Player Matchup

Medusa
Medusa
Catuca2039
Medusa
Level 47
God Stats
1W - 2L
1,218 SR
Queue Stats
234W - 286L
1,396 Elo+
Solo
Atlas
Atlas
E man1092
Atlas
Level 143
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Chaac
Chaac
Giuseppe42069
Chaac
Level 130
God Stats
1W - 0L
1,624 SR
Queue Stats
4W - 0L
1,796 Elo+
Party 1
Loki
Loki
Switchy111
Loki
Level 123
God Stats
10W - 11L
1,403 SR
Queue Stats
149W - 152L
1,416 Elo+
Solo
Vulcan
Vulcan
Vita_Wiz02
Vulcan
Level 118
God Stats
11W - 14L
1,353 SR
Queue Stats
28W - 29L
1,359 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,550 Elo+

VS

Team Averages
Level 117
1,428 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BawlerBell
Sylvanus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 152L
1,572 Elo+
Solo
Hercules
Hercules
Joker0912
Hercules
Level 109
God Stats
0W - 3L
1,230 SR
Queue Stats
191W - 241L
1,378 Elo+
Party 2
Janus
Janus
XxEL SALVAJExX
Janus
Level 122
God Stats
1W - 9L
1,327 SR
Queue Stats
191W - 240L
1,450 Elo+
Party 2
Kali
Kali
reddi1
Kali
Level 112
God Stats
23W - 23L
1,583 SR
Queue Stats
279W - 291L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Catuca2039
Medusa
16
2 / 1 / 8
9,898
990
6,581
7,474
3,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
E man1092
Atlas
16
3 / 2 / 7
10,281
1,028
14,634
11,596
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 10
10,180
1,018
12,249
17,225
14,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 7
10,755
1,076
11,593
9,154
4,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Vita_Wiz02
Vulcan
16
3 / 0 / 8
10,731
1,073
17,461
6,071
2,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

272

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 2 / 3
9,870
987
9,721
8,865
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
BawlerBell
Sylvanus
15
1 / 1 / 3
10,707
1,071
8,720
17,111
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Joker0912
Hercules
15
0 / 4 / 3
9,374
937
5,883
16,006
16,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 3
10,156
1,016
14,226
12,612
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
reddi1
Kali
15
0 / 4 / 5
9,158
916
8,366
12,775
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
14
Kills
5
5
Deaths
14
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
3
1.75
L
Sylvanus
BawlerBell
Sylvanus
1
1
3
2.5
W
Medusa
Catuca2039
Medusa
2
1
8
6
W
Atlas
E man1092
Atlas
3
2
7
3.25
W
2
1
10
7
L
Hercules
Joker0912
Hercules
0
4
3
0.38
W
4
1
7
7.5
W
Vulcan
Vita_Wiz02
Vulcan
3
0
8
7
L
2
3
3
1.17
L
Kali
reddi1
Kali
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,518
Damage
46,916
51,520
Taken
67,369
30,671
Mitigated
55,469
12,448
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,721
1,696
0
0
8,865
3,740
0
3,614
5,089
28,629
0
L
Sylvanus
BawlerBell
Sylvanus
8,720
1,630
3,123
5,451
17,111
21,586
0
7,806
8,959
24,801
0
W
Medusa
Catuca2039
Medusa
6,581
3,742
0
167
7,474
3,792
0
3,459
4,015
0
13,550
W
Atlas
E man1092
Atlas
14,634
3,477
0
812
11,596
5,879
0
8,498
3,098
25,356
0
W
12,249
3,483
0
11,469
17,225
14,005
0
10,715
6,510
0
27,952
L
Hercules
Joker0912
Hercules
5,883
1,154
0
3,615
16,006
16,260
0
7,900
7,711
0
22,550
W
11,593
1,106
0
0
9,154
4,126
0
5,820
3,334
0
33,378
W
Vulcan
Vita_Wiz02
Vulcan
17,461
6,388
0
0
6,071
2,869
0
4,175
1,896
39,755
0
L
14,226
665
141
676
12,612
6,345
0
7,042
5,302
46,066
0
L
Kali
reddi1
Kali
8,366
2,596
0
1,333
12,775
7,538
0
4,392
8,213
0
13,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
49,265
192
Minions Killed
207
9
Camps Cleared
9
1,052,671
Distance Traveled
919,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,870
987
50
5
3
157,850
0
L
Sylvanus
10,707
1,071
24
2
1
172,210
1
W
Medusa
9,898
990
24
2
1
200,045
1
W
Atlas
10,281
1,028
25
3
2
190,337
0
W
Chaac
10,180
1,018
56
6
0
215,043
0
L
Hercules
9,374
937
34
3
2
208,586
3
W
Loki
10,755
1,076
40
4
0
225,238
2
W
Vulcan
10,731
1,073
47
5
6
222,008
0
L
Janus
10,156
1,016
89
9
1
192,302
1
L
Kali
9,158
916
10
1
2
188,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role