Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
Level 154
God Stats
111W - 92L
1,502 SR
Queue Stats
203W - 228L
1,419 Elo+
Solo
He Bo
He Bo
Lo3e_99
He Bo
Level 148
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
theROCKagain
Sylvanus
Level 135
God Stats
2W - 0L
1,623 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 1
Team Averages
Level 146
1,598 SR
1,478 Elo+

VS

Team Averages
Level 96
1,651 SR
1,568 Elo+
Chaac
Chaac
LilElend
Chaac
Level 65
God Stats
5W - 4L
1,612 SR
Queue Stats
36W - 46L
1,461 Elo+
Party 2
Merlin
Merlin
rmzyy
Merlin
Level 80
God Stats
16W - 7L
1,668 SR
Queue Stats
43W - 29L
1,561 Elo+
Party 2
Odin
Odin
v IYoshyy
Odin
Level 143
God Stats
9W - 4L
1,674 SR
Queue Stats
108W - 67L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
20
8 / 4 / 3
18,290
703
47,663
28,928
27,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Lo3e_99
He Bo
20
4 / 3 / 6
16,799
646
22,191
18,186
10,561
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
theROCKagain
Sylvanus
18
0 / 4 / 10
16,255
625
12,775
34,927
61,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LilElend
Chaac
20
5 / 5 / 5
16,519
635
19,650
41,583
49,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
rmzyy
Merlin
20
4 / 5 / 7
16,107
620
34,055
20,466
10,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
20
2 / 3 / 9
17,296
665
16,304
35,204
50,521
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
12
Kills
11
11
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
8
4
3
2.38
L
Chaac
LilElend
Chaac
5
5
5
1.5
W
He Bo
Lo3e_99
He Bo
4
3
6
2.33
L
Merlin
rmzyy
Merlin
4
5
7
1.5
W
Sylvanus
theROCKagain
Sylvanus
0
4
10
1.25
L
Odin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,629
Damage
70,009
82,041
Taken
97,253
99,448
Mitigated
109,957
36,434
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
47,663
11,656
0
10,725
28,928
27,576
2,492
10,035
18,893
92
160,389
L
Chaac
LilElend
Chaac
19,650
1,260
0
6,379
41,583
49,222
0
12,252
28,815
0
73,384
W
He Bo
Lo3e_99
He Bo
22,191
1,626
0
3,373
18,186
10,561
249
7,557
10,629
61,413
0
L
Merlin
rmzyy
Merlin
34,055
1,516
0
1,342
20,466
10,214
962
10,388
9,874
83,164
0
W
Sylvanus
theROCKagain
Sylvanus
12,775
1,154
8,263
14,073
34,927
61,311
330
17,168
17,759
20,226
0
L
Odin
16,304
3,049
0
10,966
35,204
50,521
670
11,544
22,912
0
55,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,344
Gold Earned
49,922
291
Minions Killed
323
9
Camps Cleared
9
1,420,748
Distance Traveled
1,416,361
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,290
703
190
7
6
510,324
2
L
Chaac
16,519
635
115
4
3
490,214
2
W
He Bo
16,799
646
78
3
3
471,241
6
L
Merlin
16,107
620
120
5
2
422,196
1
W
Sylvanus
16,255
625
23
1
0
439,183
6
L
Odin
17,296
665
88
3
4
503,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role