Player Matchup

Skadi
Skadi
JessicaCZ
Skadi
Level 29
God Stats
2W - 3L
1,507 SR
Queue Stats
50W - 66L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Kuma205
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,450 Elo+
Party 2
Poseidon
Poseidon
Vitrakx
Poseidon
Level 143
God Stats
3W - 3L
1,818 SR
Queue Stats
107W - 133L
1,431 Elo+
Solo
Artio
Artio
avolk
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,269 Elo+
Party 2
Ne Zha
Ne Zha
bewulfi
Ne Zha
Level 105
God Stats
16W - 22L
1,492 SR
Queue Stats
664W - 740L
1,495 Elo+
Solo
Team Averages
Level 63
1,563 SR
1,416 Elo+

VS

Team Averages
Level 134
1,439 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GerFreak86
Scylla
Level 114
God Stats
4W - 1L
1,728 SR
Queue Stats
405W - 405L
1,541 Elo+
Solo
Nu Wa
Nu Wa
LILOO_69
Nu Wa
Level 146
God Stats
5W - 8L
1,320 SR
Queue Stats
309W - 323L
1,398 Elo+
Solo
Da Ji
Da Ji
RogueTemplar
Da Ji
Level 160
God Stats
1W - 2L
1,145 SR
Queue Stats
85W - 93L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JessicaCZ
Skadi
17
2 / 5 / 5
10,188
679
17,329
15,382
7,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Kuma205
Ao Kuang
18
3 / 5 / 10
11,394
760
9,607
21,333
14,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Vitrakx
Poseidon
19
8 / 6 / 6
11,474
765
22,694
15,450
10,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
avolk
Artio
16
1 / 5 / 9
10,211
681
4,297
23,465
28,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
bewulfi
Ne Zha
19
3 / 7 / 9
11,099
740
17,298
21,914
12,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
13 / 5 / 11
12,466
831
20,529
23,320
25,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
18
3 / 4 / 22
11,067
738
21,350
23,853
11,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
GerFreak86
Scylla
20
7 / 2 / 17
13,936
929
19,810
16,750
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LILOO_69
Nu Wa
18
3 / 3 / 22
11,476
765
18,353
8,387
4,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 17
11,469
765
8,422
18,860
18,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
17
Kills
28
28
Deaths
18
39
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
5
11
3.7
W
Ne Zha
 
Ne Zha
3
4
22
3.5
W
Scylla
GerFreak86
Scylla
7
2
17
7.75
L
Skadi
JessicaCZ
Skadi
2
5
5
0.9
L
Ao Kuang
Kuma205
Ao Kuang
3
5
10
1.6
W
Nu Wa
LILOO_69
Nu Wa
3
3
22
4.67
W
2
4
17
2.63
L
Poseidon
Vitrakx
Poseidon
8
6
6
1.83
L
Artio
avolk
Artio
1
5
9
1.1
L
Ne Zha
bewulfi
Ne Zha
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,225
Damage
88,464
97,544
Taken
91,170
72,332
Mitigated
68,617
34,030
Healing
33,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,529
2,243
860
5,318
23,320
25,320
35
8,941
14,379
0
34,706
W
Ne Zha
 
Ne Zha
21,350
3,199
2,176
8,359
23,853
11,863
2,016
10,046
13,807
104
36,452
W
Scylla
GerFreak86
Scylla
19,810
2,286
2,281
5,207
16,750
8,492
1,873
7,885
8,865
50,519
0
L
Skadi
JessicaCZ
Skadi
17,329
6,754
1,582
2,051
15,382
7,100
639
5,898
9,484
0
44,283
L
Ao Kuang
Kuma205
Ao Kuang
9,607
2,144
2,408
5,642
21,333
14,485
360
6,816
14,517
15,305
0
W
Nu Wa
LILOO_69
Nu Wa
18,353
4,184
2,330
930
8,387
4,020
2,404
2,844
5,543
39,473
0
W
8,422
1,236
2,743
3,153
18,860
18,922
897
6,882
11,978
0
10,383
L
Poseidon
Vitrakx
Poseidon
22,694
2,839
3,493
2,695
15,450
10,051
554
6,589
8,861
54,102
0
L
Artio
avolk
Artio
4,297
484
2,668
5,106
23,465
28,127
25
9,914
13,551
11,225
0
L
Ne Zha
bewulfi
Ne Zha
17,298
1,806
683
7,702
21,914
12,569
314
9,045
12,869
0
41,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,366
Gold Earned
60,414
180
Minions Killed
170
0
Camps Cleared
0
1,279,632
Distance Traveled
1,382,824
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,466
831
26
2
0
297,124
2
W
Ne Zha
11,067
738
18
1
0
298,354
4
W
Scylla
13,936
929
80
5
0
286,980
0
L
Skadi
10,188
679
52
3
0
270,047
0
L
Ao Kuang
11,394
760
12
1
0
262,333
0
W
Nu Wa
11,476
765
46
3
0
260,829
1
W
Da Ji
11,469
765
0
0
0
239,537
8
L
Poseidon
11,474
765
60
4
0
249,542
0
L
Artio
10,211
681
9
1
0
258,144
1
L
Ne Zha
11,099
740
47
3
0
239,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role