Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Fleezusz
Janus
Level 80
God Stats
13W - 6L
1,852 SR
Queue Stats
167W - 143L
1,563 Elo+
Party 1
Achilles
Achilles
GoliathDS
Achilles
Level 93
God Stats
13W - 15L
1,514 SR
Queue Stats
115W - 115L
1,499 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,521 Elo+

VS

Team Averages
Level 87
1,544 SR
1,499 Elo+
Danzaburou
Danzaburou
ATRaXIoNz529
Danzaburou
Level 108
God Stats
5W - 3L
1,631 SR
Queue Stats
326W - 337L
1,573 Elo+
Solo
Thanatos
Thanatos
BillyMays09
Thanatos
Level 46
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 28L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
Wiijack
Baron Samedi
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 37L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 2 / 6
9,320
777
9,478
12,889
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Fleezusz
Janus
14
5 / 3 / 9
9,859
822
13,008
6,981
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GoliathDS
Achilles
14
5 / 2 / 5
9,707
809
9,458
12,820
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATRaXIoNz529
Danzaburou
12
1 / 3 / 6
7,746
646
7,886
14,226
6,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
BillyMays09
Thanatos
12
2 / 4 / 3
7,933
661
3,232
9,613
3,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Wiijack
Baron Samedi
12
4 / 7 / 3
8,234
686
11,734
13,845
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
7
7
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
6
3.5
L
Danzaburou
ATRaXIoNz529
Danzaburou
1
3
6
1.33
L
Thanatos
BillyMays09
Thanatos
2
4
3
0.88
W
Janus
Fleezusz
Janus
5
3
9
3.17
W
Achilles
GoliathDS
Achilles
5
2
5
3.75
L
Baron Samedi
Wiijack
Baron Samedi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
22,852
32,690
Taken
37,684
24,793
Mitigated
17,496
9,653
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,478
4,823
0
5,564
12,889
6,208
1,078
6,571
6,318
0
41,034
L
Danzaburou
ATRaXIoNz529
Danzaburou
7,886
2,077
0
2,752
14,226
6,524
0
4,256
9,736
0
25,976
L
Thanatos
BillyMays09
Thanatos
3,232
860
0
2,530
9,613
3,934
0
2,785
6,556
0
5,107
W
Janus
Fleezusz
Janus
13,008
331
0
813
6,981
2,756
40
2,161
4,820
36,873
0
W
Achilles
GoliathDS
Achilles
9,458
1,607
215
3,061
12,820
15,829
163
3,375
9,445
0
21,217
L
Baron Samedi
Wiijack
Baron Samedi
11,734
1,289
1,266
3,664
13,845
7,038
0
5,196
8,290
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
23,913
158
Minions Killed
84
8
Camps Cleared
1
704,120
Distance Traveled
550,907
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,320
777
90
8
4
209,976
3
L
Danzaburou
7,746
646
44
4
1
214,327
1
L
Thanatos
7,933
661
7
1
0
169,837
0
W
Janus
9,859
822
53
4
3
247,000
4
W
Achilles
9,707
809
15
1
1
247,144
0
L
Baron Samedi
8,234
686
33
3
0
166,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role