Player Matchup

Ishtar
Ishtar
IGankUrDad
Ishtar
Level 103
God Stats
22W - 13L
1,640 SR
Queue Stats
132W - 114L
1,558 Elo+
Party 2
Atlas
Atlas
Iskieland
Atlas
Level 149
God Stats
89W - 56L
1,678 SR
Queue Stats
174W - 156L
1,613 Elo+
Party 2
Fenrir
Fenrir
Leidolf
Fenrir
Level 148
God Stats
7W - 16L
1,582 SR
Queue Stats
184W - 203L
1,542 Elo+
Solo
Nu Wa
Nu Wa
RadiantArchon
Nu Wa
Level 160
God Stats
2W - 2L
1,410 SR
Queue Stats
137W - 125L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
pepedoscouchos
Hun Batz
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 162L
1,520 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,571 Elo+

VS

Team Averages
Level 125
1,531 SR
1,560 Elo+
Maui
Maui
AWookiieCookiie
Maui
Level 119
God Stats
4W - 6L
1,622 SR
Queue Stats
83W - 68L
1,561 Elo+
Party 1
Merlin
Merlin
KMoney9
Merlin
Level 107
God Stats
6W - 8L
1,554 SR
Queue Stats
168W - 140L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PtrikPsn
Cu Chulainn
Level 150
God Stats
3W - 7L
1,628 SR
Queue Stats
419W - 404L
1,584 Elo+
Solo
Anhur
Anhur
Torak141
Anhur
Level 128
God Stats
1W - 3L
1,564 SR
Queue Stats
157W - 122L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
mootroot3
Hun Batz
Level 119
God Stats
0W - 2L
1,286 SR
Queue Stats
176W - 151L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IGankUrDad
Ishtar
14
2 / 2 / 5
9,401
495
9,278
14,294
6,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Iskieland
Atlas
14
4 / 1 / 6
9,852
519
8,943
16,890
15,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Leidolf
Fenrir
17
6 / 1 / 4
10,432
549
13,696
19,007
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 4
10,202
537
15,450
9,654
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
18
1 / 0 / 3
10,366
546
2,495
13,525
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,496
447
2,902
11,764
10,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
KMoney9
Merlin
14
1 / 4 / 4
9,090
478
9,676
10,659
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PtrikPsn
Cu Chulainn
13
0 / 6 / 0
8,753
461
10,563
19,220
15,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Torak141
Anhur
14
2 / 5 / 1
8,733
460
8,490
14,195
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
mootroot3
Hun Batz
15
2 / 2 / 3
9,605
506
7,117
14,470
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
7
7
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Ishtar
IGankUrDad
Ishtar
2
2
5
2.25
W
Atlas
Iskieland
Atlas
4
1
6
7
L
Merlin
KMoney9
Merlin
1
4
4
0.75
W
Fenrir
Leidolf
Fenrir
6
1
4
8
L
Cu Chulainn
PtrikPsn
Cu Chulainn
0
6
0
0
W
5
3
4
2.33
L
Anhur
Torak141
Anhur
2
5
1
0.5
L
Hun Batz
mootroot3
Hun Batz
2
2
3
1.75
W
Hun Batz
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
38,748
73,370
Taken
70,308
48,531
Mitigated
40,853
32,162
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
652
641
1,963
11,764
10,651
0
6,361
5,349
30,512
0
W
Ishtar
IGankUrDad
Ishtar
9,278
4,976
0
3,660
14,294
6,246
690
2,990
11,304
20
73,253
W
Atlas
Iskieland
Atlas
8,943
3,120
3,251
5,041
16,890
15,521
456
4,788
12,102
32,306
2,147
L
Merlin
KMoney9
Merlin
9,676
132
0
467
10,659
4,570
0
7,267
3,336
69,870
0
W
Fenrir
Leidolf
Fenrir
13,696
3,822
0
12,108
19,007
16,533
2,192
2,091
16,916
196
77,545
L
Cu Chulainn
PtrikPsn
Cu Chulainn
10,563
1,921
0
1,938
19,220
15,006
20
3,942
14,521
28
68,353
W
15,450
2,717
0
582
9,654
3,932
658
2,378
7,276
84,188
0
L
Anhur
Torak141
Anhur
8,490
3,564
0
2,227
14,195
4,695
1,083
3,552
10,589
0
63,504
L
Hun Batz
mootroot3
Hun Batz
7,117
2,488
0
7,460
14,470
5,931
0
4,057
10,318
0
72,550
W
Hun Batz
2,495
354
0
7,520
13,525
6,299
0
331
13,194
0
103,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
44,677
576
Minions Killed
485
0
Camps Cleared
0
1,925,432
Distance Traveled
1,832,523
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,496
447
38
2
0
364,140
4
W
Ishtar
9,401
495
118
6
0
368,533
3
W
Atlas
9,852
519
45
2
0
412,089
4
L
Merlin
9,090
478
108
6
0
350,482
11
W
Fenrir
10,432
549
107
6
0
345,199
3
L
Cu Chulainn
8,753
461
112
6
0
369,435
4
W
Nu Wa
10,202
537
134
7
0
371,226
10
L
Anhur
8,733
460
101
5
0
340,262
3
L
Hun Batz
9,605
506
126
7
0
408,204
8
W
Hun Batz
10,366
546
172
9
0
428,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role