Player Matchup

Olorun
Olorun
CaptainCorona
Olorun
Level 155
God Stats
44W - 28L
1,559 SR
Queue Stats
169W - 172L
1,541 Elo+
Party 1
Ra
Ra
Mango497
Ra
Level 63
God Stats
3W - 5L
1,287 SR
Queue Stats
160W - 133L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Maxtemplar
Erlang Shen
Level 102
God Stats
7W - 1L
1,722 SR
Queue Stats
116W - 105L
1,538 Elo+
Solo
Ravana
Ravana
Milf
Ravana
Level 67
God Stats
11W - 6L
1,734 SR
Queue Stats
134W - 100L
1,574 Elo+
Solo
Achilles
Achilles
Thoth33
Achilles
Level 144
God Stats
61W - 41L
1,595 SR
Queue Stats
134W - 118L
1,551 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,553 Elo+

VS

Team Averages
Level 127
1,563 SR
1,534 Elo+
Chang'e
Chang'e
Arisiaxx
Chang'e
Level 149
God Stats
9W - 14L
1,702 SR
Queue Stats
322W - 336L
1,487 Elo+
Solo
Jormungandr
Jormungandr
HouseOfRawn
Jormungandr
Level 129
God Stats
0W - 1L
1,315 SR
Queue Stats
28W - 22L
1,592 Elo+
Solo
Bellona
Bellona
NeoShotsss
Bellona
Level 83
God Stats
8W - 5L
1,718 SR
Queue Stats
313W - 313L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Tatanwarrior1
Danzaburou
Level 151
God Stats
10W - 6L
1,500 SR
Queue Stats
113W - 105L
1,540 Elo+
Solo
Thanatos
Thanatos
uwuLadyJelavix
Thanatos
Level 123
God Stats
20W - 23L
1,579 SR
Queue Stats
124W - 126L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,040
476
9,424
13,190
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 3 / 7
11,228
591
8,622
13,385
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Maxtemplar
Erlang Shen
17
1 / 0 / 2
9,828
517
8,090
21,345
14,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Milf
Ravana
17
11 / 0 / 1
10,774
567
9,649
6,205
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Thoth33
Achilles
15
2 / 1 / 5
9,004
474
13,521
20,144
14,294
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arisiaxx
Chang'e
12
1 / 4 / 1
7,894
415
6,780
12,210
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HouseOfRawn
Jormungandr
13
1 / 3 / 2
8,508
448
8,256
15,690
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NeoShotsss
Bellona
16
0 / 1 / 1
10,046
529
12,906
13,904
14,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Tatanwarrior1
Danzaburou
14
1 / 6 / 2
8,962
472
11,508
15,793
6,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
4 / 5 / 2
9,222
485
9,494
18,302
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arisiaxx
Chang'e
1
4
1
0.38
W
2
3
2
1
L
Jormungandr
HouseOfRawn
Jormungandr
1
3
2
0.67
W
3
3
7
2.17
W
Erlang Shen
Maxtemplar
Erlang Shen
1
0
2
2
W
Ravana
Milf
Ravana
11
0
1
11.5
L
Bellona
NeoShotsss
Bellona
0
1
1
0.5
L
Danzaburou
Tatanwarrior1
Danzaburou
1
6
2
0.33
W
Achilles
Thoth33
Achilles
2
1
5
4.5
L
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,306
Damage
48,944
74,269
Taken
75,899
45,946
Mitigated
45,281
32,256
Healing
32,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arisiaxx
Chang'e
6,780
491
756
4,382
12,210
4,256
0
2,866
9,344
49,052
0
W
9,424
3,203
1,201
5,222
13,190
6,857
361
1,642
11,548
56,593
12,426
L
Jormungandr
HouseOfRawn
Jormungandr
8,256
2,739
0
3,411
15,690
13,515
0
4,445
11,245
47,162
0
W
8,622
2,063
1,304
4,544
13,385
6,590
855
6,864
6,521
110,907
0
W
Erlang Shen
Maxtemplar
Erlang Shen
8,090
4,140
0
12,301
21,345
14,654
421
1,468
19,877
0
80,375
W
Ravana
Milf
Ravana
9,649
3,174
0
1,958
6,205
3,551
0
1,088
5,117
0
85,348
L
Bellona
NeoShotsss
Bellona
12,906
4,462
0
5,867
13,904
14,182
569
1,041
12,863
0
91,676
L
Danzaburou
Tatanwarrior1
Danzaburou
11,508
4,584
0
5,180
15,793
6,291
169
6,010
9,783
0
75,553
W
Achilles
Thoth33
Achilles
13,521
5,503
955
4,771
20,144
14,294
222
4,488
15,656
0
54,863
L
Thanatos
9,494
2,730
0
12,530
18,302
7,037
0
2,219
16,083
0
76,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,874
Gold Earned
44,632
603
Minions Killed
553
0
Camps Cleared
0
1,951,879
Distance Traveled
1,741,069
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,894
415
89
5
0
252,944
4
W
Olorun
9,040
476
109
6
0
321,810
7
L
Jormungandr
8,508
448
70
4
0
348,505
6
W
Ra
11,228
591
194
10
0
396,110
0
W
Erlang Shen
9,828
517
139
7
0
385,991
5
W
Ravana
10,774
567
101
5
0
458,307
6
L
Bellona
10,046
529
170
9
0
422,920
10
L
Danzaburou
8,962
472
115
6
0
320,875
3
W
Achilles
9,004
474
60
3
0
389,661
4
L
Thanatos
9,222
485
109
6
0
395,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role