Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HannahBunz
Fenrir
Level 39
God Stats
26W - 27L
1,675 SR
Queue Stats
275W - 284L
1,527 Elo+
Solo
Mulan
Mulan
KothGaming
Mulan
Level 122
God Stats
115W - 103L
1,558 SR
Queue Stats
264W - 276L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Nooodles123
Cernunnos
Level 105
God Stats
32W - 21L
1,636 SR
Queue Stats
107W - 108L
1,496 Elo+
Solo
Discordia
Discordia
焰焰焰焰焰焰君
Discordia
Level 48
God Stats
1W - 1L
1,536 SR
Queue Stats
95W - 106L
1,556 Elo+
Solo
Team Averages
Level 87
1,581 SR
1,532 Elo+

VS

Team Averages
Level 104
1,507 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cthulhu426
Izanami
Level 128
God Stats
4W - 6L
1,426 SR
Queue Stats
246W - 257L
1,494 Elo+
Solo
Bellona
Bellona
Juicerino
Bellona
Level 40
God Stats
1W - 1L
1,628 SR
Queue Stats
10W - 5L
1,773 Elo+
Solo
Ymir
Ymir
Ragnarage
Ymir
Level 45
God Stats
1W - 2L
1,482 SR
Queue Stats
68W - 43L
1,556 Elo+
Solo
Bastet
Bastet
Sup3rone
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 1 / 0
6,581
548
4,880
6,621
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
HannahBunz
Fenrir
11
3 / 2 / 5
6,734
561
7,629
11,250
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
8
0 / 1 / 3
5,414
451
4,261
7,246
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Nooodles123
Cernunnos
12
3 / 0 / 1
7,106
592
8,947
8,052
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 2
5,909
492
2,175
6,201
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 1
6,847
571
4,095
5,379
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Cthulhu426
Izanami
10
1 / 3 / 0
5,837
486
5,472
10,983
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Juicerino
Bellona
11
1 / 3 / 1
6,992
583
4,446
12,001
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
0 / 1 / 1
5,986
499
4,182
8,522
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Sup3rone
Bastet
10
2 / 1 / 0
5,986
499
2,433
8,438
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
5
6
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
0
3
L
Merlin
 
Merlin
1
1
1
1.5
L
Izanami
Cthulhu426
Izanami
1
3
0
0.33
W
Fenrir
HannahBunz
Fenrir
3
2
5
2.75
L
Bellona
Juicerino
Bellona
1
3
1
0.5
W
Mulan
0
1
3
1.5
W
Cernunnos
Nooodles123
Cernunnos
3
0
1
3.5
L
Ymir
0
1
1
0.5
L
Bastet
Sup3rone
Bastet
2
1
0
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
20,628
39,370
Taken
45,323
17,719
Mitigated
22,199
12,694
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,880
1,713
0
1,637
6,621
5,045
0
0
6,621
0
43,639
L
Merlin
 
Merlin
4,095
167
0
1,374
5,379
1,992
0
1,856
3,523
53,032
0
L
Izanami
Cthulhu426
Izanami
5,472
3,258
0
5,069
10,983
2,955
0
0
10,983
0
50,108
W
Fenrir
HannahBunz
Fenrir
7,629
2,513
0
1,464
11,250
4,170
0
1,370
9,880
0
45,891
L
Bellona
Juicerino
Bellona
4,446
1,904
0
5,352
12,001
8,336
0
0
11,190
0
46,953
W
Mulan
4,261
890
0
3,691
7,246
3,518
0
2,224
5,022
0
14,294
W
Cernunnos
Nooodles123
Cernunnos
8,947
3,836
0
5,272
8,052
2,848
0
1,663
6,389
0
59,495
L
Ymir
4,182
1,271
0
1,666
8,522
6,158
0
0
8,522
20,409
2,151
L
Bastet
Sup3rone
Bastet
2,433
951
0
4,144
8,438
2,758
0
319
8,119
0
34,190
W
2,175
297
0
630
6,201
2,138
0
2,535
3,666
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
31,648
351
Minions Killed
407
0
Camps Cleared
0
1,164,214
Distance Traveled
1,112,234
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,581
548
76
6
0
242,253
3
L
Merlin
6,847
571
108
9
0
219,967
0
L
Izanami
5,837
486
89
7
0
197,237
6
W
Fenrir
6,734
561
67
6
0
248,685
0
L
Bellona
6,992
583
103
9
0
218,399
2
W
Mulan
5,414
451
29
2
0
229,842
2
W
Cernunnos
7,106
592
104
9
0
214,812
3
L
Ymir
5,986
499
41
3
0
206,780
2
L
Bastet
5,986
499
66
6
0
269,851
2
W
Discordia
5,909
492
75
6
0
228,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role