Player Matchup

Gilgamesh
Gilgamesh
J34gle
Gilgamesh
Level 155
God Stats
3W - 0L
1,877 SR
Queue Stats
1,060W - 894L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
SpainChecker
Ne Zha
Level 156
God Stats
5W - 2L
1,955 SR
Queue Stats
75W - 33L
1,706 Elo+
Party 1
Izanami
Izanami
ice_wolf05
Izanami
Level 151
God Stats
2W - 2L
1,478 SR
Queue Stats
324W - 262L
1,611 Elo+
Party 1
Merlin
Merlin
oshnorse
Merlin
Level 153
God Stats
2W - 1L
1,880 SR
Queue Stats
70W - 44L
1,702 Elo+
Party 1
Cliodhna
Cliodhna
wollemord
Cliodhna
Level 151
God Stats
5W - 1L
1,775 SR
Queue Stats
86W - 58L
1,679 Elo+
Party 1
Team Averages
Level 153
1,793 SR
1,650 Elo+

VS

Team Averages
Level 113
1,610 SR
1,675 Elo+
Vulcan
Vulcan
Fianzo
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 187L
1,614 Elo+
Party 2
Cupid
Cupid
Ketkin
Cupid
Level 89
God Stats
20W - 12L
1,627 SR
Queue Stats
309W - 129L
1,652 Elo+
Party 2
Maui
Maui
MiloSFD
Maui
Level 97
God Stats
22W - 15L
1,660 SR
Queue Stats
367W - 151L
1,693 Elo+
Party 2
Mercury
Mercury
Muas
Mercury
Level 160
God Stats
0W - 1L
1,295 SR
Queue Stats
389W - 256L
1,624 Elo+
Party 2
Fenrir
Fenrir
butfuthuh
Fenrir
Level 61
God Stats
1W - 1L
1,969 SR
Queue Stats
77W - 28L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J34gle
Gilgamesh
12
2 / 4 / 8
8,997
500
5,867
15,827
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
16
8 / 2 / 7
10,776
599
12,956
15,339
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ice_wolf05
Izanami
16
0 / 2 / 5
10,521
585
4,882
10,890
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
oshnorse
Merlin
15
2 / 1 / 6
9,760
542
8,189
6,622
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
wollemord
Cliodhna
18
6 / 1 / 5
11,889
661
15,029
15,384
7,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fianzo
Vulcan
14
2 / 4 / 2
8,615
479
11,418
12,501
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Ketkin
Cupid
16
1 / 2 / 4
9,462
526
2,683
9,935
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
MiloSFD
Maui
12
0 / 1 / 7
7,163
398
4,424
15,875
12,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Muas
Mercury
16
2 / 4 / 0
9,564
531
5,594
12,804
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
butfuthuh
Fenrir
13
3 / 7 / 3
8,520
473
4,213
19,396
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
8
10
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Fianzo
Vulcan
2
4
2
0.75
W
Gilgamesh
J34gle
Gilgamesh
2
4
8
1.5
L
Cupid
Ketkin
Cupid
1
2
4
1.5
L
Maui
MiloSFD
Maui
0
1
7
3.5
L
Mercury
Muas
Mercury
2
4
0
0.5
W
Ne Zha
8
2
7
5.75
L
Fenrir
butfuthuh
Fenrir
3
7
3
0.64
W
Izanami
ice_wolf05
Izanami
0
2
5
1.25
W
Merlin
oshnorse
Merlin
2
1
6
5
W
Cliodhna
wollemord
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,923
Damage
28,332
64,062
Taken
70,511
31,971
Mitigated
36,511
22,003
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Fianzo
Vulcan
11,418
5,638
0
1,777
12,501
5,142
0
1,900
10,601
73,035
0
W
Gilgamesh
J34gle
Gilgamesh
5,867
1,507
2,326
2,379
15,827
10,583
0
5,104
10,723
227
23,399
L
Cupid
Ketkin
Cupid
2,683
1,125
774
5,077
9,935
3,877
0
1,898
8,037
0
80,094
L
Maui
MiloSFD
Maui
4,424
1,305
482
2,523
15,875
12,969
0
2,483
13,392
21,620
3,086
L
Mercury
Muas
Mercury
5,594
1,727
0
1,020
12,804
6,788
0
1,339
11,465
0
78,966
W
Ne Zha
12,956
4,222
0
3,323
15,339
6,516
0
2,764
12,575
0
93,914
L
Fenrir
butfuthuh
Fenrir
4,213
803
0
3,744
19,396
7,735
0
1,258
18,138
0
60,311
W
Izanami
ice_wolf05
Izanami
4,882
3,201
0
5,478
10,890
4,578
921
2,564
8,326
0
104,651
W
Merlin
oshnorse
Merlin
8,189
430
0
444
6,622
2,758
61
3,277
3,345
79,746
0
W
Cliodhna
wollemord
Cliodhna
15,029
2,680
0
8,053
15,384
7,536
0
3,181
12,203
0
102,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
43,324
599
Minions Killed
535
0
Camps Cleared
0
1,905,155
Distance Traveled
1,904,023
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,615
479
131
7
0
370,124
5
W
Gilgamesh
8,997
500
27
2
0
374,733
7
L
Cupid
9,462
526
158
9
0
320,177
5
L
Maui
7,163
398
15
1
0
402,570
6
L
Mercury
9,564
531
147
8
0
430,519
5
W
Ne Zha
10,776
599
110
6
0
431,108
3
L
Fenrir
8,520
473
84
5
0
380,633
5
W
Izanami
10,521
585
167
9
0
333,491
7
W
Merlin
9,760
542
127
7
0
356,446
0
W
Cliodhna
11,889
661
168
9
0
409,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role