Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ErisÒwÓ
King Arthur
Level 145
God Stats
5W - 6L
1,481 SR
Queue Stats
143W - 138L
1,578 Elo+
Solo
Janus
Janus
Grifang13
Janus
Level 88
God Stats
5W - 6L
1,317 SR
Queue Stats
44W - 40L
1,492 Elo+
Solo
Rama
Rama
Wetwilly346
Rama
Level 62
God Stats
3W - 0L
1,873 SR
Queue Stats
49W - 62L
1,476 Elo+
Party 2
Team Averages
Level 99
1,534 SR
1,509 Elo+

VS

Team Averages
Level 118
1,496 SR
1,500 Elo+
Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arteeemiiis
Amaterasu
Level 101
God Stats
2W - 3L
1,769 SR
Queue Stats
211W - 216L
1,462 Elo+
Party 1
Hera
Hera
EitoPlay
Hera
Level 156
God Stats
1W - 1L
1,593 SR
Queue Stats
148W - 151L
1,493 Elo+
Party 1
Artemis
Artemis
HARLOCKEGR
Artemis
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Solo
Bakasura
Bakasura
Kumakatok
Bakasura
Level 108
God Stats
0W - 4L
1,117 SR
Queue Stats
141W - 129L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 0
3,955
791
759
3,891
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
6
0 / 0 / 1
3,700
740
1,026
3,380
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ErisÒwÓ
King Arthur
6
0 / 0 / 1
3,757
751
3,311
3,916
1,414
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Grifang13
Janus
6
0 / 1 / 1
3,469
694
1,029
2,105
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
3,682
736
798
2,123
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 1 / 0
3,202
640
129
2,769
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Arteeemiiis
Amaterasu
5
0 / 2 / 0
3,213
643
1,333
5,709
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
6
1 / 1 / 0
3,614
723
1,589
2,520
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
HARLOCKEGR
Artemis
1
0 / 0 / 0
2,523
505
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Kumakatok
Bakasura
6
0 / 0 / 0
3,501
700
525
3,441
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Maui
 
Maui
0
1
0
0
L
Amaterasu
Arteeemiiis
Amaterasu
0
2
0
0
L
Hera
1
1
0
1
W
King Arthur
ErisÒwÓ
King Arthur
0
0
1
0.5
W
Janus
Grifang13
Janus
0
1
1
0.5
L
Artemis
HARLOCKEGR
Artemis
0
0
0
0
L
Bakasura
Kumakatok
Bakasura
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,923
Damage
3,576
15,415
Taken
14,439
6,139
Mitigated
6,652
4,814
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
759
115
0
805
3,891
1,226
0
38
3,853
0
18,909
W
Bacchus
 
Bacchus
1,026
34
0
1,201
3,380
2,035
0
59
3,285
10,127
2,249
L
Maui
 
Maui
129
0
0
325
2,769
1,896
0
578
2,191
8,973
0
L
Amaterasu
Arteeemiiis
Amaterasu
1,333
681
0
2,296
5,709
2,844
0
0
5,709
0
12,122
L
Hera
1,589
311
0
630
2,520
769
0
834
1,686
14,308
0
W
King Arthur
ErisÒwÓ
King Arthur
3,311
605
0
1,073
3,916
1,414
0
0
3,916
0
17,510
W
Janus
Grifang13
Janus
1,029
34
0
250
2,105
826
0
1,551
554
14,531
0
L
Artemis
HARLOCKEGR
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Kumakatok
Bakasura
525
314
0
1,166
3,441
1,143
0
501
2,940
0
13,140
W
798
690
0
1,485
2,123
638
458
70
2,053
0
21,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
16,053
152
Minions Killed
113
0
Camps Cleared
0
551,411
Distance Traveled
459,086
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,955
791
41
8
0
103,823
2
W
Bacchus
3,700
740
24
5
0
124,648
3
L
Maui
3,202
640
15
3
0
105,652
1
L
Amaterasu
3,213
643
22
4
0
97,988
1
L
Hera
3,614
723
35
7
0
102,695
1
W
King Arthur
3,757
751
24
5
0
112,170
0
W
Janus
3,469
694
25
5
0
103,378
1
L
Artemis
2,523
505
0
0
0
18,882
0
L
Bakasura
3,501
700
41
8
0
133,869
1
W
Rama
3,682
736
38
8
0
107,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role