Player Matchup

Ymir
Ymir
JTC787
Ymir
Level 86
God Stats
3W - 1L
1,520 SR
Queue Stats
87W - 68L
1,350 Elo+
Party 1
Agni
Agni
Recognizzle
Agni
Level 154
God Stats
13W - 12L
1,565 SR
Queue Stats
596W - 649L
1,368 Elo+
Solo
Yemoja
Yemoja
UmbralBellum
Yemoja
Level 58
God Stats
3W - 2L
1,468 SR
Queue Stats
25W - 14L
1,431 Elo+
Party 1
Ishtar
Ishtar
scorpionman1989
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,314 Elo+
Party 1
Fenrir
Fenrir
vilameadaraia
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,349 Elo+
Party 1
Team Averages
Level 72
1,510 SR
1,362 Elo+

VS

Team Averages
Level 118
1,500 SR
1,466 Elo+
Nike
Nike
Ampow89
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Bastet
Bastet
JAG7368
Bastet
Level 154
God Stats
61W - 47L
1,552 SR
Queue Stats
1,728W - 1,820L
1,359 Elo+
Solo
Hou Yi
Hou Yi
VENUSDOOM6161
Hou Yi
Level 126
God Stats
4W - 3L
1,473 SR
Queue Stats
124W - 126L
1,409 Elo+
Party 2
Sol
Sol
WickedGame6161
Sol
Level 156
God Stats
5W - 4L
1,476 SR
Queue Stats
164W - 178L
1,401 Elo+
Party 2
Hel
Hel
Xorvce
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JTC787
Ymir
18
2 / 4 / 9
10,219
601
15,725
26,927
16,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 8
11,013
648
22,102
22,420
10,298
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
19
2 / 3 / 6
9,879
581
6,083
19,881
19,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 8 / 4
10,883
640
16,269
20,951
10,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 4
9,926
584
12,121
27,785
18,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ampow89
Nike
18
1 / 2 / 22
10,806
636
5,881
19,377
20,417
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
JAG7368
Bastet
17
5 / 8 / 17
11,460
674
14,362
19,670
10,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 15
13,210
777
36,628
15,118
9,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 18
12,870
757
36,958
19,863
12,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Xorvce
Hel
20
3 / 1 / 26
11,887
699
15,618
19,280
16,761
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
16
Kills
32
32
Deaths
16
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nike
Ampow89
Nike
1
2
22
6
W
Bastet
JAG7368
Bastet
5
8
17
1.69
L
Ymir
JTC787
Ymir
2
4
9
1.63
L
4
6
8
1.33
L
Yemoja
2
3
6
1.67
W
13
2
15
10.25
W
10
3
18
6.33
W
Hel
Xorvce
Hel
3
1
26
16
L
5
8
4
0.88
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
109,447
117,964
Taken
93,308
74,723
Mitigated
70,302
48,289
Healing
40,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Ampow89
Nike
5,881
1,427
1,345
1,079
19,377
20,417
611
10,823
8,554
0
12,256
W
Bastet
JAG7368
Bastet
14,362
2,685
319
1,347
19,670
10,991
207
4,508
15,162
0
23,598
L
Ymir
JTC787
Ymir
15,725
448
2,475
6,300
26,927
16,349
0
14,262
12,665
26,372
0
L
22,102
1,463
1,405
6,499
22,420
10,298
0
7,884
14,536
46,036
0
L
Yemoja
6,083
1,484
19,857
5,362
19,881
19,113
67
8,493
11,388
15,063
0
W
36,628
17,035
3,131
1,877
15,118
9,844
488
8,304
6,814
0
59,659
W
36,958
6,784
1,763
4,611
19,863
12,289
4,949
7,895
11,968
67,920
0
W
Hel
Xorvce
Hel
15,618
949
14,818
10,344
19,280
16,761
1,468
12,380
6,900
32,950
0
L
16,269
9,806
58
1,015
20,951
10,140
78
10,703
10,248
0
28,508
L
12,121
3,123
2,077
3,241
27,785
18,823
0
11,234
16,551
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,920
Gold Earned
60,233
155
Minions Killed
170
0
Camps Cleared
0
1,308,084
Distance Traveled
1,573,047
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,806
636
13
1
0
333,110
3
W
Bastet
11,460
674
15
1
0
337,040
1
L
Ymir
10,219
601
36
2
0
291,098
1
L
Agni
11,013
648
50
3
0
261,912
1
L
Yemoja
9,879
581
28
2
0
227,304
2
W
Hou Yi
13,210
777
50
3
0
282,256
1
W
Sol
12,870
757
51
3
0
296,218
0
W
Hel
11,887
699
41
2
0
324,423
0
L
Ishtar
10,883
640
34
2
0
252,566
0
L
Fenrir
9,926
584
7
0
0
275,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role