Player Matchup

Maui
Maui
BussySlayer911
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,608 Elo+
Party 2
Neith
Neith
Pickadeli8
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,793 Elo+
Party 2
Camazotz
Camazotz
WhyAreYouFeeding
Camazotz
Level 40
God Stats
7W - 0L
1,941 SR
Queue Stats
128W - 69L
1,654 Elo+
Party 3
Poseidon
Poseidon
kwaiiappak
Poseidon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 71L
1,610 Elo+
Party 3
Fenrir
Fenrir
thegodlywimp
Fenrir
Level 103
God Stats
8W - 14L
1,397 SR
Queue Stats
143W - 115L
1,606 Elo+
Party 3
Team Averages
Level 50
1,568 SR
1,654 Elo+

VS

Team Averages
Level 60
1,401 SR
1,592 Elo+
Tyr
Tyr
 
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
CptPricee
Susano
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 3L
1,907 Elo+
Party 1
Ullr
Ullr
crisdragneel8
Ullr
Level 100
God Stats
1W - 1L
1,162 SR
Queue Stats
6W - 8L
1,382 Elo+
Solo
Maui
Maui
nosoyelkenny
Maui
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
150W - 164L
1,439 Elo+
Party 4
Agni
Agni
poumpoumpewpew
Agni
Level 55
God Stats
1W - 7L
1,322 SR
Queue Stats
27W - 19L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,847
769
1,162
2,067
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
6
1 / 0 / 0
3,787
757
852
780
315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,377
675
2,387
4,343
1,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
kwaiiappak
Poseidon
6
0 / 2 / 0
3,566
713
839
2,800
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
5
0 / 0 / 0
3,261
652
1,513
3,559
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
3,873
775
2,108
3,824
2,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
CptPricee
Susano
6
0 / 0 / 1
3,750
750
909
3,223
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 1 / 0
2,622
524
46
905
154
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,601
720
529
3,563
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
3,950
790
2,548
2,233
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
0
0
1
0.5
L
Susano
CptPricee
Susano
0
0
1
0.5
W
Neith
1
0
0
1
W
0
1
0
0
L
0
1
0
0
W
Poseidon
kwaiiappak
Poseidon
0
2
0
0
L
0
0
0
0
L
2
0
0
2
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,753
Damage
6,140
13,549
Taken
13,748
5,138
Mitigated
5,833
4,757
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,108
353
0
1,842
3,824
2,254
0
0
3,399
0
22,835
W
1,162
253
0
830
2,067
1,014
0
476
1,591
8,702
1,273
L
Susano
CptPricee
Susano
909
435
0
1,864
3,223
957
0
80
3,143
0
15,108
W
Neith
852
405
0
428
780
315
0
279
501
0
19,058
W
2,387
892
0
2,539
4,343
1,626
0
0
4,343
0
19,414
L
46
46
0
10
905
154
0
230
675
0
1,286
W
Poseidon
kwaiiappak
Poseidon
839
189
0
390
2,800
1,045
0
2,004
796
22,580
0
L
529
344
0
1,569
3,563
1,725
0
511
3,052
15,567
0
L
2,548
368
0
750
2,233
743
0
1,061
1,172
22,811
0
W
Fenrir
1,513
426
0
570
3,559
1,138
0
318
3,241
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,838
Gold Earned
17,796
155
Minions Killed
147
0
Camps Cleared
0
512,193
Distance Traveled
511,098
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,873
775
29
6
0
128,273
1
W
Maui
3,847
769
7
1
0
92,268
1
L
Susano
3,750
750
50
10
0
125,823
1
W
Neith
3,787
757
46
9
0
82,781
0
W
Camazotz
3,377
675
34
7
0
100,684
0
L
Ullr
2,622
524
1
0
0
33,612
0
W
Poseidon
3,566
713
36
7
0
116,126
1
L
Maui
3,601
720
28
6
0
116,849
0
L
Agni
3,950
790
39
8
0
106,541
3
W
Fenrir
3,261
652
32
6
0
120,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role