Player Matchup

Ganesha
Ganesha
CellularLevel
Ganesha
Level 160
God Stats
48W - 39L
1,524 SR
Queue Stats
1,169W - 1,226L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
EternalSoule14
Zhong Kui
Level 96
God Stats
9W - 4L
1,508 SR
Queue Stats
206W - 244L
1,249 Elo+
Party 2
Poseidon
Poseidon
QueenOfHell146
Poseidon
Level 106
God Stats
4W - 2L
1,811 SR
Queue Stats
303W - 325L
1,291 Elo+
Party 2
Nox
Nox
ShivEpsilon
Nox
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 66L
1,450 Elo+
Party 2
Skadi
Skadi
WheelieSmalls
Skadi
Level 66
God Stats
5W - 0L
1,745 SR
Queue Stats
217W - 270L
1,416 Elo+
Solo
Team Averages
Level 104
1,617 SR
1,367 Elo+

VS

Team Averages
Level 78
1,349 SR
1,379 Elo+
Skadi
Skadi
ARealKoolGuy
Skadi
Level 103
God Stats
2W - 2L
1,484 SR
Queue Stats
42W - 51L
1,398 Elo+
Party 1
Thoth
Thoth
Big_Noob_02
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,381 Elo+
Solo
King Arthur
King Arthur
H3T3R0100
King Arthur
Level 18
God Stats
0W - 2L
1,211 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Hachiman
Hachiman
MonkeyDMaj
Hachiman
Level 84
God Stats
0W - 2L
1,288 SR
Queue Stats
68W - 80L
1,403 Elo+
Party 1
Hera
Hera
ReadytoverkMrc
Hera
Level 83
God Stats
0W - 2L
1,264 SR
Queue Stats
80W - 78L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 2 / 27
10,919
682
12,731
18,052
20,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
EternalSoule14
Zhong Kui
20
12 / 3 / 12
12,519
782
13,579
14,927
11,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
20
5 / 2 / 24
11,770
736
16,195
8,394
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 3 / 22
11,454
716
13,381
10,813
5,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 19
13,452
841
24,283
18,777
9,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
10,745
672
15,721
16,099
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 8
10,919
682
11,695
15,951
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
H3T3R0100
King Arthur
15
0 / 9 / 3
8,784
549
4,575
23,942
19,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
MonkeyDMaj
Hachiman
17
5 / 7 / 10
10,910
682
12,260
15,999
7,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 5
11,084
693
9,829
14,578
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
51
36
Kills
16
16
Deaths
37
104
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
L
3
7
8
1
W
Ganesha
0
2
27
6.75
W
Zhong Kui
EternalSoule14
Zhong Kui
12
3
12
6
L
King Arthur
H3T3R0100
King Arthur
0
9
3
0.17
L
Hachiman
MonkeyDMaj
Hachiman
5
7
10
1.43
W
Poseidon
5
2
24
8.5
L
4
8
5
0.81
W
5
3
22
5.33
W
14
6
19
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,169
Damage
54,080
70,963
Taken
86,569
50,499
Mitigated
47,361
34,778
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,721
7,693
1,037
2,388
16,099
7,814
505
8,854
7,245
0
30,271
L
11,695
632
429
1,416
15,951
6,760
383
10,118
5,833
28,201
0
W
Ganesha
12,731
105
1,514
7,152
18,052
20,855
359
4,945
12,771
29,222
0
W
Zhong Kui
EternalSoule14
Zhong Kui
13,579
1,388
1,663
6,467
14,927
11,630
1,247
4,062
10,595
29,597
0
L
King Arthur
H3T3R0100
King Arthur
4,575
848
612
1,467
23,942
19,694
116
16,965
6,977
0
9,996
L
Hachiman
MonkeyDMaj
Hachiman
12,260
6,484
561
2,178
15,999
7,567
614
10,681
5,318
0
20,850
W
Poseidon
16,195
1,475
2,359
2,177
8,394
3,149
3,291
3,408
4,830
40,382
0
L
9,829
2,484
344
966
14,578
5,526
327
9,268
5,310
25,629
0
W
13,381
1,329
5,429
3,263
10,813
5,462
1,201
2,727
7,910
24,250
0
W
24,283
11,958
835
3,919
18,777
9,403
1,970
5,280
13,333
0
47,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,114
Gold Earned
52,442
178
Minions Killed
136
0
Camps Cleared
0
1,491,970
Distance Traveled
1,243,010
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,745
672
36
2
0
241,872
2
L
Thoth
10,919
682
33
2
0
247,405
2
W
Ganesha
10,919
682
0
0
0
298,154
1
W
Zhong Kui
12,519
782
46
3
0
290,721
0
L
King Arthur
8,784
549
6
0
0
248,519
1
L
Hachiman
10,910
682
11
1
0
266,186
0
W
Poseidon
11,770
736
54
3
0
305,398
2
L
Hera
11,084
693
50
3
0
239,028
0
W
Nox
11,454
716
28
2
0
315,435
1
W
Skadi
13,452
841
50
3
0
282,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role