Player Matchup

Kuzenbo
Kuzenbo
Marotta18PR
Kuzenbo
Level 99
God Stats
0W - 3L
1,198 SR
Queue Stats
303W - 354L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
SqirrrttT
Kukulkan
Level 128
God Stats
37W - 41L
1,453 SR
Queue Stats
1,034W - 1,057L
1,423 Elo+
Party 2
Skadi
Skadi
aburamestorm
Skadi
Level 158
God Stats
4W - 4L
1,649 SR
Queue Stats
490W - 542L
1,476 Elo+
Solo
Guan Yu
Guan Yu
devytine
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,493 Elo+
Solo
Serqet
Serqet
rasta-ld24
Serqet
Level 106
God Stats
0W - 3L
1,321 SR
Queue Stats
490W - 541L
1,403 Elo+
Party 2
Team Averages
Level 118
1,424 SR
1,444 Elo+

VS

Team Averages
Level 65
1,502 SR
1,499 Elo+
Chernobog
Chernobog
 
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Daitxryx
Kuzenbo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 127L
1,509 Elo+
Party 3
Arachne
Arachne
Inclxde
Arachne
Level 66
God Stats
15W - 6L
1,617 SR
Queue Stats
128W - 119L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
Marvintron
Guan Yu
Level 120
God Stats
7W - 11L
1,393 SR
Queue Stats
862W - 862L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Marotta18PR
Kuzenbo
9
0 / 3 / 1
5,335
356
5,810
12,525
11,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SqirrrttT
Kukulkan
13
5 / 3 / 1
7,734
516
14,142
8,505
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
6,879
459
4,758
11,581
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
devytine
Guan Yu
12
1 / 2 / 0
7,045
470
8,137
15,837
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
rasta-ld24
Serqet
11
1 / 4 / 3
6,900
460
3,696
10,147
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
8 / 1 / 2
9,436
629
14,232
15,338
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
 
Rama
13
5 / 3 / 3
8,113
541
6,895
10,183
4,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Daitxryx
Kuzenbo
10
0 / 0 / 5
6,867
458
4,177
11,234
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Inclxde
Arachne
13
2 / 4 / 7
7,923
528
4,489
13,452
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Marvintron
Guan Yu
14
2 / 0 / 1
8,507
567
10,599
13,610
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
17
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
1
2
9
W
Rama
 
Rama
5
3
3
2.17
W
Kuzenbo
Daitxryx
Kuzenbo
0
0
5
2.5
W
Arachne
Inclxde
Arachne
2
4
7
1.38
L
Kuzenbo
Marotta18PR
Kuzenbo
0
3
1
0.17
W
Guan Yu
Marvintron
Guan Yu
2
0
1
2.5
L
Kukulkan
SqirrrttT
Kukulkan
5
3
1
1.83
L
1
5
0
0.2
L
Guan Yu
devytine
Guan Yu
1
2
0
0.5
L
Serqet
rasta-ld24
Serqet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
40,392
58,595
Taken
63,817
34,763
Mitigated
39,464
16,536
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,232
9,288
0
9,153
15,338
6,750
1,572
3,619
11,638
25
92,697
W
Rama
 
Rama
6,895
5,799
0
4,396
10,183
4,362
0
5,469
4,006
0
59,840
W
Kuzenbo
Daitxryx
Kuzenbo
4,177
1,491
0
2,500
11,234
11,437
84
4,732
5,854
19,183
5,747
W
Arachne
Inclxde
Arachne
4,489
3,020
0
2,115
13,452
5,333
0
3,526
9,575
0
58,638
L
Kuzenbo
Marotta18PR
Kuzenbo
5,810
2,595
517
1,722
12,525
11,105
0
1,542
10,889
20,582
0
W
Guan Yu
Marvintron
Guan Yu
10,599
1,383
50
5,817
13,610
11,582
0
1,771
10,830
0
58,328
L
Kukulkan
SqirrrttT
Kukulkan
14,142
2,104
0
1,768
8,505
3,393
0
827
7,634
53,009
0
L
4,758
2,715
0
3,785
11,581
3,294
0
362
11,219
0
53,616
L
Guan Yu
devytine
Guan Yu
8,137
1,378
355
5,259
15,837
13,265
0
491
14,438
0
57,468
L
Serqet
rasta-ld24
Serqet
3,696
1,003
0
3,130
10,147
3,706
0
390
9,679
0
33,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
40,846
388
Minions Killed
469
0
Camps Cleared
0
1,437,741
Distance Traveled
1,512,664
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,436
629
128
9
0
284,569
7
W
Rama
8,113
541
103
7
0
281,612
4
W
Kuzenbo
6,867
458
40
3
0
300,021
7
W
Arachne
7,923
528
88
6
0
339,959
4
L
Kuzenbo
5,335
356
30
2
0
302,934
1
W
Guan Yu
8,507
567
110
7
0
306,503
5
L
Kukulkan
7,734
516
95
6
0
281,106
4
L
Skadi
6,879
459
97
6
0
236,989
6
L
Guan Yu
7,045
470
94
6
0
283,458
4
L
Serqet
6,900
460
72
5
0
333,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role