291
2
W
Tsukuyomi
13,731
915
81
5
4
276,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role