Player Matchup

Mulan
Mulan
Ashheenn
Mulan
Level 150
God Stats
3W - 1L
1,759 SR
Queue Stats
35W - 22L
1,580 Elo+
Party 1
Bastet
Bastet
Gordon96
Bastet
Level 157
God Stats
2W - 3L
1,426 SR
Queue Stats
90W - 52L
1,603 Elo+
Party 1
Discordia
Discordia
SkellyFreak
Discordia
Level 135
God Stats
2W - 1L
1,589 SR
Queue Stats
99W - 55L
1,592 Elo+
Party 1
Team Averages
Level 147
1,591 SR
1,591 Elo+

VS

Team Averages
Level 117
1,542 SR
1,464 Elo+
Chernobog
Chernobog
Chronek
Chernobog
Level 126
God Stats
7W - 6L
1,631 SR
Queue Stats
84W - 98L
1,498 Elo+
Solo
Scylla
Scylla
Magalax666PL
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Horus
Horus
xXi124QXx
Horus
Level 157
God Stats
57W - 57L
1,495 SR
Queue Stats
465W - 516L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashheenn
Mulan
15
5 / 5 / 4
10,368
741
13,377
14,347
12,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Gordon96
Bastet
16
5 / 3 / 8
10,516
751
14,152
14,524
14,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
SkellyFreak
Discordia
15
5 / 5 / 7
10,572
755
13,101
10,590
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chronek
Chernobog
14
3 / 6 / 9
9,837
703
10,554
15,334
7,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
6 / 7 / 5
10,008
715
8,681
14,247
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xXi124QXx
Horus
14
4 / 2 / 7
10,129
724
8,095
15,873
19,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
13
13
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ashheenn
Mulan
5
5
4
1.4
L
Chernobog
Chronek
Chernobog
3
6
9
1.25
W
Bastet
Gordon96
Bastet
5
3
8
3
L
Scylla
6
7
5
1.21
W
Discordia
SkellyFreak
Discordia
5
5
7
1.7
L
Horus
xXi124QXx
Horus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
27,330
39,461
Taken
45,454
30,796
Mitigated
33,927
6,142
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ashheenn
Mulan
13,377
2,452
0
2,505
14,347
12,526
0
3,500
10,847
484
39,739
L
Chernobog
Chronek
Chernobog
10,554
5,566
0
857
15,334
7,894
70
3,599
11,256
0
43,018
W
Bastet
Gordon96
Bastet
14,152
3,885
0
2,887
14,524
14,486
332
2,930
11,594
0
29,080
L
Scylla
8,681
1,615
0
430
14,247
6,100
0
5,400
8,417
20,162
0
W
Discordia
SkellyFreak
Discordia
13,101
583
0
750
10,590
3,784
440
2,689
7,901
38,270
0
L
Horus
xXi124QXx
Horus
8,095
3,138
864
3,472
15,873
19,933
0
4,800
10,732
0
15,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
29,974
146
Minions Killed
142
8
Camps Cleared
5
807,149
Distance Traveled
718,543
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,368
741
49
4
5
255,014
4
L
Chernobog
9,837
703
82
6
5
248,911
5
W
Bastet
10,516
751
33
2
1
305,898
5
L
Scylla
10,008
715
42
3
0
218,563
1
W
Discordia
10,572
755
64
5
2
246,237
3
L
Horus
10,129
724
18
1
0
251,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role