Player Matchup

Erlang Shen
Erlang Shen
Errakor
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Janus
Janus
Zhoir
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2
Izanami
Izanami
krinoo
Izanami
Level 7
God Stats
0W - 2L
1,655 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Team Averages
Level 47
1,552 SR
1,212 Elo+

VS

Team Averages
Level 85
1,473 SR
1,285 Elo+
Bacchus
Bacchus
ArcheRion720
Bacchus
Level 88
God Stats
1W - 1L
1,222 SR
Queue Stats
10W - 22L
1,195 Elo+
Party 1
Hades
Hades
PRINME
Hades
Level 112
God Stats
1W - 0L
1,671 SR
Queue Stats
11W - 13L
1,367 Elo+
Solo
Neith
Neith
ThrRemi
Neith
Level 54
God Stats
6W - 8L
1,526 SR
Queue Stats
10W - 16L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Errakor
Erlang Shen
16
3 / 6 / 6
12,011
667
18,711
26,443
19,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zhoir
Janus
18
7 / 4 / 2
12,909
717
23,066
15,923
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
krinoo
Izanami
15
1 / 10 / 7
11,515
640
10,672
22,487
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArcheRion720
Bacchus
17
4 / 5 / 14
12,665
704
10,302
27,471
49,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
PRINME
Hades
17
10 / 4 / 6
13,410
745
17,589
21,250
13,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
ThrRemi
Neith
18
6 / 3 / 13
13,790
766
27,089
19,125
10,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
20
20
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArcheRion720
Bacchus
4
5
14
2.2
L
Erlang Shen
Errakor
Erlang Shen
3
6
6
1
W
Hades
PRINME
Hades
10
4
6
3.25
W
Neith
ThrRemi
Neith
6
3
13
4.17
L
Janus
Zhoir
Janus
7
4
2
2
L
Izanami
krinoo
Izanami
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
54,980
64,853
Taken
67,846
34,792
Mitigated
72,753
7,725
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArcheRion720
Bacchus
10,302
2,268
1,109
5,372
27,471
49,492
705
9,424
18,047
26,901
0
L
Erlang Shen
Errakor
Erlang Shen
18,711
8,058
0
4,420
26,443
19,667
858
9,810
16,633
260
34,556
W
Hades
PRINME
Hades
17,589
1,038
997
6,821
21,250
13,239
1,004
8,478
12,575
54,300
0
W
Neith
ThrRemi
Neith
27,089
10,195
435
8,279
19,125
10,022
2,152
6,199
12,926
0
62,750
L
Janus
Zhoir
Janus
23,066
2,790
0
1,035
15,923
6,743
288
8,722
7,201
67,289
0
L
Izanami
krinoo
Izanami
10,672
6,645
0
2,270
22,487
8,382
854
9,818
12,669
0
35,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
39,865
149
Minions Killed
184
4
Camps Cleared
8
905,739
Distance Traveled
929,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,665
704
17
1
0
328,955
0
L
Erlang Shen
12,011
667
24
1
1
330,899
0
W
Hades
13,410
745
96
5
7
304,096
0
W
Neith
13,790
766
71
4
1
296,569
2
L
Janus
12,909
717
80
4
3
325,003
4
L
Izanami
11,515
640
45
3
0
249,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role