Player Matchup

Terra
Terra
loo3012
Terra
Level 120
God Stats
8W - 10L
1,607 SR
Queue Stats
382W - 353L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
xxW1Z N1NJ4xx
Heimdallr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,491 Elo+
Party 1
Zeus
Zeus
zachyboy877
Zeus
Level 109
God Stats
2W - 3L
1,109 SR
Queue Stats
566W - 521L
1,633 Elo+
Party 1
Team Averages
Level 86
1,405 SR
1,577 Elo+

VS

Team Averages
Level 40
1,531 SR
1,387 Elo+
Cthulhu
Cthulhu
Asdo-25
Cthulhu
Level 86
God Stats
3W - 3L
1,592 SR
Queue Stats
22W - 45L
1,287 Elo+
Party 2
Ishtar
Ishtar
ItalicArc798998
Ishtar
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 55L
1,375 Elo+
Party 2
Da Ji
Da Ji
sleepinglush
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
loo3012
Terra
15
4 / 3 / 10
10,414
744
10,487
15,695
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xxW1Z N1NJ4xx
Heimdallr
14
2 / 3 / 13
10,109
722
7,294
10,365
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 2 / 6
11,698
836
26,870
11,541
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asdo-25
Cthulhu
15
4 / 3 / 3
10,555
754
8,919
19,289
20,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 5
9,176
655
8,916
15,779
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 8 / 1
8,446
603
4,780
14,576
4,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
8
8
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asdo-25
Cthulhu
4
3
3
1.83
L
2
5
5
0.9
W
Terra
loo3012
Terra
4
3
10
3
L
2
8
1
0.31
W
Heimdallr
xxW1Z N1NJ4xx
Heimdallr
2
3
13
2.83
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
22,615
37,601
Taken
49,644
26,740
Mitigated
29,910
11,212
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asdo-25
Cthulhu
8,919
328
291
4,237
19,289
20,043
63
13,553
5,224
24,307
0
L
8,916
5,030
0
3,741
15,779
5,141
245
12,952
2,411
0
27,047
W
Terra
loo3012
Terra
10,487
1,053
1,478
3,499
15,695
17,244
126
2,590
13,105
28,102
0
L
4,780
938
0
711
14,576
4,726
0
9,841
4,493
0
17,136
W
Heimdallr
xxW1Z N1NJ4xx
Heimdallr
7,294
3,157
0
2,037
10,365
4,780
1,962
2,929
7,436
0
35,462
W
26,870
6,129
0
4,198
11,541
4,716
393
3,878
7,663
53,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
28,177
149
Minions Killed
103
8
Camps Cleared
4
737,521
Distance Traveled
769,589
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,555
754
33
2
0
348,645
1
L
Ishtar
9,176
655
39
3
2
219,173
0
W
Terra
10,414
744
43
3
1
248,409
3
L
Da Ji
8,446
603
31
2
2
201,771
0
W
Heimdallr
10,109
722
52
4
1
245,019
1
W
Zeus
11,698
836
54
4
6
244,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role