Player Matchup

Nox
Nox
BIGONSOFT
Nox
Level 28
God Stats
3W - 0L
1,834 SR
Queue Stats
112W - 9L
2,015 Elo+
Party 1
Artemis
Artemis
CarpatheonForest
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 4L
2,002 Elo+
Party 1
Bacchus
Bacchus
DESPAIRINGSHADOW
Bacchus
Level 25
God Stats
1W - 2L
1,362 SR
Queue Stats
139W - 41L
1,820 Elo+
Party 1
Hades
Hades
GreedyFish
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,899 Elo+
Party 1
Fenrir
Fenrir
W33DSHAMAN
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 5L
1,942 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,935 Elo+

VS

Team Averages
Level 54
1,453 SR
1,480 Elo+
Ares
Ares
PutYourDAwayWalt
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 36L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
TINTIN23022302
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Hachiman
Hachiman
TREEETIMEEE
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
bobbyDigital31
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 198L
1,486 Elo+
Solo
Freya
Freya
xxJinjaNinjaxx
Freya
Level 128
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 10L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
12,302
946
17,443
9,336
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 22
11,159
858
29,517
12,950
6,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 4 / 21
13,294
1,023
15,241
18,828
27,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
16
3 / 5 / 24
10,084
776
10,964
18,686
20,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
W33DSHAMAN
Fenrir
16
5 / 6 / 14
9,728
748
8,380
16,349
19,140
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
10,857
835
13,200
25,622
35,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TINTIN23022302
Sun Wukong
19
11 / 7 / 6
11,725
902
13,959
26,480
31,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
TREEETIMEEE
Hachiman
14
1 / 8 / 4
8,892
684
6,788
12,076
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
bobbyDigital31
Cernunnos
15
3 / 9 / 11
9,091
699
12,276
18,701
10,444
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 8 / 13
9,309
716
7,972
16,855
9,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
67
37
Kills
22
22
Deaths
37
103
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
3
22
6.67
W
7
4
22
4.5
W
13
4
21
5.88
W
Hades
3
5
24
3
L
5
5
11
2.1
L
Sun Wukong
TINTIN23022302
Sun Wukong
11
7
6
2
L
Hachiman
TREEETIMEEE
Hachiman
1
8
4
0.38
W
Fenrir
W33DSHAMAN
Fenrir
5
6
14
2
L
Cernunnos
bobbyDigital31
Cernunnos
3
9
11
0.94
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,545
Damage
54,195
76,149
Taken
99,734
79,518
Mitigated
93,561
28,892
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,443
1,749
2,980
2,374
9,336
5,278
2,597
2,257
7,079
29,079
0
W
29,517
13,057
0
4,719
12,950
6,686
3,209
3,963
8,987
0
59,344
W
15,241
1,782
0
3,805
18,828
27,705
573
2,818
16,010
28,002
0
W
Hades
10,964
1,771
3,261
6,757
18,686
20,709
1,211
6,915
11,771
24,740
0
L
13,200
460
1,663
7,582
25,622
35,926
0
9,176
16,446
22,340
0
L
Sun Wukong
TINTIN23022302
Sun Wukong
13,959
2,043
692
7,457
26,480
31,702
0
11,067
15,413
0
36,575
L
Hachiman
TREEETIMEEE
Hachiman
6,788
2,174
14
409
12,076
6,294
135
5,847
6,229
0
14,782
W
Fenrir
W33DSHAMAN
Fenrir
8,380
1,978
2,065
2,931
16,349
19,140
107
5,219
11,130
748
12,110
L
Cernunnos
bobbyDigital31
Cernunnos
12,276
4,380
346
2,120
18,701
10,444
1,999
9,496
9,205
0
22,545
L
7,972
1,971
832
2,576
16,855
9,195
744
8,471
8,384
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,567
Gold Earned
49,874
132
Minions Killed
111
0
Camps Cleared
0
1,155,935
Distance Traveled
894,079
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,302
946
25
2
0
250,795
2
W
Artemis
11,159
858
56
4
0
210,051
2
W
Bacchus
13,294
1,023
19
1
0
265,478
1
W
Hades
10,084
776
29
2
0
208,659
2
L
Ares
10,857
835
12
1
0
184,175
0
L
Sun Wukong
11,725
902
44
3
0
193,638
1
L
Hachiman
8,892
684
27
2
0
159,390
0
W
Fenrir
9,728
748
3
0
0
220,952
2
L
Cernunnos
9,091
699
16
1
0
179,019
1
L
Freya
9,309
716
12
1
0
177,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role