Player Matchup

Charybdis
Charybdis
BlackFantasyKush
Charybdis
Level 89
God Stats
1W - 1L
1,847 SR
Queue Stats
22W - 18L
1,598 Elo+
Party 1
Mercury
Mercury
IM_STUCKID
Mercury
Level 121
God Stats
13W - 9L
1,634 SR
Queue Stats
631W - 641L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
JUMPDROPDODGE
Zhong Kui
Level 152
God Stats
1W - 1L
1,881 SR
Queue Stats
20W - 9L
1,738 Elo+
Solo
Scylla
Scylla
Nikki-Blonsky
Scylla
Level 121
God Stats
9W - 11L
1,558 SR
Queue Stats
308W - 295L
1,588 Elo+
Party 1
Khepri
Khepri
skadussi
Khepri
Level 123
God Stats
4W - 11L
1,524 SR
Queue Stats
400W - 378L
1,632 Elo+
Party 1
Team Averages
Level 121
1,689 SR
1,623 Elo+

VS

Team Averages
Level 146
1,543 SR
1,579 Elo+
Yemoja
Yemoja
CharlieRock90
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
GilgaDash
Ao Kuang
Level 126
God Stats
17W - 18L
1,525 SR
Queue Stats
1,010W - 924L
1,603 Elo+
Solo
Thanatos
Thanatos
MoneyMondayy
Thanatos
Level 126
God Stats
2W - 2L
1,437 SR
Queue Stats
140W - 124L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Shuckle lvl 92
Sun Wukong
Level 159
God Stats
61W - 50L
1,580 SR
Queue Stats
394W - 363L
1,606 Elo+
Solo
Neith
Neith
payans
Neith
Level 160
God Stats
16W - 9L
1,673 SR
Queue Stats
545W - 508L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
0 / 5 / 0
8,675
457
11,700
17,993
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
IM_STUCKID
Mercury
15
0 / 3 / 1
8,841
465
11,475
20,571
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JUMPDROPDODGE
Zhong Kui
15
0 / 2 / 0
9,101
479
19,527
19,627
16,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 0
8,348
439
8,042
6,490
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
skadussi
Khepri
13
0 / 2 / 1
8,233
433
10,766
13,783
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,626
454
3,625
12,093
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
GilgaDash
Ao Kuang
17
4 / 0 / 3
10,865
572
18,383
31,841
22,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MoneyMondayy
Thanatos
17
7 / 1 / 3
10,484
552
12,039
19,903
10,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Shuckle lvl 92
Sun Wukong
14
0 / 0 / 2
9,018
475
9,037
17,610
10,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
payans
Neith
16
2 / 0 / 5
9,977
525
13,669
15,058
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
5
0
0
W
0
0
4
2
W
Ao Kuang
GilgaDash
Ao Kuang
4
0
3
5.5
L
Mercury
IM_STUCKID
Mercury
0
3
1
0.17
L
Zhong Kui
JUMPDROPDODGE
Zhong Kui
0
2
0
0
W
Thanatos
MoneyMondayy
Thanatos
7
1
3
8.5
L
1
1
0
1
W
Sun Wukong
Shuckle lvl 92
Sun Wukong
0
0
2
1
W
Neith
payans
Neith
2
0
5
4.5
L
Khepri
skadussi
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,510
Damage
56,753
78,464
Taken
96,505
42,417
Mitigated
58,843
26,743
Healing
60,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
11,700
5,758
0
8,055
17,993
4,636
0
874
17,119
0
80,345
W
3,625
1,170
4,878
3,284
12,093
10,317
64
4,910
7,183
23,684
0
W
Ao Kuang
GilgaDash
Ao Kuang
18,383
4,445
0
22,857
31,841
22,081
60
16,939
14,902
91,325
0
L
Mercury
IM_STUCKID
Mercury
11,475
6,794
0
1,387
20,571
8,415
0
5,650
14,921
0
96,854
L
Zhong Kui
JUMPDROPDODGE
Zhong Kui
19,527
4,015
0
11,046
19,627
16,678
756
13,081
6,546
94,865
0
W
Thanatos
MoneyMondayy
Thanatos
12,039
3,790
0
16,913
19,903
10,023
0
3,702
16,201
0
89,813
L
8,042
929
0
795
6,490
2,246
0
324
6,166
66,817
0
W
Sun Wukong
Shuckle lvl 92
Sun Wukong
9,037
3,178
0
7,267
17,610
10,330
189
9,298
8,312
0
75,226
W
Neith
payans
Neith
13,669
4,833
0
5,775
15,058
6,092
1,634
2,335
12,443
0
96,002
L
Khepri
skadussi
Khepri
10,766
1,768
0
5,460
13,783
10,442
0
2,079
11,704
39,361
4,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
48,970
600
Minions Killed
582
0
Camps Cleared
0
1,838,439
Distance Traveled
1,892,082
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,675
457
135
7
0
333,398
4
W
Yemoja
8,626
454
37
2
0
348,945
0
W
Ao Kuang
10,865
572
136
7
0
385,590
4
L
Mercury
8,841
465
146
8
0
447,575
1
L
Zhong Kui
9,101
479
141
7
0
314,507
6
W
Thanatos
10,484
552
126
7
0
409,558
5
L
Scylla
8,348
439
131
7
0
360,558
2
W
Sun Wukong
9,018
475
139
7
0
402,708
11
W
Neith
9,977
525
144
8
0
345,281
6
L
Khepri
8,233
433
47
2
0
382,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role