Player Matchup

Mulan
Mulan
BallFlap
Mulan
Level 15
God Stats
1W - 2L
1,796 SR
Queue Stats
93W - 49L
1,839 Elo+
Party 3
Eset
Eset
ImainBowser
Eset
Level 98
God Stats
7W - 6L
1,430 SR
Queue Stats
302W - 297L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
KeisterKing
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 67L
1,644 Elo+
Party 3
Charybdis
Charybdis
SmokiWan
Charybdis
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
40W - 71L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
TooToxicFor1Acct
Danzaburou
Level 28
God Stats
2W - 2L
1,514 SR
Queue Stats
180W - 108L
1,629 Elo+
Party 3
Team Averages
Level 39
1,591 SR
1,598 Elo+

VS

Team Averages
Level 44
1,363 SR
1,531 Elo+
Izanami
Izanami
ALILSASQUATCH
Izanami
Level 21
God Stats
0W - 1L
1,490 SR
Queue Stats
11W - 15L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Cirq
Cabrakan
Level 99
God Stats
0W - 1L
1,313 SR
Queue Stats
68W - 64L
1,567 Elo+
Party 1
Poseidon
Poseidon
Efflict1m
Poseidon
Level 15
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
JustPureGold
Medusa
Level 67
God Stats
0W - 1L
1,275 SR
Queue Stats
46W - 49L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
PutYourDAwayWalt
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BallFlap
Mulan
17
3 / 5 / 14
10,208
851
17,852
18,171
21,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 12
10,292
858
8,751
9,757
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
KeisterKing
Xbalanque
15
2 / 6 / 10
9,391
783
8,933
13,185
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
SmokiWan
Charybdis
16
4 / 5 / 6
9,842
820
5,866
12,036
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TooToxicFor1Acct
Danzaburou
18
5 / 4 / 12
10,738
895
13,284
15,580
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 4 / 6
10,784
899
10,552
11,189
7,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Cirq
Cabrakan
17
0 / 5 / 16
9,982
832
6,328
22,618
33,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Efflict1m
Poseidon
8
2 / 0 / 0
7,506
626
1,196
1,362
369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
3 / 5 / 10
9,430
786
9,369
16,334
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 5 / 11
10,610
884
28,239
14,880
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
19
Kills
21
23
Deaths
19
54
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
8
4
6
2.75
W
Mulan
BallFlap
Mulan
3
5
14
2
L
Cabrakan
Cirq
Cabrakan
0
5
16
1.6
L
Poseidon
Efflict1m
Poseidon
2
0
0
2
W
5
3
12
3.67
L
Medusa
3
5
10
1.6
W
Xbalanque
KeisterKing
Xbalanque
2
6
10
1.17
L
8
5
11
2.7
W
Charybdis
SmokiWan
Charybdis
4
5
6
1.4
W
Danzaburou
TooToxicFor1Acct
Danzaburou
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,686
Damage
55,684
68,729
Taken
66,383
44,149
Mitigated
61,409
22,082
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,552
6,765
1,278
1,292
11,189
7,617
1,325
1,639
9,550
0
32,085
W
Mulan
BallFlap
Mulan
17,852
1,802
2,174
4,918
18,171
21,450
132
7,207
10,964
0
26,833
L
Cabrakan
Cirq
Cabrakan
6,328
748
1,805
5,057
22,618
33,800
237
2,892
19,726
11,350
0
L
Poseidon
Efflict1m
Poseidon
1,196
135
0
750
1,362
369
0
0
1,362
4,180
0
W
8,751
74
2,683
2,088
9,757
4,390
1,358
5,913
3,844
20,596
0
L
Medusa
9,369
5,084
2,101
4,115
16,334
10,397
895
1,840
14,494
0
20,154
W
Xbalanque
KeisterKing
Xbalanque
8,933
4,185
1,295
1,634
13,185
5,210
1,920
8,244
4,941
0
19,109
L
28,239
572
1,621
3,163
14,880
9,226
1,262
2,380
12,500
41,978
0
W
Charybdis
SmokiWan
Charybdis
5,866
2,531
1,030
1,361
12,036
5,031
1,738
5,409
6,627
0
12,753
W
Danzaburou
TooToxicFor1Acct
Danzaburou
13,284
3,913
1,636
3,263
15,580
8,068
3,189
8,990
6,590
0
39,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
48,312
140
Minions Killed
130
0
Camps Cleared
0
1,111,486
Distance Traveled
864,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,784
899
64
5
0
190,040
2
W
Mulan
10,208
851
16
1
0
240,914
0
L
Cabrakan
9,982
832
14
1
0
216,520
0
L
Poseidon
7,506
626
9
1
0
33,457
0
W
Eset
10,292
858
35
3
0
233,114
0
L
Medusa
9,430
786
17
1
0
217,019
0
W
Xbalanque
9,391
783
22
2
0
217,578
0
L
Ah Puch
10,610
884
26
2
0
207,774
1
W
Charybdis
9,842
820
16
1
0
194,815
0
W
Danzaburou
10,738
895
51
4
0
225,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role