Player Matchup

Ra
Ra
BIGONSOFT
Ra
Level 28
God Stats
3W - 1L
1,989 SR
Queue Stats
112W - 9L
1,999 Elo+
Party 1
Thoth
Thoth
CarpatheonForest
Thoth
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
39W - 4L
1,985 Elo+
Party 1
Rama
Rama
DESPAIRINGSHADOW
Rama
Level 25
God Stats
8W - 2L
1,810 SR
Queue Stats
139W - 41L
1,808 Elo+
Party 1
Anubis
Anubis
GreedyFish
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,804 Elo+
Party 1
Bacchus
Bacchus
W33DSHAMAN
Bacchus
Level 45
God Stats
2W - 0L
1,557 SR
Queue Stats
44W - 5L
1,916 Elo+
Party 1
Team Averages
Level 78
1,714 SR
1,902 Elo+

VS

Team Averages
Level 24
1,606 SR
1,486 Elo+
Ares
Ares
Arichi23
Ares
Level 27
God Stats
4W - 4L
1,496 SR
Queue Stats
104W - 120L
1,523 Elo+
Solo
Sobek
Sobek
OG_LINXSTER
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,388 Elo+
Solo
Da Ji
Da Ji
SS-Antzie
Da Ji
Level 18
God Stats
1W - 1L
1,738 SR
Queue Stats
43W - 56L
1,400 Elo+
Solo
Bakasura
Bakasura
charlieismyname
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,603 Elo+
Solo
Terra
Terra
iamjiggs
Terra
Level 29
God Stats
4W - 3L
1,797 SR
Queue Stats
229W - 232L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,606
861
9,044
5,283
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 14
9,368
937
18,713
7,996
3,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 1 / 11
9,698
970
19,937
6,593
3,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GreedyFish
Anubis
15
4 / 4 / 12
8,810
881
13,391
11,626
6,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
W33DSHAMAN
Bacchus
15
3 / 2 / 11
8,385
839
4,765
11,602
16,313
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 5 / 6
8,519
852
6,843
17,818
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 7
6,890
689
3,356
16,347
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
SS-Antzie
Da Ji
15
4 / 6 / 3
7,711
771
7,163
11,689
6,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
2 / 4 / 6
7,246
725
5,536
11,647
7,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
iamjiggs
Terra
13
0 / 3 / 5
6,599
660
2,960
16,061
14,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
25
Kills
10
11
Deaths
25
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
4
5
6
1.4
W
4
2
11
4.75
W
4
2
14
5.5
W
10
1
11
15.5
W
Anubis
GreedyFish
Anubis
4
4
12
2.5
L
0
7
7
0.5
L
Da Ji
SS-Antzie
Da Ji
4
6
3
0.92
W
Bacchus
W33DSHAMAN
Bacchus
3
2
11
4.25
L
Bakasura
2
4
6
1.25
L
Terra
iamjiggs
Terra
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,850
Damage
25,858
43,100
Taken
73,562
33,031
Mitigated
72,931
21,490
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,843
305
927
3,852
17,818
22,166
0
11,589
6,229
13,463
0
W
9,044
613
8,443
1,645
5,283
2,836
482
2,426
2,817
16,098
0
W
18,713
1,010
0
582
7,996
3,491
375
1,082
6,734
34,105
0
W
19,937
15,901
0
1,892
6,593
3,491
2,557
2,370
3,890
0
33,668
W
Anubis
GreedyFish
Anubis
13,391
1,269
0
4,025
11,626
6,900
193
4,077
6,857
25,233
0
L
3,356
172
471
1,871
16,347
22,140
0
9,166
7,181
8,295
0
L
Da Ji
SS-Antzie
Da Ji
7,163
1,959
2,524
1,232
11,689
6,983
0
7,552
4,137
0
11,043
W
Bacchus
W33DSHAMAN
Bacchus
4,765
692
1,722
3,181
11,602
16,313
107
3,204
8,353
9,402
0
L
Bakasura
5,536
2,949
1,008
2,751
11,647
7,504
0
7,763
3,884
0
6,909
L
Terra
iamjiggs
Terra
2,960
302
2,655
3,372
16,061
14,138
0
9,843
6,218
11,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
36,965
125
Minions Killed
52
0
Camps Cleared
0
909,545
Distance Traveled
913,994
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,519
852
11
1
0
187,161
1
W
Ra
8,606
861
26
3
0
202,540
2
W
Thoth
9,368
937
36
4
0
225,068
2
W
Rama
9,698
970
29
3
0
174,871
1
W
Anubis
8,810
881
30
3
0
138,303
3
L
Sobek
6,890
689
5
1
0
170,792
1
L
Da Ji
7,711
771
8
1
0
175,116
0
W
Bacchus
8,385
839
4
0
0
168,763
2
L
Bakasura
7,246
725
14
1
0
170,506
0
L
Terra
6,599
660
14
1
0
210,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role