Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ant Gets It
Apollo
Level 61
God Stats
7W - 9L
1,457 SR
Queue Stats
402W - 434L
1,379 Elo+
Party 2
Hades
Hades
Ballocito
Hades
Level 88
God Stats
27W - 29L
1,545 SR
Queue Stats
685W - 754L
1,433 Elo+
Party 2
Ymir
Ymir
IWantDaatOne
Ymir
Level 74
God Stats
4W - 2L
1,592 SR
Queue Stats
107W - 96L
1,435 Elo+
Solo
Merlin
Merlin
popsickcole
Merlin
Level 48
God Stats
18W - 15L
1,580 SR
Queue Stats
169W - 177L
1,403 Elo+
Party 2
Team Averages
Level 64
1,535 SR
1,430 Elo+

VS

Team Averages
Level 101
1,487 SR
1,340 Elo+
Baron Samedi
Baron Samedi
BigFloppyToast
Baron Samedi
Level 129
God Stats
15W - 6L
1,616 SR
Queue Stats
68W - 59L
1,339 Elo+
Solo
Neith
Neith
D6vilsL6ttuc6
Neith
Level 129
God Stats
32W - 42L
1,396 SR
Queue Stats
162W - 206L
1,313 Elo+
Party 1
Maui
Maui
Shxmgar
Maui
Level 34
God Stats
5W - 5L
1,331 SR
Queue Stats
104W - 127L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThegreatMidoriya
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,651 SR
Queue Stats
429W - 502L
1,350 Elo+
Party 1
Vamana
Vamana
its_Deion_yaface
Vamana
Level 86
God Stats
14W - 11L
1,438 SR
Queue Stats
400W - 458L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 3 / 0
5,566
506
4,272
10,088
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
0 / 4 / 0
4,609
419
3,122
7,899
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Ballocito
Hades
11
2 / 1 / 2
6,378
580
7,293
8,145
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
5,074
461
2,074
8,932
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
9
1 / 4 / 0
5,042
458
3,097
7,099
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigFloppyToast
Baron Samedi
11
2 / 1 / 5
6,277
571
6,202
6,901
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 0
6,194
563
6,526
5,339
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
Shxmgar
Maui
10
1 / 0 / 4
6,043
549
3,638
5,868
3,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ThegreatMidoriya
Ah Muzen Cab
10
0 / 3 / 2
5,955
541
4,144
7,954
3,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 3
7,245
659
8,284
11,156
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
L
Apollo
0
4
0
0
L
Hades
Ballocito
Hades
2
1
2
3
W
Baron Samedi
BigFloppyToast
Baron Samedi
2
1
5
4.5
W
4
1
0
4
L
0
2
0
0
W
Maui
Shxmgar
Maui
1
0
4
3
W
Ah Muzen Cab
ThegreatMidoriya
Ah Muzen Cab
0
3
2
0.33
W
7
0
3
8.5
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
28,794
42,163
Taken
37,218
19,429
Mitigated
17,664
7,104
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,272
834
0
250
10,088
4,262
0
1,864
8,224
0
37,038
L
Apollo
3,122
1,116
0
988
7,899
2,505
0
1,765
6,134
0
22,587
L
Hades
Ballocito
Hades
7,293
1,278
0
4,354
8,145
4,360
0
1,023
7,122
38,721
0
W
Baron Samedi
BigFloppyToast
Baron Samedi
6,202
447
490
2,005
6,901
3,217
68
3,798
3,103
33,881
0
W
6,526
2,250
240
1,861
5,339
2,151
1,506
991
4,348
0
39,333
L
2,074
204
60
987
8,932
5,423
0
1,082
7,850
15,694
0
W
Maui
Shxmgar
Maui
3,638
520
549
850
5,868
3,752
142
739
5,129
21,698
7,143
W
Ah Muzen Cab
ThegreatMidoriya
Ah Muzen Cab
4,144
1,251
0
2,496
7,954
3,275
0
5,698
2,256
0
35,979
W
8,284
4,065
16
2,959
11,156
5,269
1,666
1,238
9,918
0
50,669
L
Merlin
3,097
75
0
465
7,099
2,879
0
3,133
3,966
31,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
31,714
273
Minions Killed
296
0
Camps Cleared
0
1,057,629
Distance Traveled
1,147,585
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,566
506
72
7
0
249,343
0
L
Apollo
4,609
419
39
4
0
197,539
2
L
Hades
6,378
580
90
8
0
172,817
2
W
Baron Samedi
6,277
571
54
5
0
229,165
1
W
Neith
6,194
563
63
6
0
193,714
4
L
Ymir
5,074
461
26
2
0
228,849
1
W
Maui
6,043
549
41
4
0
245,003
0
W
Ah Muzen Cab
5,955
541
59
5
0
210,562
3
W
Vamana
7,245
659
79
7
0
269,141
2
L
Merlin
5,042
458
46
4
0
209,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role