Player Matchup

Kukulkan
Kukulkan
REALHitmonlee
Kukulkan
Level 81
God Stats
26W - 4L
1,937 SR
Queue Stats
205W - 153L
1,711 Elo+
Party 1
Guan Yu
Guan Yu
REALPangoro
Guan Yu
Level 108
God Stats
3W - 4L
1,816 SR
Queue Stats
278W - 191L
1,758 Elo+
Party 1
Shiva
Shiva
ZekromGaming
Shiva
Level 107
God Stats
6W - 0L
1,813 SR
Queue Stats
219W - 147L
1,727 Elo+
Party 1
Team Averages
Level 99
1,855 SR
1,732 Elo+

VS

Team Averages
Level 141
1,554 SR
1,797 Elo+
Tyr
Tyr
CreamyRegret117
Tyr
Level 160
God Stats
214W - 73L
1,797 SR
Queue Stats
959W - 311L
1,923 Elo+
Party 2
Hercules
Hercules
Limitz9009
Hercules
Level 142
God Stats
1W - 2L
1,485 SR
Queue Stats
125W - 60L
1,851 Elo+
Party 2
Anubis
Anubis
vLIZARv
Anubis
Level 122
God Stats
0W - 1L
1,381 SR
Queue Stats
22W - 18L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
REALHitmonlee
Kukulkan
20
0 / 4 / 3
14,766
591
21,721
15,583
9,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
REALPangoro
Guan Yu
20
7 / 7 / 3
17,358
694
34,465
36,979
40,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 5
15,645
626
43,418
47,046
47,830
Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
15,769
631
28,904
41,208
71,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Limitz9009
Hercules
20
2 / 2 / 11
15,191
608
22,349
42,560
53,111
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
vLIZARv
Anubis
20
6 / 7 / 8
15,720
629
25,860
29,139
13,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
15
16
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
1
9
11.5
L
Hercules
Limitz9009
Hercules
2
2
11
3.75
W
Kukulkan
REALHitmonlee
Kukulkan
0
4
3
0.38
W
Guan Yu
REALPangoro
Guan Yu
7
7
3
1.21
W
3
5
5
1.1
L
Anubis
vLIZARv
Anubis
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,604
Damage
77,113
99,608
Taken
112,907
97,320
Mitigated
138,625
31,920
Healing
46,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,904
4,913
0
18,327
41,208
71,696
107
9,057
31,189
426
78,464
L
Hercules
Limitz9009
Hercules
22,349
7,864
1,359
17,904
42,560
53,111
477
7,981
33,922
38
53,014
W
Kukulkan
REALHitmonlee
Kukulkan
21,721
685
271
2,804
15,583
9,166
321
2,015
13,568
95,149
0
W
Guan Yu
REALPangoro
Guan Yu
34,465
5,303
3,899
8,233
36,979
40,324
27
11,110
25,869
155
67,563
W
43,418
9,686
1,900
14,813
47,046
47,830
184
13,971
33,075
1,734
83,926
L
Anubis
vLIZARv
Anubis
25,860
2,463
0
9,350
29,139
13,818
276
5,702
23,157
74,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
46,680
276
Minions Killed
247
11
Camps Cleared
9
1,390,290
Distance Traveled
1,484,081
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,769
631
74
3
3
554,159
9
L
Hercules
15,191
608
69
3
6
537,450
5
W
Kukulkan
14,766
591
150
6
4
453,695
1
W
Guan Yu
17,358
694
66
3
3
471,551
3
W
Shiva
15,645
626
60
2
4
465,044
4
L
Anubis
15,720
629
104
4
0
392,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role