Player Matchup

Neith
Neith
Gold V
Dark-Bylel934
Neith
Gold V
Level 119
God Stats
4W - 3L
1,580 SR
Queue Stats
362W - 365L
1,336 MMR
Solo
Janus
Janus
Gold II
IMuSiicZI
Janus
Gold II
Level 109
God Stats
6W - 1L
1,661 SR
Queue Stats
76W - 75L
1,692 MMR
Party 1
Fenrir
Fenrir
Platinum III
SlashNobody
Fenrir
Platinum III
Level 129
God Stats
8W - 3L
1,731 SR
Queue Stats
86W - 81L
1,885 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
Thealmightyconp
Cernunnos
Bronze IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,343 MMR
Solo
Ymir
Ymir
Silver I
miguiorti
Ymir
Silver I
Level 85
God Stats
8W - 4L
1,592 SR
Queue Stats
54W - 56L
1,338 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,613 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,659 SR
1,523 MMR
Atlas
Atlas
Gold IV
Dark-_-lsHere
Atlas
Gold IV
Level 88
God Stats
0W - 2L
1,281 SR
Queue Stats
211W - 189L
1,355 MMR
Party 2
Da Ji
Da Ji
Gold V
E_Mills98
Da Ji
Gold V
Level 126
God Stats
6W - 5L
1,626 SR
Queue Stats
399W - 404L
1,368 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Georgemoko
Cabrakan
Platinum III
Level 134
God Stats
42W - 34L
1,612 SR
Queue Stats
959W - 951L
1,808 MMR
Solo
Medusa
Medusa
Silver II
KingEatzU
Medusa
Silver II
Level 87
God Stats
0W - 1L
1,799 SR
Queue Stats
195W - 171L
1,269 MMR
Party 2
Ra
Ra
Platinum V
MajorExpendable
Ra
Platinum V
Level 153
God Stats
10W - 3L
1,976 SR
Queue Stats
88W - 73L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,555
550
11,731
8,455
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
IMuSiicZI
Janus
17
4 / 2 / 5
10,330
492
10,064
8,894
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
19
9 / 1 / 4
11,708
558
9,874
15,682
8,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Thealmightyconp
Cernunnos
18
1 / 2 / 7
11,013
524
12,443
12,152
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ymir
13
2 / 6 / 4
9,166
436
7,340
19,155
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
UllrIzanamiLokiAwilix

VS

Bans
Ne ZhaHadesKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,894
471
6,342
17,684
22,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
E_Mills98
Da Ji
14
3 / 4 / 4
9,359
446
9,427
15,301
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Georgemoko
Cabrakan
17
3 / 3 / 0
10,975
523
6,002
15,021
15,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
KingEatzU
Medusa
16
1 / 4 / 3
9,606
457
7,699
13,986
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 4
10,523
501
9,984
13,056
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
12
13
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
2
2
6
2.5
L
Da Ji
E_Mills98
Da Ji
3
4
4
1.25
L
Cabrakan
Georgemoko
Cabrakan
3
3
0
1
W
Janus
IMuSiicZI
Janus
4
2
5
3.25
L
Medusa
KingEatzU
Medusa
1
4
3
0.63
L
3
5
4
1
W
Fenrir
9
1
4
11
W
Cernunnos
Thealmightyconp
Cernunnos
1
2
7
2.25
W
Ymir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,452
Damage
39,454
64,338
Taken
75,048
40,164
Mitigated
57,350
16,617
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,731
3,804
0
2,987
8,455
4,371
384
5,053
3,402
0
86,733
L
6,342
2,012
0
3,960
17,684
22,222
0
5,165
12,519
37,092
0
L
Da Ji
E_Mills98
Da Ji
9,427
1,952
0
5,600
15,301
6,779
0
2,821
12,480
0
72,076
L
Cabrakan
Georgemoko
Cabrakan
6,002
393
0
3,992
15,021
15,801
462
2,049
12,972
84,941
0
W
Janus
IMuSiicZI
Janus
10,064
1,101
188
1,030
8,894
3,856
0
3,225
5,669
81,320
790
L
Medusa
KingEatzU
Medusa
7,699
3,180
0
2,591
13,986
5,728
726
3,015
10,971
0
76,372
L
9,984
893
2,018
2,852
13,056
6,820
0
4,091
8,965
105,264
0
W
Fenrir
9,874
2,700
0
5,334
15,682
8,448
1,599
3,475
12,207
0
102,966
W
Cernunnos
Thealmightyconp
Cernunnos
12,443
4,287
0
5,782
12,152
5,552
1,158
2,751
9,401
0
98,104
W
Ymir
7,340
1,421
0
1,296
19,155
17,937
0
8,173
10,982
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
50,357
620
Minions Killed
609
0
Camps Cleared
0
2,056,727
Distance Traveled
1,821,183
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,555
550
158
8
0
343,635
1
L
Atlas
9,894
471
52
2
0
413,759
3
L
Da Ji
9,359
446
105
5
0
336,980
1
L
Cabrakan
10,975
523
185
9
0
320,808
6
W
Janus
10,330
492
146
7
0
430,610
8
L
Medusa
9,606
457
114
5
0
360,438
3
L
Ra
10,523
501
153
7
0
389,198
7
W
Fenrir
11,708
558
133
6
0
471,496
3
W
Cernunnos
11,013
524
161
8
0
408,020
10
W
Ymir
9,166
436
22
1
0
402,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role