Player Matchup

Bacchus
Bacchus
Sora_Starfox420
Bacchus
Level 61
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 2
Anubis
Anubis
Zinnath_Doryu
Anubis
Level 160
God Stats
1W - 0L
1,262 SR
Queue Stats
277W - 276L
1,557 Elo+
Party 2
Chaac
Chaac
jorh Dahn
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,798 Elo+
Party 2
Team Averages
Level 78
1,431 SR
1,640 Elo+

VS

Team Averages
Level 86
1,497 SR
1,313 Elo+
Ah Puch
Ah Puch
CthulhuXbluntsy
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,324 Elo+
Party 1
Lancelot
Lancelot
Demonicdeath1
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,291 Elo+
Party 1
Shiva
Shiva
Sheep-8675309
Shiva
Level 7
God Stats
0W - 3L
1,490 SR
Queue Stats
21W - 28L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
12,532
696
10,458
20,539
32,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 11
12,495
694
16,199
11,129
6,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
jorh Dahn
Chaac
19
10 / 0 / 7
13,497
750
33,453
18,510
22,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
9,975
554
7,076
18,370
8,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Demonicdeath1
Lancelot
14
1 / 6 / 2
9,961
553
7,877
23,947
18,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 1
12,073
671
12,761
21,928
27,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Lancelot
Demonicdeath1
Lancelot
1
6
2
0.33
L
3
1
1
3.5
W
3
4
10
2
W
4
0
11
9.5
W
Chaac
jorh Dahn
Chaac
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,110
Damage
27,714
50,178
Taken
64,245
61,530
Mitigated
54,064
18,031
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,076
601
0
1,254
18,370
8,240
0
7,558
10,812
35,784
0
L
Lancelot
Demonicdeath1
Lancelot
7,877
1,707
0
1,737
23,947
18,080
0
10,455
13,492
36
29,130
L
12,761
565
477
3,349
21,928
27,744
0
9,106
12,822
98
44,286
W
10,458
643
0
2,649
20,539
32,134
155
2,723
17,816
24,415
0
W
16,199
745
0
6,848
11,129
6,839
1,267
2,935
8,194
59,650
0
W
Chaac
jorh Dahn
Chaac
33,453
5,146
0
8,534
18,510
22,557
73
2,413
16,097
0
84,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
32,009
208
Minions Killed
176
11
Camps Cleared
5
978,608
Distance Traveled
938,946
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,975
554
72
4
0
236,794
3
L
Lancelot
9,961
553
49
3
3
316,854
3
L
Shiva
12,073
671
55
3
2
385,298
2
W
Bacchus
12,532
696
17
1
2
321,105
1
W
Anubis
12,495
694
105
6
6
323,818
0
W
Chaac
13,497
750
86
5
3
333,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role