Player Matchup

Fenrir
Fenrir
INeverQuit
Fenrir
Level 14
God Stats
2W - 5L
1,888 SR
Queue Stats
16W - 22L
1,593 Elo+
Party 1
Ares
Ares
Joshuamm
Ares
Level 148
God Stats
4W - 2L
1,579 SR
Queue Stats
117W - 123L
1,460 Elo+
Party 1
Agni
Agni
Juicerino
Agni
Level 40
God Stats
0W - 2L
1,202 SR
Queue Stats
10W - 5L
1,725 Elo+
Solo
Izanami
Izanami
ResetXBL
Izanami
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 208L
1,523 Elo+
Party 1
Kali
Kali
TattedWolf
Kali
Level 38
God Stats
2W - 2L
1,621 SR
Queue Stats
22W - 13L
1,619 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,584 Elo+

VS

Team Averages
Level 56
1,470 SR
1,538 Elo+
Bellona
Bellona
BrendumLives
Bellona
Level 36
God Stats
105W - 108L
1,613 SR
Queue Stats
128W - 143L
1,546 Elo+
Solo
Thoth
Thoth
ImBadBobby
Thoth
Level 36
God Stats
3W - 7L
1,115 SR
Queue Stats
73W - 72L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Ragnarage
Sun Wukong
Level 45
God Stats
22W - 9L
1,735 SR
Queue Stats
68W - 43L
1,545 Elo+
Solo
Osiris
Osiris
emptybagg
Osiris
Level 159
God Stats
2W - 0L
1,606 SR
Queue Stats
465W - 365L
1,685 Elo+
Party 2
Thanatos
Thanatos
herechickychicky
Thanatos
Level 3
God Stats
1W - 0L
1,279 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
INeverQuit
Fenrir
8
3 / 3 / 0
5,260
526
4,212
8,616
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
0 / 3 / 3
4,788
479
3,391
8,496
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
8
0 / 3 / 1
4,854
485
2,196
5,507
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ResetXBL
Izanami
8
3 / 3 / 0
5,200
520
5,421
7,415
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,184
518
4,266
7,048
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrendumLives
Bellona
10
4 / 3 / 1
5,818
582
8,155
9,096
5,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
10
3 / 0 / 0
6,293
629
2,939
3,764
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Ragnarage
Sun Wukong
10
1 / 0 / 2
5,812
581
5,308
8,022
4,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
emptybagg
Osiris
9
3 / 0 / 2
5,818
582
4,325
7,764
5,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 4
5,741
574
4,236
7,785
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
13
14
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrendumLives
Bellona
4
3
1
1.5
L
Fenrir
INeverQuit
Fenrir
3
3
0
1
W
Thoth
3
0
0
3
L
Ares
0
3
3
0.5
L
Agni
0
3
1
0.17
W
Sun Wukong
Ragnarage
Sun Wukong
1
0
2
2
L
Izanami
ResetXBL
Izanami
3
3
0
1
L
1
2
0
0.5
W
Osiris
emptybagg
Osiris
3
0
2
4
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
24,963
37,082
Taken
36,431
14,488
Mitigated
19,701
9,358
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrendumLives
Bellona
8,155
4,859
0
1,209
9,096
5,087
0
1,359
7,737
0
41,871
L
Fenrir
INeverQuit
Fenrir
4,212
1,093
0
3,216
8,616
3,065
0
1,213
7,403
0
28,761
W
Thoth
2,939
272
0
750
3,764
1,240
0
847
2,917
51,260
0
L
Ares
3,391
629
0
1,267
8,496
4,417
216
130
8,366
10,020
0
L
Agni
2,196
479
0
730
5,507
1,778
0
1,596
3,911
31,539
0
W
Sun Wukong
Ragnarage
Sun Wukong
5,308
1,805
0
2,782
8,022
4,699
0
135
7,887
0
34,452
L
Izanami
ResetXBL
Izanami
5,421
3,623
0
2,235
7,415
1,990
636
0
7,415
0
34,531
L
4,266
1,487
0
1,910
7,048
3,238
0
0
7,048
0
30,798
W
Osiris
emptybagg
Osiris
4,325
2,198
1,611
3,331
7,764
5,262
0
2,570
5,194
0
14,443
W
4,236
1,705
0
5,317
7,785
3,413
0
676
7,109
0
31,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
29,482
243
Minions Killed
310
0
Camps Cleared
0
912,864
Distance Traveled
981,057
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,818
582
71
7
0
217,202
2
L
Fenrir
5,260
526
45
5
0
199,802
3
W
Thoth
6,293
629
97
10
0
189,053
1
L
Ares
4,788
479
14
1
0
185,687
2
L
Agni
4,854
485
64
6
0
169,603
2
W
Sun Wukong
5,812
581
71
7
0
171,671
0
L
Izanami
5,200
520
62
6
0
165,676
2
L
Kali
5,184
518
58
6
0
192,096
4
W
Osiris
5,818
582
11
1
0
195,475
2
W
Thanatos
5,741
574
60
6
0
207,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role