Player Matchup

Aphrodite
Aphrodite
Dazerva
Aphrodite
Level 121
God Stats
2W - 3L
1,485 SR
Queue Stats
103W - 109L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
DrocellG
Kukulkan
Level 41
God Stats
18W - 23L
1,420 SR
Queue Stats
78W - 106L
1,368 Elo+
Solo
Charybdis
Charybdis
Etreis
Charybdis
Level 38
God Stats
2W - 2L
1,371 SR
Queue Stats
77W - 80L
1,414 Elo+
Party 1
Odin
Odin
Flexing Doge
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,450 Elo+
Solo
Bacchus
Bacchus
tetsui1
Bacchus
Level 35
God Stats
23W - 27L
1,464 SR
Queue Stats
56W - 65L
1,417 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,417 Elo+

VS

Team Averages
Level 61
1,498 SR
1,419 Elo+
Ravana
Ravana
Ether Dreamz
Ravana
Level 83
God Stats
31W - 26L
1,540 SR
Queue Stats
736W - 677L
1,496 Elo+
Party 2
Janus
Janus
First_Available
Janus
Level 111
God Stats
12W - 22L
1,379 SR
Queue Stats
316W - 322L
1,457 Elo+
Solo
Horus
Horus
Kaapo Oni
Horus
Level 49
God Stats
43W - 23L
1,680 SR
Queue Stats
424W - 371L
1,483 Elo+
Party 2
Hercules
Hercules
brutementality
Hercules
Level 38
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 5L
1,300 Elo+
Solo
Ymir
Ymir
zaconia
Ymir
Level 22
God Stats
12W - 11L
1,582 SR
Queue Stats
36W - 65L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dazerva
Aphrodite
16
1 / 1 / 8
9,620
962
7,688
11,541
9,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DrocellG
Kukulkan
15
3 / 1 / 4
9,833
983
18,666
5,166
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Etreis
Charybdis
15
2 / 1 / 7
9,683
968
21,227
7,541
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 5
9,295
930
12,051
16,942
15,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
tetsui1
Bacchus
15
1 / 0 / 6
10,903
1,090
8,310
14,821
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

284

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 1 / 3
9,469
947
8,910
13,336
14,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 2
9,439
944
22,301
6,861
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kaapo Oni
Horus
15
1 / 0 / 3
9,723
972
5,177
18,754
28,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
15
3 / 0 / 1
10,099
1,010
8,298
10,875
16,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
zaconia
Ymir
14
0 / 8 / 2
9,374
937
6,211
23,402
30,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
9
Kills
5
5
Deaths
9
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dazerva
Aphrodite
1
1
8
5
W
Kukulkan
DrocellG
Kukulkan
3
1
4
5
L
Ravana
1
1
3
2.5
W
Charybdis
Etreis
Charybdis
2
1
7
5.5
L
0
0
2
1
W
2
2
5
2.25
L
Horus
Kaapo Oni
Horus
1
0
3
2.5
L
Hercules
3
0
1
3.5
W
Bacchus
tetsui1
Bacchus
1
0
6
4
L
Ymir
zaconia
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,942
Damage
50,897
56,011
Taken
73,228
51,595
Mitigated
92,572
16,847
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dazerva
Aphrodite
7,688
436
6,256
5,649
11,541
9,000
0
5,387
6,154
22,760
0
W
Kukulkan
DrocellG
Kukulkan
18,666
1,105
0
0
5,166
2,937
0
2,942
2,224
39,216
0
L
Ravana
8,910
2,260
0
324
13,336
14,961
0
6,324
7,012
0
12,570
W
Charybdis
Etreis
Charybdis
21,227
10,239
0
1,752
7,541
3,927
0
3,795
3,746
0
35,113
L
22,301
503
0
2,091
6,861
2,987
0
5,123
1,738
52,074
0
W
12,051
2,162
0
0
16,942
15,402
0
9,341
7,601
9,752
15,163
L
Horus
Kaapo Oni
Horus
5,177
1,688
1,560
2,848
18,754
28,586
0
8,903
9,851
0
9,217
L
Hercules
8,298
1,969
567
3,772
10,875
16,012
0
7,163
3,712
0
24,351
W
Bacchus
tetsui1
Bacchus
8,310
1,069
0
3,190
14,821
20,329
0
7,047
7,774
17,739
0
L
Ymir
zaconia
Ymir
6,211
1,878
0
564
23,402
30,026
0
10,601
12,801
22,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
48,104
167
Minions Killed
171
6
Camps Cleared
5
923,202
Distance Traveled
996,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,620
962
35
4
1
189,641
0
W
Kukulkan
9,833
983
46
5
0
164,395
0
L
Ravana
9,469
947
2
0
0
216,820
0
W
Charybdis
9,683
968
39
4
5
186,872
1
L
Janus
9,439
944
83
8
1
205,821
1
W
Odin
9,295
930
32
3
0
180,290
0
L
Horus
9,723
972
11
1
2
199,703
1
L
Hercules
10,099
1,010
39
4
2
198,332
0
W
Bacchus
10,903
1,090
15
2
0
202,004
1
L
Ymir
9,374
937
36
4
0
176,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role