Player Matchup

Jing Wei
Jing Wei
AdaTheLamb
Jing Wei
Level 157
God Stats
3W - 0L
1,646 SR
Queue Stats
45W - 45L
1,510 Elo+
Party 1
Loki
Loki
Chief_Bishop
Loki
Level 105
God Stats
21W - 19L
1,613 SR
Queue Stats
210W - 194L
1,461 Elo+
Party 1
Mulan
Mulan
MRpapabear85
Mulan
Level 86
God Stats
23W - 15L
1,492 SR
Queue Stats
282W - 230L
1,486 Elo+
Party 1
Mercury
Mercury
sircholo
Mercury
Level 115
God Stats
8W - 4L
1,557 SR
Queue Stats
165W - 157L
1,447 Elo+
Party 1
Chang'e
Chang'e
venrey94
Chang'e
Level 146
God Stats
38W - 17L
1,623 SR
Queue Stats
302W - 306L
1,496 Elo+
Solo
Team Averages
Level 122
1,586 SR
1,480 Elo+

VS

Team Averages
Level 134
1,529 SR
1,536 Elo+
Thor
Thor
BeyondNyx
Thor
Level 123
God Stats
0W - 2L
1,331 SR
Queue Stats
164W - 162L
1,508 Elo+
Solo
Maui
Maui
BolitaElMutante7
Maui
Level 114
God Stats
0W - 1L
1,813 SR
Queue Stats
218W - 196L
1,510 Elo+
Party 2
Hera
Hera
CocalaCreme
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 206L
1,513 Elo+
Solo
Ishtar
Ishtar
HYBRID_legacy__
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,549 Elo+
Party 2
Awilix
Awilix
bebo_4PR
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 169L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdaTheLamb
Jing Wei
10
4 / 0 / 1
5,869
587
4,058
2,783
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 0 / 5
5,609
561
3,912
5,246
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 0
6,822
682
6,584
7,746
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
sircholo
Mercury
9
2 / 1 / 3
5,380
538
3,261
7,075
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
venrey94
Chang'e
9
0 / 0 / 2
5,538
554
5,326
4,579
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 4 / 0
5,660
566
3,517
8,611
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 0
4,306
431
1,489
7,114
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 2 / 0
4,709
471
2,723
5,085
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 3 / 0
4,221
422
2,121
5,522
1,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
bebo_4PR
Awilix
8
0 / 3 / 0
4,753
475
3,748
8,750
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
2
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AdaTheLamb
Jing Wei
4
0
1
4.5
L
Thor
1
4
0
0.25
L
0
2
0
0
W
4
0
5
6.5
L
0
2
0
0
L
0
3
0
0
W
4
1
0
4
L
Awilix
bebo_4PR
Awilix
0
3
0
0
W
Mercury
sircholo
Mercury
2
1
3
3.5
W
Chang'e
venrey94
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
13,598
27,429
Taken
35,082
12,359
Mitigated
12,255
10,431
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AdaTheLamb
Jing Wei
4,058
2,192
0
1,005
2,783
1,125
736
46
2,737
0
34,795
L
Thor
3,517
809
0
1,480
8,611
3,053
0
0
8,096
0
41,146
L
1,489
284
0
2,215
7,114
3,204
0
2,072
4,884
10,364
0
W
3,912
1,131
0
1,403
5,246
2,778
0
1,475
3,771
0
22,531
L
2,723
1,014
0
975
5,085
1,599
0
1,228
3,737
33,633
0
L
2,121
1,533
0
1,137
5,522
1,537
0
0
5,522
0
14,750
W
6,584
1,622
0
4,576
7,746
4,416
0
0
7,746
0
41,909
L
Awilix
bebo_4PR
Awilix
3,748
1,299
0
678
8,750
2,862
0
1,592
6,969
0
30,280
W
Mercury
sircholo
Mercury
3,261
1,388
0
1,038
7,075
2,348
0
1,049
6,026
0
29,125
W
Chang'e
venrey94
Chang'e
5,326
146
572
1,837
4,579
1,692
0
1,642
2,937
37,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
23,649
310
Minions Killed
225
0
Camps Cleared
0
1,036,284
Distance Traveled
950,972
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,869
587
60
6
0
203,770
2
L
Thor
5,660
566
77
8
0
176,031
4
L
Maui
4,306
431
11
1
0
191,371
3
W
Loki
5,609
561
28
3
0
216,128
4
L
Hera
4,709
471
47
5
0
189,092
3
L
Ishtar
4,221
422
35
4
0
175,007
0
W
Mulan
6,822
682
86
9
0
201,371
3
L
Awilix
4,753
475
55
6
0
219,471
0
W
Mercury
5,380
538
56
6
0
216,352
1
W
Chang'e
5,538
554
80
8
0
198,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role