Player Matchup

Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bearragamo
Cernunnos
Level 83
God Stats
0W - 1L
1,471 SR
Queue Stats
86W - 86L
1,305 Elo+
Solo
Agni
Agni
Tutankhamen1
Agni
Level 68
God Stats
8W - 2L
1,841 SR
Queue Stats
88W - 72L
1,497 Elo+
Solo
Bakasura
Bakasura
xX_Mangava_Xx
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,275 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,415 Elo+

VS

Team Averages
Level 59
1,371 SR
1,290 Elo+
Geb
Geb
CrystaIust-
Geb
Level 48
God Stats
1W - 3L
1,163 SR
Queue Stats
92W - 89L
1,349 Elo+
Solo
Achilles
Achilles
FBLD Davyboy
Achilles
Level 67
God Stats
12W - 19L
1,369 SR
Queue Stats
65W - 92L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
FBLD Scourge
Danzaburou
Level 56
God Stats
4W - 3L
1,367 SR
Queue Stats
67W - 93L
1,241 Elo+
Party 1
Hades
Hades
SolvingTj
Hades
Level 57
God Stats
18W - 22L
1,380 SR
Queue Stats
102W - 137L
1,288 Elo+
Party 2
Pele
Pele
TragicNARUTO
Pele
Level 68
God Stats
42W - 22L
1,574 SR
Queue Stats
191W - 180L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 2 / 6
12,111
484
7,122
22,078
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
 
Guan Yu
18
1 / 8 / 3
11,922
477
18,931
27,765
40,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Bearragamo
Cernunnos
17
4 / 8 / 3
11,395
456
13,067
22,479
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 3
12,284
491
19,187
18,886
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
xX_Mangava_Xx
Bakasura
4
0 / 1 / 0
7,208
288
348
2,835
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,477
219
0
0
0
Achilles
FBLD Davyboy
Achilles
20
6 / 1 / 2
13,624
545
15,107
25,087
25,342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
FBLD Scourge
Danzaburou
19
2 / 7 / 4
12,218
489
10,969
20,809
8,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
SolvingTj
Hades
19
4 / 3 / 10
12,270
491
18,975
20,381
10,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 1 / 4
14,611
584
22,522
24,581
11,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
24
24
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
6
3
L
Guan Yu
 
Guan Yu
1
8
3
0.31
L
Cernunnos
Bearragamo
Cernunnos
4
8
3
0.69
W
0
0
0
0
W
Achilles
FBLD Davyboy
Achilles
6
1
2
7
W
Danzaburou
FBLD Scourge
Danzaburou
2
7
4
0.57
W
Hades
SolvingTj
Hades
4
3
10
3
W
12
1
4
14
L
4
5
3
1.1
L
Bakasura
xX_Mangava_Xx
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,655
Damage
67,573
94,043
Taken
90,858
78,484
Mitigated
56,305
27,105
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,122
512
89
10,006
22,078
19,365
224
4,395
17,683
37,992
0
L
Guan Yu
 
Guan Yu
18,931
2,994
160
6,003
27,765
40,264
1,032
2,853
24,912
0
88,259
L
Cernunnos
Bearragamo
Cernunnos
13,067
3,554
391
4,566
22,479
10,634
494
4,823
17,656
0
84,831
W
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
FBLD Davyboy
Achilles
15,107
8,147
143
6,238
25,087
25,342
3,110
4,328
20,759
0
103,894
W
Danzaburou
FBLD Scourge
Danzaburou
10,969
4,300
0
6,406
20,809
8,998
6,097
5,557
15,252
0
89,630
W
Hades
SolvingTj
Hades
18,975
1,652
517
4,738
20,381
10,892
620
7,809
12,552
78,898
0
W
22,522
6,537
0
10,839
24,581
11,073
225
8,615
15,946
0
148,721
L
19,187
1,251
111
5,476
18,886
7,483
1,309
7,334
11,552
96,124
0
L
Bakasura
xX_Mangava_Xx
Bakasura
348
308
0
303
2,835
738
0
312
2,523
0
6,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
58,200
490
Minions Killed
565
0
Camps Cleared
0
1,843,219
Distance Traveled
1,811,729
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,111
484
60
2
0
481,992
0
L
Guan Yu
11,922
477
143
6
0
437,705
1
L
Cernunnos
11,395
456
115
5
0
384,095
0
W
Geb
5,477
219
0
0
0
0
0
W
Achilles
13,624
545
159
6
0
454,038
0
W
Danzaburou
12,218
489
133
5
0
396,814
0
W
Hades
12,270
491
98
4
0
434,829
1
W
Pele
14,611
584
175
7
0
526,048
3
L
Agni
12,284
491
155
6
0
461,458
2
L
Bakasura
7,208
288
17
1
0
77,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role