Player Matchup

Morgan Le Fay
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
Level 160
God Stats
6W - 12L
1,406 SR
Queue Stats
94W - 118L
1,395 Elo+
Solo
Bacchus
Bacchus
COOKIE_ADRIAN
Bacchus
Level 105
God Stats
9W - 10L
1,477 SR
Queue Stats
182W - 218L
1,373 Elo+
Solo
Skadi
Skadi
The Mello V8PR
Skadi
Level 125
God Stats
18W - 10L
1,412 SR
Queue Stats
58W - 89L
1,302 Elo+
Solo
Team Averages
Level 130
1,432 SR
1,357 Elo+

VS

Team Averages
Level 106
1,447 SR
1,378 Elo+
Aphrodite
Aphrodite
Belle Fleures
Aphrodite
Level 156
God Stats
15W - 10L
1,609 SR
Queue Stats
88W - 107L
1,438 Elo+
Solo
Maui
Maui
Bow_Before_Jack
Maui
Level 39
God Stats
2W - 7L
1,232 SR
Queue Stats
19W - 30L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
MonsterWade22
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 126L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
14
1 / 3 / 2
10,072
671
14,819
9,783
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
2 / 4 / 1
9,326
622
13,040
16,071
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
9,151
610
14,197
13,067
6,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Belle Fleures
Aphrodite
15
4 / 1 / 7
10,183
679
16,228
15,324
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 11
10,387
692
5,008
16,295
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MonsterWade22
Hun Batz
15
7 / 2 / 3
10,580
705
10,741
16,842
7,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
1
3
2
0.67
W
Aphrodite
Belle Fleures
Aphrodite
4
1
7
7.5
W
0
1
11
5.5
L
Bacchus
2
4
1
0.63
W
Hun Batz
MonsterWade22
Hun Batz
7
2
3
4.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
31,977
38,921
Taken
48,461
28,622
Mitigated
32,616
3,977
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
14,819
3,860
0
926
9,783
4,623
118
5,502
4,281
45,565
0
W
Aphrodite
Belle Fleures
Aphrodite
16,228
1,038
9,053
10,349
15,324
8,612
420
7,801
7,402
50,744
0
W
5,008
1,017
498
2,855
16,295
16,449
253
9,831
5,842
17,072
0
L
Bacchus
13,040
1,563
0
2,552
16,071
17,951
0
8,923
7,148
25,370
0
W
Hun Batz
MonsterWade22
Hun Batz
10,741
3,067
323
1,004
16,842
7,555
660
9,543
6,783
0
31,731
L
14,197
6,071
0
499
13,067
6,048
73
7,645
5,422
0
40,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
31,150
148
Minions Killed
159
8
Camps Cleared
5
737,441
Distance Traveled
846,057
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,072
671
70
5
1
240,640
1
W
Aphrodite
10,183
679
90
6
2
289,145
1
W
Maui
10,387
692
24
2
1
275,323
1
L
Bacchus
9,326
622
21
1
3
269,014
0
W
Hun Batz
10,580
705
45
3
2
281,589
0
L
Skadi
9,151
610
57
4
4
227,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role