Player Matchup

Ravana
Ravana
BrukBoi
Ravana
Level 89
God Stats
6W - 5L
1,683 SR
Queue Stats
186W - 126L
1,553 Elo+
Party 2
Izanami
Izanami
DeanGulberry0
Izanami
Level 26
God Stats
36W - 27L
1,565 SR
Queue Stats
59W - 42L
1,515 Elo+
Party 2
Olorun
Olorun
UltraJew420
Olorun
Level 66
God Stats
9W - 5L
1,526 SR
Queue Stats
118W - 105L
1,517 Elo+
Party 2
Lancelot
Lancelot
asianman520
Lancelot
Level 18
God Stats
1W - 1L
1,817 SR
Queue Stats
12W - 9L
1,445 Elo+
Party 2
Ganesha
Ganesha
jaqe
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,538 Elo+
Party 2
Team Averages
Level 61
1,618 SR
1,514 Elo+

VS

Team Averages
Level 85
1,691 SR
1,685 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Agni0stic
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,742 Elo+
Party 1
Khepri
Khepri
Genocyde33
Khepri
Level 98
God Stats
9W - 2L
1,954 SR
Queue Stats
130W - 106L
1,665 Elo+
Party 1
Izanami
Izanami
govtfile
Izanami
Level 100
God Stats
1W - 0L
1,896 SR
Queue Stats
13W - 2L
1,893 Elo+
Party 1
Bellona
Bellona
jacobthezombie
Bellona
Level 124
God Stats
13W - 7L
1,607 SR
Queue Stats
283W - 237L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BrukBoi
Ravana
14
0 / 2 / 0
8,302
488
9,877
16,375
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
0 / 4 / 0
6,830
402
5,425
9,570
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
14
0 / 1 / 0
7,993
470
3,964
9,075
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
asianman520
Lancelot
11
1 / 5 / 0
7,023
413
7,926
15,150
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
jaqe
Ganesha
10
0 / 2 / 1
6,963
410
5,550
15,754
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 8
8,595
506
10,660
6,557
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Agni0stic
Hun Batz
14
2 / 1 / 7
8,611
507
8,048
14,308
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Genocyde33
Khepri
13
3 / 0 / 7
9,010
530
4,277
6,998
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
govtfile
Izanami
17
7 / 0 / 1
10,581
622
15,755
11,119
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 4
9,127
537
11,232
16,180
20,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
8
5
W
Hun Batz
Agni0stic
Hun Batz
2
1
7
5.5
L
Ravana
BrukBoi
Ravana
0
2
0
0
L
Izanami
0
4
0
0
W
Khepri
Genocyde33
Khepri
3
0
7
6.5
L
Olorun
0
1
0
0
L
Lancelot
asianman520
Lancelot
1
5
0
0.2
W
Izanami
govtfile
Izanami
7
0
1
7.5
W
1
0
4
3
L
Ganesha
jaqe
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
49,972
65,924
Taken
55,162
36,439
Mitigated
41,744
20,449
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,660
1,652
0
473
6,557
3,181
490
3,203
3,354
77,129
0
W
Hun Batz
Agni0stic
Hun Batz
8,048
3,282
0
4,949
14,308
6,637
0
1,813
12,495
0
70,261
L
Ravana
BrukBoi
Ravana
9,877
3,484
185
8,799
16,375
8,795
0
1,304
15,071
0
68,469
L
Izanami
5,425
3,630
0
2,127
9,570
2,748
0
2,060
7,510
0
48,007
W
Khepri
Genocyde33
Khepri
4,277
656
0
2,166
6,998
6,298
666
2,385
4,613
14,009
3,914
L
Olorun
3,964
1,264
0
5,638
9,075
4,153
198
4,515
4,560
77,628
0
L
Lancelot
asianman520
Lancelot
7,926
1,532
0
655
15,150
6,755
0
2,540
12,610
0
55,962
W
Izanami
govtfile
Izanami
15,755
11,183
0
7,366
11,119
5,280
2,497
2,455
8,664
0
109,534
W
11,232
4,954
0
6,557
16,180
20,348
95
0
16,180
0
69,510
L
Ganesha
jaqe
Ganesha
5,550
1,222
0
3,045
15,754
13,988
0
4,144
11,610
24,970
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
45,924
466
Minions Killed
565
0
Camps Cleared
0
1,505,264
Distance Traveled
1,621,270
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,595
506
135
8
0
325,774
3
W
Hun Batz
8,611
507
110
6
0
344,395
1
L
Ravana
8,302
488
132
8
0
306,267
4
L
Izanami
6,830
402
109
6
0
293,584
3
W
Khepri
9,010
530
26
2
0
333,221
3
L
Olorun
7,993
470
136
8
0
275,882
5
L
Lancelot
7,023
413
76
4
0
328,909
1
W
Izanami
10,581
622
183
11
0
307,421
3
W
Bellona
9,127
537
111
7
0
310,459
4
L
Ganesha
6,963
410
13
1
0
300,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role