Player Matchup

Neith
Neith
AliceDeunan
Neith
Level 59
God Stats
5W - 4L
1,498 SR
Queue Stats
60W - 78L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Delphic_Djinn
Ao Kuang
Level 128
God Stats
45W - 38L
1,482 SR
Queue Stats
541W - 598L
1,416 Elo+
Solo
Athena
Athena
Konig_Schicksals
Athena
Level 98
God Stats
4W - 2L
1,482 SR
Queue Stats
476W - 468L
1,342 Elo+
Party 1
Thanatos
Thanatos
SVIXN_16
Thanatos
Level 115
God Stats
5W - 1L
1,616 SR
Queue Stats
263W - 262L
1,397 Elo+
Party 1
Poseidon
Poseidon
fabio_silva1996
Poseidon
Level 69
God Stats
109W - 105L
1,496 SR
Queue Stats
225W - 263L
1,387 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,387 Elo+

VS

Team Averages
Level 58
1,511 SR
1,341 Elo+
Xbalanque
Xbalanque
AcrDeathStrokex
Xbalanque
Level 47
God Stats
2W - 2L
1,456 SR
Queue Stats
4W - 4L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
FluuzyDuuzy
Baba Yaga
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 16L
1,195 Elo+
Party 2
Thanatos
Thanatos
KIRA-God_Of_The_
Thanatos
Level 52
God Stats
0W - 1L
1,394 SR
Queue Stats
99W - 125L
1,374 Elo+
Party 2
Yemoja
Yemoja
Onderil
Yemoja
Level 102
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 3L
1,372 Elo+
Solo
Anubis
Anubis
x-HypnoFlux-x
Anubis
Level 65
God Stats
7W - 8L
1,507 SR
Queue Stats
140W - 153L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,638
507
17,133
13,134
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Delphic_Djinn
Ao Kuang
17
7 / 0 / 5
11,029
580
11,661
16,937
11,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 4
8,543
450
6,986
15,576
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
SVIXN_16
Thanatos
16
7 / 4 / 6
10,416
548
13,438
17,518
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
18
5 / 0 / 5
11,707
616
10,012
12,583
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcrDeathStrokex
Xbalanque
14
6 / 2 / 0
8,742
460
18,140
15,957
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
FluuzyDuuzy
Baba Yaga
12
1 / 4 / 2
7,998
421
6,932
13,355
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 5
7,970
419
4,988
15,867
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Onderil
Yemoja
12
0 / 4 / 5
7,942
418
4,686
18,512
12,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 6 / 1
8,639
455
10,829
14,799
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
8
8
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AcrDeathStrokex
Xbalanque
6
2
0
3
W
2
1
8
6
W
Ao Kuang
Delphic_Djinn
Ao Kuang
7
0
5
9.5
L
Baba Yaga
FluuzyDuuzy
Baba Yaga
1
4
2
0.5
L
0
7
5
0.36
W
2
3
4
1.33
L
Yemoja
Onderil
Yemoja
0
4
5
0.63
W
Thanatos
SVIXN_16
Thanatos
7
4
6
2.5
W
Poseidon
5
0
5
7.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,230
Damage
45,575
75,748
Taken
78,490
42,505
Mitigated
39,790
46,064
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AcrDeathStrokex
Xbalanque
18,140
7,041
0
4,488
15,957
6,047
546
2,993
12,964
0
80,154
W
17,133
8,612
0
6,427
13,134
5,447
2,218
2,603
10,425
0
77,527
W
Ao Kuang
Delphic_Djinn
Ao Kuang
11,661
3,197
0
12,290
16,937
11,175
0
9,412
7,431
69,994
0
L
Baba Yaga
FluuzyDuuzy
Baba Yaga
6,932
723
0
5,161
13,355
6,102
0
7,383
5,972
46,886
0
L
4,988
787
0
9,261
15,867
7,764
0
5,708
10,159
0
50,456
W
6,986
1,343
1,039
3,096
15,576
11,405
492
3,766
11,766
28,228
5,525
L
Yemoja
Onderil
Yemoja
4,686
1,915
5,475
5,610
18,512
12,927
260
3,800
14,712
24,538
0
W
Thanatos
SVIXN_16
Thanatos
13,438
3,615
0
14,649
17,518
8,943
0
2,678
14,756
0
77,476
W
Poseidon
10,012
1,413
0
8,563
12,583
5,535
834
4,918
7,363
120,384
0
L
10,829
1,004
0
3,121
14,799
6,950
408
7,979
6,820
67,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
41,291
593
Minions Killed
427
0
Camps Cleared
0
1,767,288
Distance Traveled
1,526,674
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,742
460
118
6
0
317,381
0
W
Neith
9,638
507
103
5
0
305,866
6
W
Ao Kuang
11,029
580
135
7
0
368,002
2
L
Baba Yaga
7,998
421
77
4
0
334,824
3
L
Thanatos
7,970
419
79
4
0
338,813
0
W
Athena
8,543
450
57
3
0
333,857
1
L
Yemoja
7,942
418
31
2
0
264,536
0
W
Thanatos
10,416
548
105
6
0
361,494
1
W
Poseidon
11,707
616
193
10
0
398,069
3
L
Anubis
8,639
455
122
6
0
271,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role