Player Matchup

Merlin
Merlin
Shockwave_1776
Merlin
Level 123
God Stats
32W - 23L
1,648 SR
Queue Stats
259W - 251L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Simpl3Jerk
Cthulhu
Level 102
God Stats
4W - 0L
1,661 SR
Queue Stats
178W - 146L
1,445 Elo+
Party 1
Camazotz
Camazotz
Tuba x Four
Camazotz
Level 146
God Stats
10W - 2L
1,765 SR
Queue Stats
238W - 204L
1,519 Elo+
Party 1
Team Averages
Level 124
1,692 SR
1,498 Elo+

VS

Team Averages
Level 91
1,447 SR
1,465 Elo+
Xing Tian
Xing Tian
JJtRED
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,514 Elo+
Party 2
Bacchus
Bacchus
Spotteddemon
Bacchus
Level 19
God Stats
0W - 2L
1,341 SR
Queue Stats
21W - 16L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
Sylvar93
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 12
13,587
715
29,057
19,068
16,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Simpl3Jerk
Cthulhu
18
4 / 1 / 14
12,824
675
16,841
17,937
19,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Tuba x Four
Camazotz
20
10 / 1 / 8
14,226
749
22,051
21,467
10,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JJtRED
Xing Tian
15
1 / 5 / 2
10,716
564
10,201
27,312
28,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Spotteddemon
Bacchus
15
1 / 3 / 2
11,306
595
9,447
26,436
36,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Sylvar93
Cabrakan
16
4 / 11 / 1
12,514
659
16,727
28,014
23,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
6
6
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JJtRED
Xing Tian
1
5
2
0.4
W
5
4
12
2.75
W
Cthulhu
Simpl3Jerk
Cthulhu
4
1
14
11
L
Bacchus
Spotteddemon
Bacchus
1
3
2
0.67
L
Cabrakan
Sylvar93
Cabrakan
4
11
1
0.41
W
Camazotz
Tuba x Four
Camazotz
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,949
Damage
36,375
58,472
Taken
81,762
47,211
Mitigated
88,977
21,395
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JJtRED
Xing Tian
10,201
986
0
2,065
27,312
28,639
0
13,866
12,738
45,913
0
W
29,057
1,910
0
3,477
19,068
16,931
1,019
13,409
5,659
81,499
0
W
Cthulhu
Simpl3Jerk
Cthulhu
16,841
1,294
192
2,615
17,937
19,477
61
6,985
10,952
38,576
0
L
Bacchus
Spotteddemon
Bacchus
9,447
780
0
4,581
26,436
36,441
0
15,377
10,433
23,685
0
L
Cabrakan
Sylvar93
Cabrakan
16,727
3,438
0
5,934
28,014
23,897
0
15,090
12,556
42,416
3,708
W
Camazotz
Tuba x Four
Camazotz
22,051
5,078
0
15,111
21,467
10,803
896
15,239
6,228
0
70,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
34,536
223
Minions Killed
146
14
Camps Cleared
2
1,057,120
Distance Traveled
985,689
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,716
564
58
3
1
344,766
3
W
Merlin
13,587
715
101
5
7
316,210
6
W
Cthulhu
12,824
675
43
2
1
370,553
0
L
Bacchus
11,306
595
22
1
0
365,836
0
L
Cabrakan
12,514
659
66
3
1
275,087
2
W
Camazotz
14,226
749
79
4
6
370,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role