Player Matchup

Osiris
Osiris
GeekyRelic44
Osiris
Level 61
God Stats
3W - 2L
1,451 SR
Queue Stats
257W - 318L
1,326 Elo+
Solo
Cliodhna
Cliodhna
QueenNekoUwU
Cliodhna
Level 41
God Stats
21W - 19L
1,412 SR
Queue Stats
215W - 248L
1,321 Elo+
Solo
Vulcan
Vulcan
Raga_mutton
Vulcan
Level 87
God Stats
30W - 36L
1,351 SR
Queue Stats
405W - 491L
1,344 Elo+
Solo
Hel
Hel
bkorney
Hel
Level 65
God Stats
0W - 1L
1,183 SR
Queue Stats
7W - 17L
1,205 Elo+
Solo
Skadi
Skadi
tommygunnaz
Skadi
Level 126
God Stats
0W - 5L
1,187 SR
Queue Stats
143W - 157L
1,272 Elo+
Solo
Team Averages
Level 76
1,317 SR
1,293 Elo+

VS

Team Averages
Level 47
1,489 SR
1,311 Elo+
Cabrakan
Cabrakan
Ali3N_m0t7h3rsh1
Cabrakan
Level 67
God Stats
11W - 3L
1,500 SR
Queue Stats
166W - 168L
1,348 Elo+
Solo
Hera
Hera
Avertere
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,297 Elo+
Party 1
Cerberus
Cerberus
Bubbenko
Cerberus
Level 50
God Stats
9W - 7L
1,447 SR
Queue Stats
123W - 153L
1,277 Elo+
Solo
Jing Wei
Jing Wei
Craizinz-
Jing Wei
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 15L
1,272 Elo+
Party 1
Nemesis
Nemesis
FiosProdigy
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 4 / 2
10,472
524
9,903
18,924
13,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
QueenNekoUwU
Cliodhna
13
3 / 9 / 2
8,945
447
10,151
21,338
9,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
17
4 / 4 / 6
10,409
520
14,060
15,300
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
7
0 / 4 / 0
6,444
322
1,908
4,969
1,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 1
9,482
474
16,450
15,927
6,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,420
521
12,547
15,892
15,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
12 / 5 / 2
11,434
572
18,242
13,737
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Bubbenko
Cerberus
14
2 / 2 / 6
10,071
504
6,582
20,047
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Craizinz-
Jing Wei
15
3 / 0 / 5
10,166
508
7,453
16,452
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FiosProdigy
Nemesis
16
4 / 3 / 7
10,442
522
13,162
16,496
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
25
25
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Hera
12
5
2
2.6
W
Cerberus
Bubbenko
Cerberus
2
2
6
2.5
W
Jing Wei
Craizinz-
Jing Wei
3
0
5
5.5
W
Nemesis
FiosProdigy
Nemesis
4
3
7
2.5
L
Osiris
2
4
2
0.75
L
Cliodhna
QueenNekoUwU
Cliodhna
3
9
2
0.44
L
Vulcan
4
4
6
1.75
L
Hel
0
4
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
57,986
76,458
Taken
82,624
37,071
Mitigated
46,283
19,103
Healing
28,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,547
2,092
0
6,887
15,892
15,077
0
2,275
13,617
58,835
0
W
Hera
18,242
4,047
129
1,338
13,737
5,651
1,989
3,979
9,758
75,387
0
W
Cerberus
Bubbenko
Cerberus
6,582
215
838
9,663
20,047
12,518
809
4,192
15,855
48,376
0
W
Jing Wei
Craizinz-
Jing Wei
7,453
4,846
0
8,217
16,452
6,519
3,078
3,690
12,762
0
89,673
W
Nemesis
FiosProdigy
Nemesis
13,162
6,805
0
1,291
16,496
6,518
460
2,531
13,698
0
75,917
L
Osiris
9,903
4,131
0
6,910
18,924
13,493
1,292
12,093
6,831
0
87,958
L
Cliodhna
QueenNekoUwU
Cliodhna
10,151
2,632
0
4,333
21,338
9,319
296
7,060
14,278
0
59,932
L
Vulcan
14,060
5,835
0
2,782
15,300
6,784
978
9,580
5,720
79,357
0
L
Hel
1,908
462
829
958
4,969
1,360
602
1,686
3,283
13,670
0
L
16,450
6,607
674
2,617
15,927
6,115
738
6,952
8,975
0
67,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
52,533
451
Minions Killed
542
0
Camps Cleared
0
1,546,041
Distance Traveled
1,732,151
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,420
521
101
5
0
249,777
1
W
Hera
11,434
572
109
5
0
322,871
0
W
Cerberus
10,071
504
106
5
0
392,888
6
W
Jing Wei
10,166
508
123
6
0
375,437
1
W
Nemesis
10,442
522
103
5
0
391,178
0
L
Osiris
10,472
524
148
7
0
315,396
1
L
Cliodhna
8,945
447
76
4
0
336,960
0
L
Vulcan
10,409
520
108
5
0
398,697
2
L
Hel
6,444
322
16
1
0
148,162
1
L
Skadi
9,482
474
103
5
0
346,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role