Player Matchup

Sylvanus
Sylvanus
Cccooper123
Sylvanus
Level 135
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 6L
1,741 Elo+
Party 2
Medusa
Medusa
JayyJay
Medusa
Level 126
God Stats
1W - 1L
1,834 SR
Queue Stats
3W - 4L
1,704 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordGown
Cu Chulainn
Level 45
God Stats
1W - 1L
1,323 SR
Queue Stats
43W - 41L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Smileybone0
Baron Samedi
Level 50
God Stats
1W - 0L
1,633 SR
Queue Stats
50W - 34L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
mmmathw
Yu Huang
Level 150
God Stats
1W - 0L
1,370 SR
Queue Stats
61W - 39L
1,633 Elo+
Party 2
Team Averages
Level 101
1,581 SR
1,622 Elo+

VS

Team Averages
Level 70
1,542 SR
1,575 Elo+
Anhur
Anhur
Ahero84
Anhur
Level 30
God Stats
8W - 8L
1,735 SR
Queue Stats
64W - 59L
1,543 Elo+
Party 1
Olorun
Olorun
Hawtdogwater633
Olorun
Level 105
God Stats
5W - 7L
1,452 SR
Queue Stats
169W - 213L
1,483 Elo+
Solo
Amaterasu
Amaterasu
LukiExPookiE
Amaterasu
Level 28
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Set
Set
ViℓℓHeℓm
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 275L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
brockodile08
Cthulhu
Level 26
God Stats
8W - 8L
1,723 SR
Queue Stats
74W - 58L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cccooper123
Sylvanus
15
3 / 0 / 9
9,208
837
5,772
11,158
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
JayyJay
Medusa
16
6 / 0 / 7
9,266
842
11,145
5,614
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LordGown
Cu Chulainn
14
4 / 2 / 8
8,419
765
11,261
12,563
10,793
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Smileybone0
Baron Samedi
15
3 / 1 / 5
8,492
772
7,025
5,535
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
mmmathw
Yu Huang
16
1 / 0 / 10
8,725
793
15,712
6,462
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahero84
Anhur
13
0 / 3 / 3
7,383
671
3,850
10,923
4,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,602
691
4,972
9,905
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LukiExPookiE
Amaterasu
12
0 / 4 / 2
6,968
633
2,349
10,946
7,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 0
8,134
739
9,988
13,289
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
brockodile08
Cthulhu
13
0 / 5 / 1
7,065
642
6,282
15,047
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
17
Kills
2
3
Deaths
17
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ahero84
Anhur
0
3
3
0.5
W
Sylvanus
Cccooper123
Sylvanus
3
0
9
7.5
L
0
2
0
0
W
Medusa
JayyJay
Medusa
6
0
7
9.5
W
Cu Chulainn
LordGown
Cu Chulainn
4
2
8
4
L
Amaterasu
LukiExPookiE
Amaterasu
0
4
2
0.25
W
Baron Samedi
Smileybone0
Baron Samedi
3
1
5
5.5
L
2
3
0
0.67
L
Cthulhu
brockodile08
Cthulhu
0
5
1
0.1
W
Yu Huang
mmmathw
Yu Huang
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,915
Damage
27,441
41,332
Taken
60,110
31,880
Mitigated
32,736
21,030
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ahero84
Anhur
3,850
2,019
0
806
10,923
4,086
427
4,434
6,357
0
16,840
W
Sylvanus
Cccooper123
Sylvanus
5,772
1,601
4,579
6,428
11,158
10,802
382
2,467
8,396
14,578
0
L
4,972
1,687
230
2,310
9,905
4,372
0
4,605
4,984
28,759
0
W
Medusa
JayyJay
Medusa
11,145
5,448
0
3,239
5,614
3,086
1,545
985
4,546
0
41,964
W
Cu Chulainn
LordGown
Cu Chulainn
11,261
1,969
0
1,870
12,563
10,793
0
3,454
8,804
0
32,157
L
Amaterasu
LukiExPookiE
Amaterasu
2,349
1,173
0
1,380
10,946
7,976
20
2,995
7,796
0
7,304
W
Baron Samedi
Smileybone0
Baron Samedi
7,025
33
1,520
1,823
5,535
3,590
448
885
4,650
26,133
0
L
9,988
3,661
0
4,495
13,289
6,665
0
5,682
7,375
0
33,729
L
Cthulhu
brockodile08
Cthulhu
6,282
273
154
650
15,047
9,637
0
9,588
5,089
11,959
0
W
Yu Huang
mmmathw
Yu Huang
15,712
1,790
0
1,571
6,462
3,609
558
2,654
3,682
37,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
37,152
244
Minions Killed
175
0
Camps Cleared
0
1,141,464
Distance Traveled
1,133,406
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,383
671
32
3
0
226,667
2
W
Sylvanus
9,208
837
13
1
0
192,863
3
L
Olorun
7,602
691
52
5
0
214,191
2
W
Medusa
9,266
842
63
6
0
244,156
2
W
Cu Chulainn
8,419
765
42
4
0
217,461
0
L
Amaterasu
6,968
633
8
1
0
209,436
1
W
Baron Samedi
8,492
772
55
5
0
240,835
2
L
Set
8,134
739
61
6
0
247,502
3
L
Cthulhu
7,065
642
22
2
0
235,610
2
W
Yu Huang
8,725
793
71
6
0
246,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role