Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Courtneyk0
Baron Samedi
Level 43
God Stats
56W - 65L
1,480 SR
Queue Stats
60W - 71L
1,359 Elo+
Party 1
Neith
Neith
LegendOfAnacor
Neith
Level 158
God Stats
72W - 77L
1,506 SR
Queue Stats
280W - 306L
1,389 Elo+
Solo
Cabrakan
Cabrakan
ShanonSharpe303
Cabrakan
Level 100
God Stats
31W - 34L
1,519 SR
Queue Stats
114W - 113L
1,383 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,426 Elo+

VS

Team Averages
Level 81
1,447 SR
1,378 Elo+
Hou Yi
Hou Yi
ChaosWeaverMagi
Hou Yi
Level 38
God Stats
16W - 18L
1,429 SR
Queue Stats
156W - 181L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Ka1eb1126
Sylvanus
Level 139
God Stats
9W - 14L
1,341 SR
Queue Stats
150W - 174L
1,389 Elo+
Party 2
Chang'e
Chang'e
MAD BigFoot8826
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,297 Elo+
Party 2
Fenrir
Fenrir
ch45e15
Fenrir
Level 144
God Stats
4W - 3L
1,490 SR
Queue Stats
190W - 222L
1,390 Elo+
Party 2
Chaac
Chaac
doctorreaper98
Chaac
Level 69
God Stats
5W - 2L
1,474 SR
Queue Stats
152W - 163L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 3
8,228
457
6,524
17,627
7,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
13
2 / 1 / 3
8,135
452
11,216
10,048
5,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Courtneyk0
Baron Samedi
12
2 / 4 / 0
7,640
424
3,178
9,239
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,910
439
6,512
11,910
4,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
12
3 / 5 / 1
7,991
444
9,723
13,260
8,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,318
518
11,540
7,325
3,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ka1eb1126
Sylvanus
13
2 / 1 / 7
8,270
459
7,274
10,372
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 3
8,005
445
4,662
11,609
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ch45e15
Fenrir
16
8 / 2 / 1
10,050
558
10,671
14,961
10,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 3
7,862
437
5,826
16,689
9,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
17
17
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
L
Anubis
 
Anubis
2
1
3
3.5
W
5
1
4
7
L
Baron Samedi
Courtneyk0
Baron Samedi
2
4
0
0.5
W
Sylvanus
Ka1eb1126
Sylvanus
2
1
7
5.5
L
1
2
2
1
W
0
3
3
0.5
L
Cabrakan
3
5
1
0.7
W
Fenrir
ch45e15
Fenrir
8
2
1
4.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
39,973
62,084
Taken
60,956
29,995
Mitigated
37,059
23,676
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,524
1,927
0
6,084
17,627
7,635
0
4,331
13,296
0
59,575
L
Anubis
 
Anubis
11,216
817
0
7,081
10,048
5,548
397
3,702
6,346
54,132
0
W
11,540
6,539
0
3,162
7,325
3,037
243
1,402
5,751
0
63,886
L
Baron Samedi
Courtneyk0
Baron Samedi
3,178
63
474
1,738
9,239
3,536
338
1,726
7,513
36,392
0
W
Sylvanus
Ka1eb1126
Sylvanus
7,274
1,694
887
4,103
10,372
10,065
48
3,648
6,538
37,075
14,594
L
6,512
2,594
0
6,248
11,910
4,548
1,294
779
11,131
0
60,746
W
4,662
608
691
3,309
11,609
3,946
1,108
5,516
6,089
51,268
0
L
Cabrakan
9,723
1,389
52
1,999
13,260
8,728
0
672
12,588
41,808
0
W
Fenrir
ch45e15
Fenrir
10,671
4,058
0
6,672
14,961
10,074
96
8,850
5,623
0
61,669
W
5,826
1,335
0
4,310
16,689
9,937
0
3,773
12,838
0
53,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
43,505
431
Minions Killed
473
0
Camps Cleared
0
1,412,483
Distance Traveled
1,612,761
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,228
457
104
6
0
343,268
1
L
Anubis
8,135
452
86
5
0
214,944
1
W
Hou Yi
9,318
518
117
7
0
345,013
0
L
Baron Samedi
7,640
424
81
5
0
286,914
0
W
Sylvanus
8,270
459
71
4
0
293,865
1
L
Neith
7,910
439
90
5
0
286,645
9
W
Chang'e
8,005
445
94
5
0
310,935
3
L
Cabrakan
7,991
444
70
4
0
280,712
3
W
Fenrir
10,050
558
116
6
0
291,808
5
W
Chaac
7,862
437
75
4
0
371,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role