Player Matchup

Gilgamesh
Gilgamesh
GodPiccoli
Gilgamesh
Level 127
God Stats
52W - 40L
1,489 SR
Queue Stats
128W - 155L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Jinn13_3
Cthulhu
Level 54
God Stats
1W - 8L
1,265 SR
Queue Stats
4W - 36L
983 Elo+
Party 1
Hel
Hel
xPuellax
Hel
Level 17
God Stats
0W - 9L
1,164 SR
Queue Stats
4W - 36L
983 Elo+
Party 1
Team Averages
Level 66
1,306 SR
1,147 Elo+

VS

Team Averages
Level 50
1,402 SR
1,556 Elo+
Hera
Hera
Barkudza
Hera
Level 41
God Stats
3W - 3L
1,383 SR
Queue Stats
51W - 66L
1,406 Elo+
Solo
Arachne
Arachne
Eddron
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,631 Elo+
Party 2
Amaterasu
Amaterasu
SumusDeus
Amaterasu
Level 82
God Stats
1W - 0L
1,324 SR
Queue Stats
23W - 6L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodPiccoli
Gilgamesh
10
2 / 4 / 1
6,360
707
6,738
12,385
9,411
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Jinn13_3
Cthulhu
9
1 / 7 / 1
6,448
716
5,824
15,087
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 8 / 1
5,716
635
1,422
9,784
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 1 / 10
8,039
893
10,258
3,773
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Eddron
Arachne
13
11 / 1 / 8
8,842
982
13,772
9,719
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
SumusDeus
Amaterasu
12
5 / 1 / 13
8,986
998
7,881
10,442
8,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
19
19
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
10
8
W
Arachne
Eddron
Arachne
11
1
8
15
L
Gilgamesh
GodPiccoli
Gilgamesh
2
4
1
0.63
L
Cthulhu
Jinn13_3
Cthulhu
1
7
1
0.21
W
Amaterasu
SumusDeus
Amaterasu
5
1
13
11.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
31,911
37,256
Taken
23,934
27,548
Mitigated
15,681
3,660
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,258
2,648
0
296
3,773
1,453
1,229
645
3,128
38,731
0
W
Arachne
Eddron
Arachne
13,772
9,760
0
3,272
9,719
6,221
187
2,954
6,765
0
28,902
L
Gilgamesh
GodPiccoli
Gilgamesh
6,738
1,690
0
304
12,385
9,411
63
4,997
7,388
0
16,567
L
Cthulhu
Jinn13_3
Cthulhu
5,824
1,561
206
976
15,087
12,174
23
3,856
11,231
14,074
0
W
Amaterasu
SumusDeus
Amaterasu
7,881
5,074
1,414
4,595
10,442
8,007
626
4,158
6,284
0
20,154
L
1,422
245
823
1,351
9,784
5,963
0
1,691
8,093
8,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,524
Gold Earned
25,867
64
Minions Killed
105
1
Camps Cleared
8
441,787
Distance Traveled
577,364
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,039
893
61
7
5
180,756
1
W
Arachne
8,842
982
27
3
1
209,787
2
L
Gilgamesh
6,360
707
22
2
1
177,977
4
L
Cthulhu
6,448
716
17
2
0
140,855
0
W
Amaterasu
8,986
998
17
2
2
186,821
1
L
Hel
5,716
635
25
3
0
122,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role