Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DoctorBigwood
Baron Samedi
Silver II
Level 128
God Stats
1W - 0L
1,804 SR
Queue Stats
18W - 20L
1,343 MMR
Solo
Ra
Ra
Gold I
OniOfTekhenu
Ra
Gold I
Level 153
God Stats
3W - 6L
1,573 SR
Queue Stats
75W - 72L
1,631 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Super_Karen420
Guan Yu
Gold V
Level 160
God Stats
8W - 18L
1,343 SR
Queue Stats
677W - 703L
1,344 MMR
Solo
Ravana
Ravana
Gold V
WayOfDaBlade
Ravana
Gold V
Level 149
God Stats
4W - 11L
1,473 SR
Queue Stats
113W - 112L
1,281 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,539 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,546 SR
1,401 MMR
Neith
Neith
Gold IV
CelineJ98
Neith
Gold IV
Level 101
God Stats
54W - 58L
1,530 SR
Queue Stats
163W - 160L
1,386 MMR
Solo
Cerberus
Cerberus
Bronze III
GoD-angeloRRRTuT
Cerberus
Bronze III
Level 86
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 5L
1,463 MMR
Solo
Tyr
Tyr
Gold V
ItsJustD3-
Tyr
Gold V
Level 117
God Stats
1W - 2L
1,486 SR
Queue Stats
97W - 106L
1,311 MMR
Solo
Loki
Loki
Bronze V
SenseiJumanji
Loki
Bronze V
Level 128
God Stats
0W - 2L
1,624 SR
Queue Stats
6W - 10L
1,453 MMR
Solo
Anubis
Anubis
Gold V
sTxPato
Anubis
Gold V
Level 107
God Stats
4W - 2L
1,596 SR
Queue Stats
31W - 36L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
1 / 0 / 2
10,848
571
9,813
9,600
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DoctorBigwood
Baron Samedi
13
0 / 0 / 8
9,055
477
6,674
9,929
13,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 3 / 8
10,352
545
14,989
14,712
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 2
9,732
512
7,218
17,437
18,359
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
16
7 / 2 / 8
9,955
524
11,653
11,979
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetBakasuraAwilixKhepriChang'e

VS

Bans
YmirMulanHadesCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CelineJ98
Neith
16
2 / 1 / 2
9,550
503
7,281
11,416
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
7,468
393
3,221
10,517
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 1
9,447
497
11,549
16,804
17,703
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 7 / 3
9,036
476
10,311
18,506
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
sTxPato
Anubis
13
1 / 7 / 2
8,134
428
8,611
15,416
7,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
L
Neith
CelineJ98
Neith
2
1
2
3
W
Baron Samedi
DoctorBigwood
Baron Samedi
0
0
8
4
L
0
1
0
0
L
0
2
1
0.25
W
8
3
8
4
L
3
7
3
0.64
W
2
1
2
3
W
Ravana
7
2
8
5.5
L
Anubis
sTxPato
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
40,973
63,657
Taken
72,659
49,365
Mitigated
44,914
24,686
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,813
3,688
0
1,658
9,600
3,522
99
1,356
8,244
0
130,032
L
Neith
CelineJ98
Neith
7,281
2,041
0
3,920
11,416
4,384
0
1,663
9,737
0
90,429
W
Baron Samedi
DoctorBigwood
Baron Samedi
6,674
926
1,029
2,746
9,929
13,324
3
3,260
6,669
21,822
0
L
3,221
163
0
3,964
10,517
8,601
0
3,716
6,691
22,644
0
L
11,549
1,273
0
5,987
16,804
17,703
0
2,414
14,250
91
86,111
W
14,989
1,524
1,335
3,911
14,712
6,541
492
3,003
11,709
76,669
0
L
10,311
3,119
0
6,274
18,506
6,600
0
6,428
11,812
0
59,989
W
7,218
1,448
2,656
8,242
17,437
18,359
1,135
1,826
15,611
0
66,747
W
Ravana
11,653
3,046
0
3,109
11,979
7,619
987
3,136
8,843
0
57,395
L
Anubis
sTxPato
Anubis
8,611
971
0
5,500
15,416
7,626
0
6,481
8,506
66,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
43,635
531
Minions Killed
539
0
Camps Cleared
0
1,838,685
Distance Traveled
1,640,139
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,848
571
200
11
0
367,728
3
L
Neith
9,550
503
142
7
0
325,995
6
W
Baron Samedi
9,055
477
31
2
0
358,299
8
L
Cerberus
7,468
393
66
3
0
286,370
1
L
Tyr
9,447
497
137
7
0
409,196
1
W
Ra
10,352
545
122
6
0
382,941
8
L
Loki
9,036
476
79
4
0
333,029
2
W
Guan Yu
9,732
512
104
5
0
342,217
7
W
Ravana
9,955
524
74
4
0
387,500
2
L
Anubis
8,134
428
115
6
0
285,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role