Player Matchup

Ares
Ares
Anna4u4u
Ares
Level 109
God Stats
14W - 18L
1,460 SR
Queue Stats
535W - 688L
1,407 Elo+
Party 3
Atlas
Atlas
DamienAK47
Atlas
Level 125
God Stats
63W - 84L
1,419 SR
Queue Stats
572W - 708L
1,412 Elo+
Party 3
King Arthur
King Arthur
Korsanger
King Arthur
Level 47
God Stats
8W - 9L
1,415 SR
Queue Stats
22W - 25L
1,414 Elo+
Solo
Susano
Susano
Tondeo
Susano
Level 78
God Stats
3W - 5L
1,707 SR
Queue Stats
126W - 119L
1,419 Elo+
Solo
Agni
Agni
profoundsmurf
Agni
Level 107
God Stats
2W - 3L
1,395 SR
Queue Stats
398W - 412L
1,397 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,410 Elo+

VS

Team Averages
Level 71
1,662 SR
1,437 Elo+
Mulan
Mulan
AstronomyMonkey
Mulan
Level 85
God Stats
2W - 0L
1,638 SR
Queue Stats
6W - 2L
1,570 Elo+
Solo
Ra
Ra
Esparpaco7
Ra
Level 83
God Stats
9W - 2L
1,878 SR
Queue Stats
73W - 71L
1,406 Elo+
Party 1
Cerberus
Cerberus
KeokeaDusea3
Cerberus
Level 66
God Stats
3W - 4L
1,448 SR
Queue Stats
119W - 147L
1,393 Elo+
Party 2
Ishtar
Ishtar
SpartanCalan
Ishtar
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,415 Elo+
Party 1
Thanatos
Thanatos
Zimbabwe11
Thanatos
Level 61
God Stats
6W - 8L
1,847 SR
Queue Stats
86W - 93L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 5 / 5
7,632
424
7,993
19,147
20,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
12
2 / 4 / 5
7,738
430
12,124
17,461
10,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Korsanger
King Arthur
15
1 / 4 / 1
8,532
474
5,132
17,499
14,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Tondeo
Susano
15
7 / 4 / 1
9,336
519
5,796
13,442
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 2
8,284
460
13,316
13,934
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
11,117
618
18,758
18,341
15,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 5 / 5
10,055
559
9,160
11,916
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KeokeaDusea3
Cerberus
14
2 / 3 / 8
8,891
494
6,178
16,015
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
3 / 2 / 9
9,012
501
12,342
13,469
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zimbabwe11
Thanatos
15
5 / 4 / 5
9,884
549
8,908
17,137
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
21
21
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
5
1.1
W
9
1
6
12
L
Atlas
2
4
5
1.13
W
2
5
5
0.9
W
Cerberus
KeokeaDusea3
Cerberus
2
3
8
2
L
King Arthur
Korsanger
King Arthur
1
4
1
0.38
W
Ishtar
3
2
9
3.75
L
Susano
Tondeo
Susano
7
4
1
1.88
W
Thanatos
Zimbabwe11
Thanatos
5
4
5
1.88
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
55,346
81,483
Taken
76,878
56,663
Mitigated
46,096
17,154
Healing
36,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,993
1,053
634
3,732
19,147
20,262
0
5,244
13,903
20,894
0
W
18,758
3,077
0
7,611
18,341
15,258
487
5,431
12,699
0
77,404
L
Atlas
12,124
4,490
0
1,851
17,461
10,275
0
4,858
12,603
48,643
0
W
9,160
728
1,247
3,445
11,916
5,398
574
4,955
6,578
100,976
0
W
Cerberus
KeokeaDusea3
Cerberus
6,178
644
0
2,928
16,015
13,106
197
9,797
5,581
33,221
4,080
L
King Arthur
Korsanger
King Arthur
5,132
375
0
2,942
17,499
14,721
0
2,138
15,361
0
54,918
W
Ishtar
12,342
9,780
0
5,392
13,469
5,290
1,184
7,414
5,513
0
56,734
L
Susano
Tondeo
Susano
5,796
1,448
0
3,857
13,442
6,164
0
1,052
12,390
0
51,922
W
Thanatos
Zimbabwe11
Thanatos
8,908
2,106
483
15,244
17,137
7,044
0
3,849
13,074
0
65,741
L
13,316
1,303
0
4,138
13,934
5,241
0
1,639
12,295
68,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
48,959
385
Minions Killed
566
0
Camps Cleared
0
1,615,560
Distance Traveled
1,662,496
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,632
424
24
1
0
305,524
10
W
Mulan
11,117
618
121
7
0
367,157
3
L
Atlas
7,738
430
59
3
0
315,903
0
W
Ra
10,055
559
164
9
0
362,839
2
W
Cerberus
8,891
494
76
4
0
325,973
1
L
King Arthur
8,532
474
109
6
0
325,245
3
W
Ishtar
9,012
501
93
5
0
292,260
4
L
Susano
9,336
519
80
4
0
355,620
0
W
Thanatos
9,884
549
112
6
0
314,267
1
L
Agni
8,284
460
113
6
0
313,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role