Player Matchup

Mercury
Mercury
Dimonds15
Mercury
Level 107
God Stats
1W - 1L
1,498 SR
Queue Stats
17W - 24L
1,436 Elo+
Party 1
Mulan
Mulan
WhyAreYouFeeding
Mulan
Level 40
God Stats
2W - 1L
1,518 SR
Queue Stats
128W - 69L
1,647 Elo+
Party 3
Terra
Terra
XxMANINxX
Terra
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
8W - 8L
1,410 Elo+
Party 1
Thoth
Thoth
kwaiiappak
Thoth
Level 34
God Stats
8W - 3L
1,795 SR
Queue Stats
104W - 71L
1,603 Elo+
Party 3
Medusa
Medusa
thegodlywimp
Medusa
Level 103
God Stats
11W - 3L
1,827 SR
Queue Stats
143W - 115L
1,599 Elo+
Party 3
Team Averages
Level 62
1,628 SR
1,539 Elo+

VS

Team Averages
Level 99
1,514 SR
1,477 Elo+
Bellona
Bellona
INeverQuit
Bellona
Level 13
God Stats
2W - 2L
1,526 SR
Queue Stats
16W - 22L
1,656 Elo+
Party 2
Baron Samedi
Baron Samedi
Joshuamm
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 123L
1,494 Elo+
Party 2
Izanami
Izanami
Merbch9000
Izanami
Level 77
God Stats
35W - 39L
1,463 SR
Queue Stats
73W - 64L
1,377 Elo+
Solo
Bacchus
Bacchus
ResetXBL
Bacchus
Level 127
God Stats
3W - 3L
1,308 SR
Queue Stats
210W - 208L
1,565 Elo+
Party 2
Da Ji
Da Ji
RooGaming
Da Ji
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dimonds15
Mercury
13
2 / 1 / 4
7,191
553
3,436
9,203
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 2
7,837
603
7,085
12,464
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
XxMANINxX
Terra
11
0 / 1 / 6
6,904
531
2,426
8,445
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
12
1 / 3 / 2
6,533
503
6,641
5,719
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
6 / 1 / 1
7,849
604
5,709
8,102
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
INeverQuit
Bellona
11
3 / 2 / 0
6,997
538
9,426
13,833
12,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Joshuamm
Baron Samedi
10
2 / 2 / 2
6,230
479
6,254
6,560
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Merbch9000
Izanami
4
1 / 3 / 0
4,692
361
1,825
3,557
761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ResetXBL
Bacchus
10
1 / 1 / 4
6,320
486
4,308
9,366
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
RooGaming
Da Ji
9
0 / 4 / 2
5,691
438
2,243
8,223
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dimonds15
Mercury
2
1
4
4
L
Bellona
INeverQuit
Bellona
3
2
0
1.5
L
Baron Samedi
Joshuamm
Baron Samedi
2
2
2
1.5
L
Izanami
Merbch9000
Izanami
1
3
0
0.33
L
Bacchus
ResetXBL
Bacchus
1
1
4
3
L
Da Ji
RooGaming
Da Ji
0
4
2
0.25
W
2
1
2
3
W
Terra
XxMANINxX
Terra
0
1
6
3
W
Thoth
1
3
2
0.67
W
Medusa
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
24,056
43,933
Taken
41,539
29,247
Mitigated
28,573
12,874
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dimonds15
Mercury
3,436
1,579
0
653
9,203
3,780
0
1,884
7,319
0
56,640
L
Bellona
INeverQuit
Bellona
9,426
2,454
0
5,180
13,833
12,092
0
1,155
11,892
0
45,099
L
Baron Samedi
Joshuamm
Baron Samedi
6,254
322
805
1,744
6,560
3,452
132
2,876
3,637
41,881
0
L
Izanami
Merbch9000
Izanami
1,825
1,414
0
69
3,557
761
90
663
2,894
0
9,275
L
Bacchus
ResetXBL
Bacchus
4,308
899
0
2,504
9,366
9,146
0
2,567
6,799
19,737
0
L
Da Ji
RooGaming
Da Ji
2,243
315
0
2,284
8,223
3,122
0
1,755
6,468
0
30,025
W
7,085
1,011
0
4,742
12,464
12,697
0
1,340
11,124
0
54,082
W
Terra
XxMANINxX
Terra
2,426
276
1,108
2,996
8,445
6,827
260
1,718
6,075
20,894
3,884
W
Thoth
6,641
354
0
750
5,719
2,488
0
3,504
2,215
52,586
0
W
Medusa
5,709
2,864
0
2,625
8,102
3,455
3,076
2,116
5,986
0
65,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
29,930
408
Minions Killed
246
0
Camps Cleared
0
1,280,781
Distance Traveled
1,042,125
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,191
553
100
8
0
292,740
7
L
Bellona
6,997
538
77
6
0
231,492
1
L
Baron Samedi
6,230
479
71
5
0
230,388
3
L
Izanami
4,692
361
13
1
0
88,218
2
L
Bacchus
6,320
486
28
2
0
233,724
1
L
Da Ji
5,691
438
57
4
0
258,303
4
W
Mulan
7,837
603
98
8
0
232,260
2
W
Terra
6,904
531
39
3
0
274,463
0
W
Thoth
6,533
503
64
5
0
249,222
2
W
Medusa
7,849
604
107
8
0
232,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role