Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HouseOfRawn
Thor
Level 129
God Stats
1W - 2L
1,524 SR
Queue Stats
28W - 22L
1,577 Elo+
Solo
Ra
Ra
Mango497
Ra
Level 63
God Stats
3W - 5L
1,442 SR
Queue Stats
160W - 133L
1,573 Elo+
Solo
Ullr
Ullr
SpreaderOfCheeks
Ullr
Level 124
God Stats
3W - 4L
1,498 SR
Queue Stats
135W - 142L
1,418 Elo+
Solo
Amaterasu
Amaterasu
chapi166
Amaterasu
Level 149
God Stats
1W - 5L
1,228 SR
Queue Stats
117W - 126L
1,503 Elo+
Solo
Team Averages
Level 122
1,438 SR
1,514 Elo+

VS

Team Averages
Level 122
1,403 SR
1,481 Elo+
Baron Samedi
Baron Samedi
SickSymbols
Baron Samedi
Level 120
God Stats
17W - 18L
1,489 SR
Queue Stats
276W - 252L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
WindupWendigo
Cabrakan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,452 Elo+
Solo
Mercury
Mercury
jamseyee
Mercury
Level 148
God Stats
8W - 15L
1,388 SR
Queue Stats
606W - 603L
1,512 Elo+
Party 1
Skadi
Skadi
maradonaGolazo
Skadi
Level 93
God Stats
5W - 3L
1,389 SR
Queue Stats
124W - 122L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
uwuLadyJelavix
Tsukuyomi
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
124W - 126L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 5
6,920
407
4,434
14,009
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 3 / 1
8,274
487
5,070
12,997
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 0
9,176
540
3,712
11,184
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 2
7,646
450
8,854
10,288
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
chapi166
Amaterasu
14
1 / 5 / 1
8,795
517
4,611
18,282
12,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SickSymbols
Baron Samedi
14
3 / 2 / 2
8,981
528
6,317
7,072
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
WindupWendigo
Cabrakan
13
1 / 1 / 9
8,334
490
5,189
11,472
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
jamseyee
Mercury
16
6 / 0 / 5
9,966
586
6,968
10,138
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 4
9,066
533
12,852
12,173
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
uwuLadyJelavix
Tsukuyomi
17
4 / 2 / 1
10,346
609
15,008
13,409
7,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
17
17
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
5
0.63
L
4
3
1
1.5
L
1
3
0
0.33
W
Baron Samedi
SickSymbols
Baron Samedi
3
2
2
2
L
2
2
2
1.5
W
Cabrakan
WindupWendigo
Cabrakan
1
1
9
5.5
L
Amaterasu
chapi166
Amaterasu
1
5
1
0.3
W
Mercury
jamseyee
Mercury
6
0
5
8.5
W
3
3
4
1.67
W
Tsukuyomi
uwuLadyJelavix
Tsukuyomi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
46,334
66,760
Taken
54,264
40,540
Mitigated
32,559
16,512
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,434
606
0
1,245
14,009
12,393
0
3,568
10,441
16,358
0
L
5,070
1,277
0
5,230
12,997
5,437
0
2,830
10,167
0
60,895
L
3,712
79
166
2,725
11,184
5,623
0
3,450
7,734
93,002
0
W
Baron Samedi
SickSymbols
Baron Samedi
6,317
328
126
1,145
7,072
3,782
474
2,229
4,843
65,728
0
L
8,854
2,655
0
1,493
10,288
4,217
0
1,458
8,830
0
65,745
W
Cabrakan
WindupWendigo
Cabrakan
5,189
919
0
3,131
11,472
11,882
0
3,099
8,373
20,157
2,164
L
Amaterasu
chapi166
Amaterasu
4,611
1,189
0
5,653
18,282
12,870
0
0
18,282
0
71,650
W
Mercury
jamseyee
Mercury
6,968
4,424
0
413
10,138
4,385
601
1,476
8,662
0
79,533
W
12,852
6,719
0
1,552
12,173
5,132
0
1,952
10,221
0
92,757
W
Tsukuyomi
uwuLadyJelavix
Tsukuyomi
15,008
4,640
0
7,128
13,409
7,378
0
0
13,409
0
84,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
46,693
544
Minions Killed
550
0
Camps Cleared
0
1,458,015
Distance Traveled
1,655,677
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,920
407
31
2
0
296,716
2
L
Thor
8,274
487
102
6
0
274,208
3
L
Ra
9,176
540
164
10
0
338,901
1
W
Baron Samedi
8,981
528
105
6
0
319,371
0
L
Ullr
7,646
450
105
6
0
283,011
5
W
Cabrakan
8,334
490
33
2
0
291,943
7
L
Amaterasu
8,795
517
142
8
0
265,179
5
W
Mercury
9,966
586
129
8
0
379,736
1
W
Skadi
9,066
533
137
8
0
318,068
3
W
Tsukuyomi
10,346
609
146
9
0
346,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role