Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AgustinFelix
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,570 Elo+
Party 1
Ravana
Ravana
Marciano0
Ravana
Level 95
God Stats
4W - 9L
1,221 SR
Queue Stats
19W - 24L
1,464 Elo+
Party 1
Vulcan
Vulcan
MitoMiranda
Vulcan
Level 117
God Stats
1W - 1L
1,788 SR
Queue Stats
117W - 135L
1,438 Elo+
Solo
Xbalanque
Xbalanque
WeedBunta
Xbalanque
Level 128
God Stats
3W - 6L
1,299 SR
Queue Stats
268W - 294L
1,540 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,503 Elo+

VS

Team Averages
Level 113
1,533 SR
1,504 Elo+
Mulan
Mulan
Drtavo
Mulan
Level 119
God Stats
9W - 5L
1,711 SR
Queue Stats
155W - 135L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ichedt
Kumbhakarna
Level 145
God Stats
7W - 1L
1,572 SR
Queue Stats
320W - 351L
1,477 Elo+
Solo
Bakasura
Bakasura
XxDonAlexX
Bakasura
Level 101
God Stats
1W - 0L
1,458 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Janus
Janus
leandroezequiel
Janus
Level 104
God Stats
6W - 7L
1,378 SR
Queue Stats
236W - 215L
1,562 Elo+
Solo
Xbalanque
Xbalanque
pedrohmiller
Xbalanque
Level 95
God Stats
11W - 6L
1,545 SR
Queue Stats
281W - 289L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 0
7,154
477
6,272
13,712
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
12
0 / 2 / 0
7,332
489
6,386
12,055
10,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Marciano0
Ravana
12
2 / 4 / 1
7,225
482
5,818
10,241
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
1 / 4 / 1
7,432
495
6,933
8,977
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
WeedBunta
Xbalanque
1
0 / 0 / 0
4,318
288
0
72
16
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drtavo
Mulan
14
2 / 0 / 0
8,011
534
8,076
10,559
10,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Ichedt
Kumbhakarna
12
1 / 0 / 10
8,195
546
3,739
10,503
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
XxDonAlexX
Bakasura
16
6 / 0 / 3
9,195
613
8,663
17,263
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
7,679
512
5,574
6,589
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
pedrohmiller
Xbalanque
13
4 / 2 / 3
8,333
556
7,181
9,801
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
14
14
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Vamana
0
2
0
0
W
Mulan
Drtavo
Mulan
2
0
0
2
W
Kumbhakarna
Ichedt
Kumbhakarna
1
0
10
6
L
Ravana
Marciano0
Ravana
2
4
1
0.63
L
Vulcan
1
4
1
0.38
L
Xbalanque
WeedBunta
Xbalanque
0
0
0
0
W
Bakasura
XxDonAlexX
Bakasura
6
0
3
7.5
W
1
2
3
1.25
W
Xbalanque
pedrohmiller
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
33,233
45,057
Taken
54,715
27,240
Mitigated
33,599
7,471
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,272
2,115
0
3,460
13,712
8,799
0
847
11,955
36,818
13,923
L
Vamana
6,386
2,375
0
2,258
12,055
10,110
0
1,377
10,678
0
57,613
W
Mulan
Drtavo
Mulan
8,076
986
0
3,193
10,559
10,033
0
0
10,559
8,064
48,636
W
Kumbhakarna
Ichedt
Kumbhakarna
3,739
486
0
2,751
10,503
9,379
0
3,923
6,580
14,098
2,925
L
Ravana
Marciano0
Ravana
5,818
1,439
0
524
10,241
4,307
0
2,370
6,571
0
52,968
L
Vulcan
6,933
1,803
0
1,214
8,977
4,008
0
5,696
2,912
61,934
0
L
Xbalanque
WeedBunta
Xbalanque
0
0
0
15
72
16
0
0
72
0
335
W
Bakasura
XxDonAlexX
Bakasura
8,663
5,886
0
5,055
17,263
8,209
0
1,889
15,374
38
67,521
W
5,574
202
0
734
6,589
2,459
609
3,128
3,461
62,435
0
W
Xbalanque
pedrohmiller
Xbalanque
7,181
4,636
0
2,907
9,801
3,519
1,365
3,271
6,530
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
41,413
367
Minions Killed
495
0
Camps Cleared
0
1,074,562
Distance Traveled
1,471,630
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,154
477
82
5
0
217,230
0
L
Vamana
7,332
489
103
7
0
269,362
1
W
Mulan
8,011
534
97
6
0
273,716
0
W
Kumbhakarna
8,195
546
31
2
0
290,951
3
L
Ravana
7,225
482
82
5
0
295,586
2
L
Vulcan
7,432
495
99
7
0
283,070
4
L
Xbalanque
4,318
288
1
0
0
9,314
0
W
Bakasura
9,195
613
139
9
0
361,667
3
W
Janus
7,679
512
122
8
0
283,024
3
W
Xbalanque
8,333
556
106
7
0
262,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role