Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Pacsifist
Susano
Level 160
God Stats
9W - 2L
1,812 SR
Queue Stats
398W - 251L
1,709 Elo+
Party 1
Chronos
Chronos
Submitted Clips
Chronos
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Xeknetsu
Sylvanus
Level 29
God Stats
1W - 0L
1,301 SR
Queue Stats
21W - 22L
1,564 Elo+
Party 1
Pele
Pele
sutaita8555
Pele
Level 153
God Stats
33W - 9L
1,785 SR
Queue Stats
591W - 328L
1,651 Elo+
Party 1
Team Averages
Level 119
1,580 SR
1,589 Elo+

VS

Team Averages
Level 60
1,568 SR
1,578 Elo+
Sol
Sol
BawlerBell
Sol
Level 102
God Stats
2W - 3L
1,440 SR
Queue Stats
153W - 152L
1,560 Elo+
Solo
Maui
Maui
Belona Sammich
Maui
Level 54
God Stats
2W - 3L
1,611 SR
Queue Stats
23W - 15L
1,653 Elo+
Party 3
Poseidon
Poseidon
OmniCloudDelta
Poseidon
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
18W - 10L
1,653 Elo+
Party 3
Lancelot
Lancelot
TeckkM8
Lancelot
Level 86
God Stats
17W - 10L
1,529 SR
Queue Stats
259W - 221L
1,560 Elo+
Party 2
Izanami
Izanami
Vicoc2
Izanami
Level 29
God Stats
6W - 8L
1,557 SR
Queue Stats
58W - 57L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 1 / 15
10,967
1,097
19,554
9,058
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Pacsifist
Susano
17
7 / 3 / 13
11,802
1,180
20,006
11,609
6,132
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
1 / 0 / 14
10,002
1,000
9,670
4,194
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Xeknetsu
Sylvanus
17
0 / 1 / 17
10,451
1,045
7,891
14,415
20,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 0 / 9
12,599
1,260
20,936
12,967
7,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,434
943
9,772
16,134
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 1
9,104
910
2,648
13,828
14,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
15
0 / 3 / 3
9,312
931
9,758
11,737
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
TeckkM8
Lancelot
15
3 / 5 / 2
9,995
1,000
12,460
19,676
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Vicoc2
Izanami
15
0 / 8 / 2
8,925
893
8,168
19,972
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
26
Kills
5
5
Deaths
26
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
15
12.5
L
1
5
3
0.5
L
1
5
1
0.3
L
Poseidon
0
3
3
0.5
W
Susano
Pacsifist
Susano
7
3
13
4.5
W
1
0
14
8
L
Lancelot
TeckkM8
Lancelot
3
5
2
0.8
L
Izanami
Vicoc2
Izanami
0
8
2
0.13
W
Sylvanus
Xeknetsu
Sylvanus
0
1
17
8.5
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,057
Damage
42,806
52,243
Taken
81,347
40,622
Mitigated
38,270
23,107
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,554
912
2,816
3,405
9,058
5,148
0
3,342
5,716
35,588
0
L
9,772
2,302
0
2,597
16,134
6,234
0
8,457
7,677
27,458
1,709
L
2,648
306
0
0
13,828
14,276
0
5,803
8,025
5,207
0
L
Poseidon
9,758
1,744
0
250
11,737
3,304
0
4,460
7,277
35,876
0
W
Susano
Pacsifist
Susano
20,006
5,750
0
0
11,609
6,132
0
3,977
7,632
0
39,752
W
9,670
2,971
0
1,122
4,194
2,207
0
1,955
2,239
26,562
0
L
Lancelot
TeckkM8
Lancelot
12,460
3,114
0
2,004
19,676
8,164
0
8,436
11,240
0
28,224
L
Izanami
Vicoc2
Izanami
8,168
4,368
0
1,382
19,972
6,292
0
9,959
10,013
0
29,996
W
Sylvanus
Xeknetsu
Sylvanus
7,891
968
6,252
4,925
14,415
20,122
0
6,802
7,418
11,916
0
W
20,936
4,797
0
4,587
12,967
7,013
0
5,350
7,617
0
44,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,821
Gold Earned
46,770
174
Minions Killed
206
14
Camps Cleared
3
1,041,175
Distance Traveled
920,757
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,967
1,097
35
4
1
213,078
0
L
Sol
9,434
943
57
6
2
184,124
0
L
Maui
9,104
910
6
1
0
175,972
0
L
Poseidon
9,312
931
41
4
1
174,285
0
W
Susano
11,802
1,180
46
5
8
215,866
1
W
Chronos
10,002
1,000
42
4
2
190,548
0
L
Lancelot
9,995
1,000
44
4
0
229,236
1
L
Izanami
8,925
893
58
6
0
157,140
0
W
Sylvanus
10,451
1,045
3
0
0
194,852
0
W
Pele
12,599
1,260
48
5
3
226,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role