Player Matchup

Bacchus
Bacchus
LostTheKids
Bacchus
Level 21
God Stats
14W - 4L
1,764 SR
Queue Stats
22W - 14L
1,521 Elo+
Party 1
Hachiman
Hachiman
Mr_Legendary92
Hachiman
Level 134
God Stats
7W - 8L
1,721 SR
Queue Stats
69W - 63L
1,578 Elo+
Party 1
Geb
Geb
ShadowHatsuma
Geb
Level 148
God Stats
1W - 4L
1,608 SR
Queue Stats
66W - 45L
1,600 Elo+
Party 1
Anubis
Anubis
THEMEXICAN316
Anubis
Level 69
God Stats
73W - 67L
1,506 SR
Queue Stats
109W - 122L
1,404 Elo+
Solo
Pele
Pele
xDragonxRaptor
Pele
Level 14
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 7L
1,072 Elo+
Party 1
Team Averages
Level 77
1,657 SR
1,435 Elo+

VS

Team Averages
Level 69
1,553 SR
1,550 Elo+
Geb
Geb
HamsterHavoc
Geb
Level 82
God Stats
7W - 4L
1,706 SR
Queue Stats
42W - 28L
1,524 Elo+
Party 2
Hades
Hades
NoisyFemboy
Hades
Level 65
God Stats
32W - 22L
1,540 SR
Queue Stats
46W - 51L
1,416 Elo+
Solo
Medusa
Medusa
SharkCoco
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,483 Elo+
Party 2
Thanatos
Thanatos
Ungodlii
Thanatos
Level 120
God Stats
2W - 2L
1,518 SR
Queue Stats
45W - 32L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
joeyladderman
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LostTheKids
Bacchus
12
2 / 5 / 2
8,910
405
5,703
17,900
20,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
14
0 / 4 / 1
8,753
398
7,355
15,886
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 4
9,229
420
8,703
21,414
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 7 / 2
10,069
458
5,784
17,065
8,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 8 / 2
10,518
478
8,911
22,122
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
9,584
436
6,050
15,173
16,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 7
12,297
559
12,333
19,081
10,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SharkCoco
Medusa
17
4 / 1 / 9
11,002
500
12,650
9,897
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ungodlii
Thanatos
20
11 / 2 / 8
13,628
619
12,550
20,836
12,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
joeyladderman
Baba Yaga
19
11 / 1 / 8
13,202
600
29,747
15,362
8,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
30
30
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Bacchus
LostTheKids
Bacchus
2
5
2
0.6
L
Hachiman
0
4
1
0.13
W
4
5
7
1.5
L
1
6
4
0.5
W
Medusa
SharkCoco
Medusa
4
1
9
8.5
L
2
7
2
0.43
W
Thanatos
Ungodlii
Thanatos
11
2
8
7.5
W
Baba Yaga
joeyladderman
Baba Yaga
11
1
8
15
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,456
Damage
73,330
94,387
Taken
80,349
65,589
Mitigated
52,635
14,683
Healing
41,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,050
635
388
1,629
15,173
16,483
701
3,063
12,110
35,797
0
L
Bacchus
LostTheKids
Bacchus
5,703
1,035
0
1,762
17,900
20,535
0
10,065
7,655
41,230
0
L
Hachiman
7,355
3,804
0
2,765
15,886
6,822
0
5,554
10,236
0
71,010
W
12,333
1,345
261
8,258
19,081
10,804
2,595
5,970
13,111
90,028
0
L
8,703
831
0
1,829
21,414
19,892
0
13,205
7,885
28,029
5,159
W
Medusa
SharkCoco
Medusa
12,650
5,480
553
889
9,897
4,483
4,798
1,616
8,281
0
81,433
L
5,784
513
239
4,836
17,065
8,586
750
8,265
8,346
78,174
0
W
Thanatos
Ungodlii
Thanatos
12,550
4,532
0
21,792
20,836
12,753
678
4,003
16,833
0
147,686
W
Baba Yaga
joeyladderman
Baba Yaga
29,747
856
517
7,074
15,362
8,112
1,090
6,509
8,853
124,909
0
L
8,911
1,415
0
3,252
22,122
9,754
0
9,797
12,135
0
70,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
59,713
428
Minions Killed
678
0
Camps Cleared
0
1,825,727
Distance Traveled
2,181,251
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,584
436
51
2
0
419,223
7
L
Bacchus
8,910
405
67
3
0
272,525
0
L
Hachiman
8,753
398
111
5
0
346,539
0
W
Hades
12,297
559
145
7
0
373,007
2
L
Geb
9,229
420
38
2
0
435,993
8
W
Medusa
11,002
500
123
6
0
416,312
3
L
Anubis
10,069
458
125
6
0
331,342
5
W
Thanatos
13,628
619
180
8
0
512,576
3
W
Baba Yaga
13,202
600
179
8
0
460,133
5
L
Pele
10,518
478
87
4
0
439,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role