Player Matchup

Chaac
Chaac
Fearyl
Chaac
Level 104
God Stats
3W - 4L
1,772 SR
Queue Stats
78W - 55L
1,610 Elo+
Solo
Hou Yi
Hou Yi
Juxsis
Hou Yi
Level 5
God Stats
1W - 3L
1,322 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 2
Sol
Sol
Taribug
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,427 Elo+
Party 3
Khepri
Khepri
areepaint
Khepri
Level 79
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 8L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xanth
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,427 Elo+
Party 3
Team Averages
Level 52
1,567 SR
1,479 Elo+

VS

Team Averages
Level 62
1,452 SR
1,474 Elo+
Chernobog
Chernobog
BLAH123
Chernobog
Level 83
God Stats
3W - 2L
1,162 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 1
Vulcan
Vulcan
LAGNchickenz
Vulcan
Level 86
God Stats
5W - 3L
1,285 SR
Queue Stats
126W - 122L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ParkzeraPDM
Morgan Le Fay
Level 65
God Stats
51W - 47L
1,558 SR
Queue Stats
300W - 339L
1,431 Elo+
Solo
Pele
Pele
Requiiems
Pele
Level 47
God Stats
1W - 0L
1,721 SR
Queue Stats
8W - 4L
1,563 Elo+
Solo
Achilles
Achilles
SirTrojan02
Achilles
Level 27
God Stats
4W - 1L
1,536 SR
Queue Stats
20W - 24L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fearyl
Chaac
14
1 / 0 / 2
9,221
922
6,446
8,218
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Juxsis
Hou Yi
15
0 / 9 / 3
9,160
916
7,263
18,668
8,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
15
2 / 7 / 2
9,806
981
10,248
17,861
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
areepaint
Khepri
15
0 / 6 / 3
9,766
977
4,592
19,957
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
xanth
Ah Muzen Cab
15
1 / 5 / 3
9,635
964
14,696
14,972
6,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLAH123
Chernobog
18
7 / 0 / 14
12,005
1,201
20,306
11,498
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
17
2 / 3 / 12
10,091
1,009
16,098
9,099
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
ParkzeraPDM
Morgan Le Fay
17
3 / 0 / 12
9,936
994
12,906
4,473
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
12 / 0 / 7
12,495
1,250
19,995
11,567
5,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SirTrojan02
Achilles
17
3 / 1 / 12
10,736
1,074
7,763
11,864
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
4
Kills
27
27
Deaths
4
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BLAH123
Chernobog
7
0
14
14
L
Chaac
Fearyl
Chaac
1
0
2
2
L
Hou Yi
Juxsis
Hou Yi
0
9
3
0.17
W
Vulcan
2
3
12
2.67
W
Morgan Le Fay
ParkzeraPDM
Morgan Le Fay
3
0
12
9
W
Pele
12
0
7
15.5
W
Achilles
SirTrojan02
Achilles
3
1
12
9
L
Sol
2
7
2
0.43
L
Khepri
areepaint
Khepri
0
6
3
0.25
L
Ah Muzen Cab
xanth
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,245
Damage
77,068
79,676
Taken
48,501
55,397
Mitigated
33,157
8,832
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BLAH123
Chernobog
20,306
13,477
0
2,228
11,498
5,541
0
4,406
6,797
0
44,702
L
Chaac
Fearyl
Chaac
6,446
177
0
2,227
8,218
8,096
0
3,773
4,303
114
21,322
L
Hou Yi
Juxsis
Hou Yi
7,263
3,018
0
195
18,668
8,303
0
7,698
10,767
0
26,049
W
Vulcan
16,098
6,387
0
580
9,099
4,201
0
2,535
6,385
26,879
0
W
Morgan Le Fay
ParkzeraPDM
Morgan Le Fay
12,906
586
0
321
4,473
2,070
0
424
4,001
26,068
0
W
Pele
19,995
6,496
0
5,605
11,567
5,389
0
2,523
8,878
0
49,583
W
Achilles
SirTrojan02
Achilles
7,763
1,400
0
1,186
11,864
15,956
0
4,192
7,636
0
15,358
L
Sol
10,248
3,141
0
2,730
17,861
8,250
0
4,825
12,756
34,429
2,134
L
Khepri
areepaint
Khepri
4,592
399
0
841
19,957
24,599
0
7,290
12,266
11,996
0
L
Ah Muzen Cab
xanth
Ah Muzen Cab
14,696
5,843
0
2,839
14,972
6,149
0
5,418
9,554
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
55,263
194
Minions Killed
230
5
Camps Cleared
11
815,011
Distance Traveled
972,256
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,005
1,201
65
7
4
179,151
0
L
Chaac
9,221
922
31
3
0
158,765
2
L
Hou Yi
9,160
916
50
5
0
150,048
0
W
Vulcan
10,091
1,009
28
3
1
171,469
0
W
Morgan Le Fay
9,936
994
32
3
1
186,282
3
W
Pele
12,495
1,250
77
8
4
224,618
1
W
Achilles
10,736
1,074
28
3
1
210,736
0
L
Sol
9,806
981
65
7
2
175,578
0
L
Khepri
9,766
977
11
1
1
164,964
0
L
Ah Muzen Cab
9,635
964
37
4
2
165,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role