Player Matchup

Vamana
Vamana
MGoGoY
Vamana
Level 43
God Stats
5W - 3L
1,482 SR
Queue Stats
54W - 70L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Matt860
Baron Samedi
Level 68
God Stats
10W - 6L
1,638 SR
Queue Stats
72W - 88L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
VIT0sk
Hou Yi
Level 53
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 21L
1,441 Elo+
Party 1
Team Averages
Level 55
1,619 SR
1,419 Elo+

VS

Team Averages
Level 105
1,691 SR
1,606 Elo+
Maui
Maui
Oshbosh02
Maui
Level 68
God Stats
3W - 0L
1,804 SR
Queue Stats
35W - 13L
1,687 Elo+
Party 2
Baron Samedi
Baron Samedi
TerminalVirgin
Baron Samedi
Level 124
God Stats
2W - 1L
1,593 SR
Queue Stats
152W - 111L
1,557 Elo+
Party 2
Vamana
Vamana
TheHappyTeddy
Vamana
Level 123
God Stats
8W - 4L
1,675 SR
Queue Stats
112W - 75L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MGoGoY
Vamana
14
1 / 2 / 4
10,427
652
14,924
20,511
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Matt860
Baron Samedi
13
0 / 4 / 5
9,180
574
14,090
13,367
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
VIT0sk
Hou Yi
13
4 / 5 / 1
9,880
618
17,853
16,800
8,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 0 / 7
11,878
742
12,534
19,626
25,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TerminalVirgin
Baron Samedi
15
3 / 4 / 7
11,825
739
13,459
21,850
18,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 1 / 5
12,032
752
19,187
30,226
37,086
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
11
11
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
MGoGoY
Vamana
1
2
4
1.5
L
Baron Samedi
Matt860
Baron Samedi
0
4
5
0.63
W
Maui
3
0
7
6.5
W
Baron Samedi
TerminalVirgin
Baron Samedi
3
4
7
1.63
W
5
1
5
7.5
L
Hou Yi
VIT0sk
Hou Yi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,867
Damage
45,180
50,678
Taken
71,702
30,155
Mitigated
81,354
18,941
Healing
37,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
MGoGoY
Vamana
14,924
7,756
2,922
7,519
20,511
14,765
152
12,023
8,488
0
33,406
L
Baron Samedi
Matt860
Baron Samedi
14,090
2,752
2,195
2,372
13,367
7,259
33
6,951
6,416
32,945
0
W
Maui
12,534
2,614
1,423
3,301
19,626
25,288
613
3,570
16,056
29,461
0
W
Baron Samedi
TerminalVirgin
Baron Samedi
13,459
1,902
6,270
9,040
21,850
18,980
499
4,793
17,057
34,210
0
W
19,187
9,197
2,808
14,329
30,226
37,086
1,457
6,578
23,648
3,306
65,667
L
Hou Yi
VIT0sk
Hou Yi
17,853
9,189
0
3,933
16,800
8,131
114
8,423
8,377
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
35,735
141
Minions Killed
156
4
Camps Cleared
8
866,013
Distance Traveled
931,341
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,427
652
28
2
1
358,856
7
L
Baron Samedi
9,180
574
40
3
3
262,435
2
W
Maui
11,878
742
27
2
2
332,834
4
W
Baron Samedi
11,825
739
31
2
1
290,900
4
W
Vamana
12,032
752
98
6
5
307,607
3
L
Hou Yi
9,880
618
73
5
0
244,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role